Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GPUFillMode - Specifies the fill mode of the graphics pipeline.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef enum SDL_GPUFillMode
       {
           SDL_GPU_FILLMODE_FILL,  /**< Polygons will be rendered via rasterization. */
           SDL_GPU_FILLMODE_LINE   /**< Polygon edges will be drawn as line segments. */
       } SDL_GPUFillMode;

AVAILABILITY

       This enum is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_CreateGPUGraphicsPipeline(3)

Simple Directmedia Layer                            SDL 3.2.8                             SDL_GPUFillMode(3type)