Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_CalculateGPUTextureFormatSize - Calculate the size in bytes of a texture format with dimensions.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h" Uint32 SDL_CalculateGPUTextureFormatSize( SDL_GPUTextureFormat format, Uint32 width, Uint32 height, Uint32 depth_or_layer_count);
FUNCTION PARAMETERS
format a texture format. width width in pixels. height height in pixels. depth_or_layer_count depth for 3D textures or layer count otherwise.
RETURN VALUE
( Uint32 ) Returns the size of a texture with this format and dimensions.
AVAILABILITY
This function is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.8 SDL_CalculateGPUTextureFormatSize(3)