Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GPUCullMode - Specifies the facing direction in which triangle faces will be culled.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef enum SDL_GPUCullMode
       {
           SDL_GPU_CULLMODE_NONE,   /**< No triangles are culled. */
           SDL_GPU_CULLMODE_FRONT,  /**< Front-facing triangles are culled. */
           SDL_GPU_CULLMODE_BACK    /**< Back-facing triangles are culled. */
       } SDL_GPUCullMode;

AVAILABILITY

       This enum is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_CreateGPUGraphicsPipeline(3)

Simple Directmedia Layer                            SDL 3.2.8                             SDL_GPUCullMode(3type)