Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_EGL_GetCurrentDisplay - Get the currently active EGL display.

HEADER FILE

       Defined in SDL3/SDL_video.h

SYNOPSIS

       #include "SDL3/SDL.h"

       SDL_EGLDisplay SDL_EGL_GetCurrentDisplay(void);

RETURN VALUE

       (  SDL_EGLDisplay ) Returns the currently active EGL display or NULL on failure; call SDL_GetError () for
       more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                       SDL_EGL_GetCurrentDisplay(3)