Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_FlushEvents - Clear events of a range of types from the event queue.

HEADER FILE

       Defined in SDL3/SDL_events.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void SDL_FlushEvents(Uint32 minType, Uint32 maxType);

DESCRIPTION

       This  will unconditionally remove any events from the queue that are in the range of minType to maxType ,
       inclusive. If you need to remove a single event type, use SDL_FlushEvent () instead.

       It's also normal to just ignore events you don't care about in  your  event  loop  without  calling  this
       function.

       This  function  only affects currently queued events. If you want to make sure that all pending OS events
       are flushed, you can call

       SDL_PumpEvents () on the main thread immediately before the flush call.

FUNCTION PARAMETERS

       minType
              the low end of event type to be cleared, inclusive; see SDL_EventType
               for details.

       maxType
              the high end of event type to be cleared, inclusive; see SDL_EventType
               for details.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_FlushEvent(3)

Simple Directmedia Layer                            SDL 3.2.8                                 SDL_FlushEvents(3)