Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_AUDIO_FRAMESIZE - Calculate the size of each audio frame (in bytes) from an SDL_AudioSpec .

HEADER FILE

       Defined in SDL3/SDL_audio.h

SYNOPSIS

       #include "SDL3/SDL.h"

       #define SDL_AUDIO_FRAMESIZE(x) (SDL_AUDIO_BYTESIZE((x).format) * (x).channels)

DESCRIPTION

       This reports on the size of an audio sample frame: stereo Sint16

       data (2 channels of 2 bytes each) would be 4 bytes per frame, for example.

RETURN VALUE

       Returns the number of bytes used per sample frame.

THREAD SAFETY

       It is safe to call this macro from any thread.

AVAILABILITY

       This macro is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                             SDL_AUDIO_FRAMESIZE(3)