Provided by: paraview_5.13.2+dfsg-2ubuntu1_amd64 

NAME
icetGLDrawFrame -- renders and composites a frame using OpenGL
Synopsis
#include <IceTGL.h>
void icetGLDrawFrame( void );
Description
Initiates a frame draw using the current OpenGL transformation matrices (modelview and projection).
Before IceT may render an image, the tiled display needs to be defined (using icetAddTile), the drawing
function needs to be set (using icetGLDrawCallback), and composite strategy must be set (using
icetStrategy). The single image sub-strategy may also optionally be set (using icetSingleImageStrategy).
All processes in the current IceT context must call icetGLDrawFrame for it to complete.
The OpenGL projection matrix and modelview matrix must be set using glLoadMatrix or a number of other
functions. Likewise, the OpenGL background color must be set with glClearColor. IceT will use the
matrices to determine what pixels need to be rendered and composited. IceT will also modify the
projection matrix to project onto (or in between) tiles.
If ICET_GL_DISPLAY is enabled, then the fully composited image is written back to the OpenGL framebuffer
for display. It is the application's responsibility to synchronize the processes and swap front and back
buffers. If the OpenGL background color is set to something other than black,
ICET_GL_DISPLAY_COLORED_BACKGROUND should also be enabled. Displaying with
ICET_GL_DISPLAY_COLORED_BACKGROUND disabled may be slightly faster (depending on graphics hardware) but
can result in black rectangles in the background. If ICET_GL_DISPLAY_INFLATE is enabled and the size of
the renderable window (determined by the current OpenGL viewport) is greater than that of the tile being
displayed, then the image will first be ``inflated'' to the size of the actual display. This inflation
will be assisted by texture hardware if ICET_GL_DISPLAY_INFLATE_WITH_HARDWARE is on. If
ICET_GL_DISPLAY_INFLATE is disabled, the image is drawn at its original resolution at the lower left
corner of the display.
The image remaining in the frame buffer is undefined if ICET_GL_DISPLAY is disabled or the process is not
displaying a tile.
Errors
ICET_INVALID_OPERATION
Raised if the icetGLInitialize has not been called or if the drawing callback has not been set.
Also can be raised if icetGLDrawFrame is called recursively, probably from within the drawing
callback.
ICET_OUT_OF_MEMORY
Not enough memory left to hold intermittent frame buffers and other temporary data.
icetGLDrawFrame may also indirectly raise an error if there is an issue with the strategy or callback.
Warnings
None.
Bugs
If compositing with color blending on, the image returned may have a black background instead of the
background_color requested. This can be corrected by blending the returned image over the desired
background. This will be done for you if the ICET_CORRECT_COLORED_BACKGROUND is on.
Copyright
Copyright (C)2003 Sandia Corporation
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains
certain rights in this software.
This source code is released under the New BSD License.
See Also
icetAddTile(3), icetBoundingBox(3), icetBoundingVertices(3), icetDrawFrame(3), icetGLDrawCallback(3),
icetSingleImageStrategy(3), icetStrategy(3)
IceT Reference September 26, 2014 icetGLDrawFrame(3)