Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GPUBufferRegion - A structure specifying a region of a buffer.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_GPUBufferRegion
       {
           SDL_GPUBuffer *buffer;  /**< The buffer. */
           Uint32 offset;          /**< The starting byte within the buffer. */
           Uint32 size;            /**< The size in bytes of the region. */
       } SDL_GPUBufferRegion;

DESCRIPTION

       Used when transferring data to or from buffers.

AVAILABILITY

       This struct is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_UploadToGPUBuffer(3), (3), SDL_DownloadFromGPUBuffer(3)

Simple Directmedia Layer                            SDL 3.2.8                         SDL_GPUBufferRegion(3type)