Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GenerateMipmapsForGPUTexture - Generates mipmaps for the given texture.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h" void SDL_GenerateMipmapsForGPUTexture( SDL_GPUCommandBuffer *command_buffer, SDL_GPUTexture *texture);
DESCRIPTION
This function must not be called inside of any pass.
FUNCTION PARAMETERS
command_buffer a command_buffer. texture a texture with more than 1 mip level.
AVAILABILITY
This function is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.8 SDL_GenerateMipmapsForGPUTexture(3)