Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GamepadHasAxis - Query whether a gamepad has a given axis.

HEADER FILE

       Defined in SDL3/SDL_gamepad.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_GamepadHasAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);

DESCRIPTION

       This  merely  reports whether the gamepad's mapping defined this axis, as that is all the information SDL
       has about the physical device.

FUNCTION PARAMETERS

       gamepad
              a gamepad.

       axis   an axis enum value (an SDL_GamepadAxis
               value).

RETURN VALUE

       Returns true if the gamepad has this axis, false otherwise.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GamepadHasButton(3), (3), SDL_GetGamepadAxis(3)

Simple Directmedia Layer                            SDL 3.2.8                              SDL_GamepadHasAxis(3)