Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetGPUDeviceDriver - Returns the name of the backend used to create this GPU context.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       const char * SDL_GetGPUDeviceDriver(SDL_GPUDevice *device);

FUNCTION PARAMETERS

       device a GPU context to query.

RETURN VALUE

       Returns the name of the device's driver, or NULL on error.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                          SDL_GetGPUDeviceDriver(3)