Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_CloseAudioDevice - Close a previously-opened audio device.

HEADER FILE

       Defined in SDL3/SDL_audio.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void SDL_CloseAudioDevice(SDL_AudioDeviceID devid);

DESCRIPTION

       The application should close open audio devices once they are no longer needed.

       This  function may block briefly while pending audio data is played by the hardware, so that applications
       don't drop the last buffer of data they supplied if terminating immediately afterwards.

FUNCTION PARAMETERS

       devid  an audio device id previously returned by SDL_OpenAudioDevice ().

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_OpenAudioDevice(3)

Simple Directmedia Layer                            SDL 3.2.8                            SDL_CloseAudioDevice(3)