Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_AUDIO_ISFLOAT - Determine if an SDL_AudioFormat
        represents floating point data.

HEADER FILE

       Defined in SDL3/SDL_audio.h

SYNOPSIS

       #include "SDL3/SDL.h"

       #define SDL_AUDIO_ISFLOAT(x)         ((x) & SDL_AUDIO_MASK_FLOAT)

DESCRIPTION

       For example, SDL_AUDIO_ISFLOAT(SDL_AUDIO_S16) returns 0.

RETURN VALUE

       Returns non-zero if format is floating point, zero otherwise.

THREAD SAFETY

       It is safe to call this macro from any thread.

AVAILABILITY

       This macro is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                               SDL_AUDIO_ISFLOAT(3)