Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GPUFrontFace - Specifies the vertex winding that will cause a triangle to be determined to be front- facing.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h" typedef enum SDL_GPUFrontFace { SDL_GPU_FRONTFACE_COUNTER_CLOCKWISE, /**< A triangle with counter-clockwise vertex winding will be considered front-facing. */ SDL_GPU_FRONTFACE_CLOCKWISE /**< A triangle with clockwise vertex winding will be considered front-facing. */ } SDL_GPUFrontFace;
AVAILABILITY
This enum is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_CreateGPUGraphicsPipeline(3) Simple Directmedia Layer SDL 3.2.8 SDL_GPUFrontFace(3type)