Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GamepadConnected - Check if a gamepad has been opened and is currently connected.

HEADER FILE

       Defined in SDL3/SDL_gamepad.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_GamepadConnected(SDL_Gamepad *gamepad);

FUNCTION PARAMETERS

       gamepad
              a gamepad identifier previously returned by SDL_OpenGamepad ().

RETURN VALUE

       Returns true if the gamepad has been opened and is currently connected, or false if not.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                            SDL_GamepadConnected(3)