Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_BlitSurfaceUnchecked - Perform low-level surface blitting only.

HEADER FILE

       Defined in SDL3/SDL_surface.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_BlitSurfaceUnchecked(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);

DESCRIPTION

       This  is  a  semi-private  blit  function  and it performs low-level surface blitting, assuming the input
       rectangles have already been clipped.

FUNCTION PARAMETERS

       src    the SDL_Surface
               structure to be copied from.

       srcrect
              the SDL_Rect
               structure representing the rectangle to be copied, may not be NULL.

       dst    the SDL_Surface
               structure that is the blit target.

       dstrect
              the SDL_Rect
               structure representing the target rectangle in the destination surface, may not be NULL.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       The same destination surface should not be used from two threads at once.  It is safe  to  use  the  same
       source surface from multiple threads.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_BlitSurface(3)

Simple Directmedia Layer                            SDL 3.2.8                        SDL_BlitSurfaceUnchecked(3)