Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GPUFillMode - Specifies the fill mode of the graphics pipeline.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h" typedef enum SDL_GPUFillMode { SDL_GPU_FILLMODE_FILL, /**< Polygons will be rendered via rasterization. */ SDL_GPU_FILLMODE_LINE /**< Polygon edges will be drawn as line segments. */ } SDL_GPUFillMode;
AVAILABILITY
This enum is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_CreateGPUGraphicsPipeline(3) Simple Directmedia Layer SDL 3.2.8 SDL_GPUFillMode(3type)