Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_AddSurfaceAlternateImage - Add an alternate version of a surface.

HEADER FILE

       Defined in SDL3/SDL_surface.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_AddSurfaceAlternateImage(SDL_Surface *surface, SDL_Surface *image);

DESCRIPTION

       This  function  adds  an  alternate  version  of  this  surface,  usually  used for content with high DPI
       representations like cursors or icons. The size, format, and content do not need to  match  the  original
       surface, and these alternate versions will not be updated when the original surface changes.

       This function adds a reference to the alternate version, so you should call

       SDL_DestroySurface () on the image after this call.

FUNCTION PARAMETERS

       surface
              the SDL_Surface
               structure to update.

       image  a pointer to an alternate SDL_Surface
               to associate with this surface.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3),        SDL_RemoveSurfaceAlternateImages(3),        (3),       SDL_GetSurfaceImages(3),       (3),
       SDL_SurfaceHasAlternateImages(3)

Simple Directmedia Layer                            SDL 3.2.8                    SDL_AddSurfaceAlternateImage(3)