Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_CalculateGPUTextureFormatSize - Calculate the size in bytes of a texture format with dimensions.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       Uint32 SDL_CalculateGPUTextureFormatSize(
           SDL_GPUTextureFormat format,
           Uint32 width,
           Uint32 height,
           Uint32 depth_or_layer_count);

FUNCTION PARAMETERS

       format a texture format.

       width  width in pixels.

       height height in pixels.

       depth_or_layer_count
              depth for 3D textures or layer count otherwise.

RETURN VALUE

       ( Uint32 ) Returns the size of a texture with this format and dimensions.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8               SDL_CalculateGPUTextureFormatSize(3)