Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GDKSuspendGPU - Call this to suspend GPU operation on Xbox when you receive the SDL_EVENT_DID_ENTER_BACKGROUND event.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h" void SDL_GDKSuspendGPU(SDL_GPUDevice *device);
DESCRIPTION
Do NOT call any SDL_GPU functions after calling this function! This must also be called before calling SDL_GDKSuspendComplete .
FUNCTION PARAMETERS
device a GPU context.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_AddEventWatch(3) Simple Directmedia Layer SDL 3.2.8 SDL_GDKSuspendGPU(3)