Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GDKSuspendComplete - Callback from the application to let the suspend continue.

HEADER FILE

       Defined in SDL3/SDL_main.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void SDL_GDKSuspendComplete(void);

DESCRIPTION

       This  function  is  only  needed  for  Xbox  GDK  support; all other platforms will do nothing and set an
       "unsupported" error message.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                          SDL_GDKSuspendComplete(3)