Provided by: zdbsp_1.19+20181027+dfsg.1-4_amd64 

NAME
zdbsp - GL Nodes builder for DOOM engines
SYNOPSIS
zdbsp [options] input.wad ... [-o output.wad]
zdbsp @argfile.rsp
DESCRIPTION
ZDBSP is a nodes builder specially designed to be used with OpenGL-based DOOM game engines. It adheres
to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that
makes it very easy for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.
OPTIONS
--help Displays a summary of all ZDBSP's command line options, as if you had run ZDBSP without any
options.
AUTHORS
Copyright (C) 2002-2016 Marisa Heit
Copyright (C) 2006-2017 Christoph Oelckers
LICENSE
This program is free software; you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
License for more details.
SEE ALSO
The ZDBSP Homepage: https://github.com/rheit/zdbsp
February 2018 zdbsp(1)