Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GamepadConnected - Check if a gamepad has been opened and is currently connected.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_GamepadConnected(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS
gamepad a gamepad identifier previously returned by SDL_OpenGamepad ().
RETURN VALUE
Returns true if the gamepad has been opened and is currently connected, or false if not.
AVAILABILITY
This function is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.8 SDL_GamepadConnected(3)