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NAME

       X - a portable, network-transparent window system

OVERVIEW

       The  X  Window  System is a network transparent window system which runs on a wide range of computing and
       graphics machines.  It should be relatively  straightforward  to  build  the  X.Org  Foundation  software
       distribution  on  most ANSI C and POSIX compliant systems.  Commercial implementations are also available
       for a wide range of platforms.

       The X.Org Foundation requests that the following names be used when referring to this software:

                                                           X
                                                    X Window System
                                                     X Version 11
                                              X Window System, Version 11
                                                          X11

       X Window System is a trademark of The Open Group.

DESCRIPTION

       X Window System servers run on computers with bitmap displays.  The server distributes user input to  and
       accepts  output  requests  from  various  client  programs  through  a  variety of different interprocess
       communication channels.  Although the most common case is for the client programs to be  running  on  the
       same machine as the server, clients can be run transparently from other machines (including machines with
       different architectures and operating systems) as well.

       X  supports  overlapping hierarchical subwindows and text and graphics operations, on both monochrome and
       color displays.  For a full explanation of the functions that are available, see the Xlib - C Language  X
       Interface  manual,  the  X  Window  System  Protocol specification, the X Toolkit Intrinsics - C Language
       Interface manual, and various toolkit documents.

       The number of programs that use X is quite  large.   Programs  provided  in  the  core  X.Org  Foundation
       distribution  include:  a  terminal  emulator,  xterm;  a  window manager, twm; a display manager, xdm; a
       console  redirect  program,  xconsole;  a  mail  interface,  xmh;  a  bitmap  editor,  bitmap;   resource
       listing/manipulation  tools,  appres,  editres;  access control programs, xauth, xhost, and iceauth; user
       preference setting programs, xrdb, xcmsdb, xset, xsetroot, xstdcmap,  and  xmodmap;  clocks,  xclock  and
       oclock;  a  font  displayer,  xfd;  utilities for listing information about fonts, windows, and displays,
       xlsfonts, xwininfo, xlsclients, xdpyinfo, xlsatoms, and xprop; screen image manipulation utilities,  xwd,
       xwud,  and xmag; a performance measurement utility, x11perf; a font compiler, bdftopcf; a font server and
       related utilities, xfs, fsinfo, fslsfonts, fstobdf; a display server and related utilities, Xserver, rgb,
       mkfontdir; a clipboard manager, xclipboard; keyboard description compiler and related utilities, xkbcomp,
       setxkbmap xkbprint, xkbbell, xkbevd, xkbvleds, and xkbwatch; a utility to  terminate  clients,  xkill;  a
       firewall  security  proxy,  xfwp;  a proxy manager to control them, proxymngr; a utility to find proxies,
       xfindproxy; web browser plug-ins, libxrx.so and libxrxnest.so; an RX MIME-type helper program, xrx; and a
       utility to cause part or all of the screen to be redrawn, xrefresh.

       Many other utilities, window managers, games, toolkits, etc. are included as user-contributed software in
       the X.Org Foundation distribution, or are available on the Internet.  See  your  site  administrator  for
       details.

STARTING UP

       There  are  two main ways of getting the X server and an initial set of client applications started.  The
       particular method used depends on what operating system you are running and whether or not you use  other
       window systems in addition to X.

       Display Manager
               If  you  want  to  always  have  X  running on your display, your site administrator can set your
               machine up to use a Display Manager such as xdm, gdm, or kdm.  This program is typically  started
               by  the system at boot time and takes care of keeping the server running and getting users logged
               in.  If you are running one of these display managers, you will normally  see  a  window  on  the
               screen welcoming you to the system and asking for your login information.  Simply type them in as
               you would at a normal terminal.  If you make a mistake, the display manager will display an error
               message  and  ask  you  to try again.  After you have successfully logged in, the display manager
               will start up your X environment.  The documentation for the display manager you use can  provide
               more details.

       xinit (run manually from the shell)
               Sites that support more than one window system might choose to use the xinit program for starting
               X  manually.   If  this  is  true  for  your  machine, your site administrator will probably have
               provided a program named "x11", "startx", or "xstart" that will do  site-specific  initialization
               (such  as loading convenient default resources, running a window manager, displaying a clock, and
               starting several terminal emulators) in a nice way.  If not, you can build such  a  script  using
               the xinit program.  This utility simply runs one user-specified program to start the server, runs
               another  to  start  up any desired clients, and then waits for either to finish.  Since either or
               both of the user-specified programs may be a shell script, this gives substantial flexibility  at
               the expense of a nice interface.  For this reason, xinit is not intended for end users.

DISPLAY NAMES

       From the user's perspective, every X server has a display name of the form:

              hostname:displaynumber.screennumber

       This  information  is  used by the application to determine how it should connect to the server and which
       screen it should use by default (on displays with multiple monitors):

       hostname
               The hostname specifies the name of the machine to which the display is physically connected.   If
               the  hostname  is  not  given,  the  most  efficient way of communicating to a server on the same
               machine will be used.

       displaynumber
               The phrase "display" is usually used to refer to a collection of monitors that share a common set
               of input devices (keyboard, mouse, tablet, etc.).   Most  workstations  tend  to  only  have  one
               display.  Larger, multi-user systems, however, frequently have several displays so that more than
               one  person can be doing graphics work at once.  To avoid confusion, each display on a machine is
               assigned a display number (beginning at 0) when the X server for that display  is  started.   The
               display number must always be given in a display name.

       screennumber
               Some displays share their input devices among two or more monitors.  These may be configured as a
               single  logical  screen,  which  allows windows to move across screens, or as individual screens,
               each with their own set of windows.  If configured such that each monitor  has  its  own  set  of
               windows,  each  screen  is  assigned  a screen number (beginning at 0) when the X server for that
               display is started.  If the screen number is not given, screen 0 will be used.

       On POSIX systems, the default display name is stored in your DISPLAY environment variable.  This variable
       is set automatically by the xterm terminal emulator.  However, when you log into  another  machine  on  a
       network, you may need to set DISPLAY by hand to point to your display.  For example,

           % setenv DISPLAY myws:0
           $ DISPLAY=myws:0; export DISPLAY

       The  ssh program can be used to start an X program on a remote machine; it automatically sets the DISPLAY
       variable correctly.

       Finally, most X programs accept a command line option of -display displayname to temporarily override the
       contents of DISPLAY.  This is most commonly used to pop windows on another person's screen or as part  of
       a "remote shell" command to start an xterm pointing back to your display.  For example,

           % xeyes -display joesws:0 -geometry 1000x1000+0+0
           % rsh big xterm -display myws:0 -ls </dev/null &

       X servers listen for connections on a variety of different communications channels (network byte streams,
       shared  memory,  etc.).   Since there can be more than one way of contacting a given server, The hostname
       part of the display name is used to determine the type of channel (also called a transport layer)  to  be
       used.  X servers generally support the following types of connections:

       local
               The  hostname  part  of  the  display name should be the empty string.  For example:  :0, :1, and
               :0.1.  The most efficient local transport will be chosen.

       TCPIP
               The hostname part of the display name should be the server  machine's  hostname  or  IP  address.
               Full  Internet names, abbreviated names, IPv4 addresses, and IPv6 addresses are all allowed.  For
               example: x.org:0, expo:0, [::1]:0, 198.112.45.11:0, bigmachine:1, and hydra:0.1.

ACCESS CONTROL

       An X server can use several types of access control.  Mechanisms provided in Release 7 are:
       Host Access           Simple host-based access control.
       MIT-MAGIC-COOKIE-1    Shared plain-text "cookies".
       XDM-AUTHORIZATION-1   Secure DES based private-keys.
       SUN-DES-1             Based on Sun's secure rpc system.
       Server Interpreted    Server-dependent methods of access control

       Xdm initializes access control for the server  and  also  places  authorization  information  in  a  file
       accessible to the user.

       Normally,  the  list  of  hosts  from which connections are always accepted should be empty, so that only
       clients with are explicitly authorized can connect to the display.  When you add entries to the host list
       (with xhost), the server no longer performs any authorization on connections  from  those  machines.   Be
       careful with this.

       The  file  from  which  Xlib  extracts  authorization data can be specified with the environment variable
       XAUTHORITY, and defaults to the file .Xauthority in the home directory.  Xdm uses  $HOME/.Xauthority  and
       will create it or merge in authorization records if it already exists when a user logs in.

       If  you  use  several machines and share a common home directory across all of the machines by means of a
       network file system, you never really have to worry about authorization files,  the  system  should  work
       correctly by default.  Otherwise, as the authorization files are machine-independent, you can simply copy
       the  files  to share them.  To manage authorization files, use xauth.  This program allows you to extract
       records and insert them into other files.  Using this, you can send authorization to remote machines when
       you login, if the remote machine does not share a common home directory with your  local  machine.   Note
       that authorization information transmitted ``in the clear'' through a network file system or using ftp or
       rcp  can  be  ``stolen''  by a network eavesdropper, and as such may enable unauthorized access.  In many
       environments, this level of security is not a concern, but if it is, you need to know the exact semantics
       of the particular authorization data to know if this is actually a problem.

       For more information on access control, see the Xsecurity(7) manual page.

GEOMETRY SPECIFICATIONS

       One of the advantages of using window systems instead of hardwired terminals is that  applications  don't
       have  to be restricted to a particular size or location on the screen.  Although the layout of windows on
       a display is controlled by the window manager that the user is running (described below), most X programs
       accept a command line argument of the form -geometry WIDTHxHEIGHT+XOFF+YOFF (where WIDTH,  HEIGHT,  XOFF,
       and YOFF are numbers) for specifying a preferred size and location for this application's main window.

       The  WIDTH  and  HEIGHT  parts  of  the  geometry  specification are usually measured in either pixels or
       characters, depending on the application.  The XOFF and YOFF parts are measured in pixels and are used to
       specify the distance of the window from the left or right  and  top  and  bottom  edges  of  the  screen,
       respectively.   Both  types  of  offsets  are  measured  from  the  indicated  edge  of the screen to the
       corresponding edge of the window.  The X offset may be specified in the following ways:

       +XOFF   The left edge of the window is to be placed XOFF pixels in from  the  left  edge  of  the  screen
               (i.e.,  the  X  coordinate  of the window's origin will be XOFF).  XOFF may be negative, in which
               case the window's left edge will be off the screen.

       -XOFF   The right edge of the window is to be placed XOFF pixels in from the right edge  of  the  screen.
               XOFF may be negative, in which case the window's right edge will be off the screen.

       The Y offset has similar meanings:

       +YOFF   The  top  edge  of  the window is to be YOFF pixels below the top edge of the screen (i.e., the Y
               coordinate of the window's origin will be YOFF).   YOFF  may  be  negative,  in  which  case  the
               window's top edge will be off the screen.

       -YOFF   The bottom edge of the window is to be YOFF pixels above the bottom edge of the screen.  YOFF may
               be negative, in which case the window's bottom edge will be off the screen.

       Offsets  must  be  given  as  pairs; in other words, in order to specify either XOFF or YOFF both must be
       present.  Windows can be placed in the four corners of the screen using the following specifications:

       +0+0    upper left hand corner.

       -0+0    upper right hand corner.

       -0-0    lower right hand corner.

       +0-0    lower left hand corner.

       In the following examples, a terminal emulator is placed in roughly the center of the screen and  a  load
       average monitor, mailbox, and clock are placed in the upper right hand corner:

           xterm -fn 6x10 -geometry 80x24+30+200 &
           xclock -geometry 48x48-0+0 &
           xload -geometry 48x48-96+0 &
           xbiff -geometry 48x48-48+0 &

WINDOW MANAGERS

       The  layout  of windows on the screen is controlled by special programs called window managers.  Although
       many window managers will honor geometry specifications as  given,  others  may  choose  to  ignore  them
       (requiring the user to explicitly draw the window's region on the screen with the pointer, for example).

       Since  window  managers  are  regular  (albeit  complex)  client  programs,  a  variety of different user
       interfaces can be built.  The X.Org Foundation distribution comes with a window manager named  twm  which
       supports  overlapping  windows,  popup  menus, point-and-click or click-to-type input models, title bars,
       nice icons (and an icon manager for those who don't like separate icon windows).

       See the user-contributed software in the X.Org Foundation distribution for other popular window managers.

FONT NAMES

       Collections of characters for displaying text and symbols in X are known  as  fonts.   A  font  typically
       contains  images  that  share  a  common  appearance  and look nice together (for example, a single size,
       boldness, slant, and character set).  Similarly, collections of fonts that are based  on  a  common  type
       face  (the variations are usually called roman, bold, italic, bold italic, oblique, and bold oblique) are
       called families.

       Fonts come in various sizes.  The X server supports scalable fonts, meaning it is possible  to  create  a
       font of arbitrary size from a single source for the font.  The server supports scaling from outline fonts
       and  bitmap fonts.  Scaling from outline fonts usually produces significantly better results than scaling
       from bitmap fonts.

       An X server can obtain fonts from individual files stored in directories in the file system, or from  one
       or  more font servers, or from a mixtures of directories and font servers.  The list of places the server
       looks when trying to find a font is controlled by its font path.  Although most installations will choose
       to have the server start up with all of the commonly used font directories in the  font  path,  the  font
       path  can  be  changed  at any time with the xset program.  However, it is important to remember that the
       directory names are on the server's machine, not on the application's.

       Bitmap font files are usually created by compiling a textual font description  into  binary  form,  using
       bdftopcf.   Font  databases  are created by running the mkfontdir program in the directory containing the
       source or compiled versions of the fonts.  Whenever fonts are added to a directory, mkfontdir  should  be
       rerun  so that the server can find the new fonts.  To make the server reread the font database, reset the
       font path with the xset program.  For example, to add a  font  to  a  private  directory,  the  following
       commands could be used:

           % cp newfont.pcf ~/myfonts
           % mkfontdir ~/myfonts
           % xset fp rehash

       The  xfontsel  and xlsfonts programs can be used to browse through the fonts available on a server.  Font
       names tend to be fairly long as  they  contain  all  of  the  information  needed  to  uniquely  identify
       individual fonts.  However, the X server supports wildcarding of font names, so the full specification

           -adobe-courier-medium-r-normal--10-100-75-75-m-60-iso8859-1

       might be abbreviated as:

           -*-courier-medium-r-normal--*-100-*-*-*-*-iso8859-1

       Because the shell also has special meanings for * and ?, wildcarded font names should be quoted:

           % xlsfonts -fn '-*-courier-medium-r-normal--*-100-*-*-*-*-*-*'

       The xlsfonts program can be used to list all of the fonts that match a given pattern.  With no arguments,
       it lists all available fonts.  This will usually list the same font at many different sizes.  To see just
       the base scalable font names, try using one of the following patterns:

           -*-*-*-*-*-*-0-0-0-0-*-0-*-*
           -*-*-*-*-*-*-0-0-75-75-*-0-*-*
           -*-*-*-*-*-*-0-0-100-100-*-0-*-*

       To  convert one of the resulting names into a font at a specific size, replace one of the first two zeros
       with a nonzero value.  The field containing the first zero is for the  pixel  size;  replace  it  with  a
       specific  height  in  pixels to name a font at that size.  Alternatively, the field containing the second
       zero is for the point size; replace it with a specific size in decipoints (there are 722.7 decipoints  to
       the  inch)  to  name a font at that size.  The last zero is an average width field, measured in tenths of
       pixels; some servers will anamorphically scale if this value is specified.

FONT SERVER NAMES

       One of the following forms can be used to name a font server that accepts TCP connections:

           tcp/hostname:port
           tcp/hostname:port/cataloguelist

       The hostname specifies the name (or decimal numeric address) of the machine on which the font  server  is
       running.   The  port  is the decimal TCP port on which the font server is listening for connections.  The
       cataloguelist specifies a list of catalogue names, with '+' as a separator.

       Examples: tcp/x.org:7100, tcp/198.112.45.11:7100/all.

COLOR NAMES

       Most applications provide ways of tailoring (usually through resources or  command  line  arguments)  the
       colors  of various elements in the text and graphics they display.  A color can be specified either by an
       abstract color name, or by a numerical color specification.  The numerical specification can  identify  a
       color in either device-dependent (RGB) or device-independent terms.  Color strings are case-insensitive.

       X  supports  the use of abstract color names, for example, "red", "blue".  A value for this abstract name
       is obtained by searching one or more color name databases.  Xlib first searches zero or more  client-side
       databases; the number, location, and content of these databases is implementation dependent.  If the name
       is  not  found,  the  color  is  looked up in the X server's database.  The text form of this database is
       commonly stored in the file usr/share/X11/rgb.txt.

       A numerical color specification consists of a color space name and a  set  of  values  in  the  following
       syntax:

           <color_space_name>:<value>/.../<value>

       An RGB Device specification is identified by the prefix "rgb:" and has the following syntax:

           rgb:<red>/<green>/<blue>

               <red>, <green>, <blue> := h | hh | hhh | hhhh
               h := single hexadecimal digits

       Note  that h indicates the value scaled in 4 bits, hh the value scaled in 8 bits, hhh the value scaled in
       12 bits, and hhhh the value scaled in 16 bits, respectively.  These values are passed directly to  the  X
       server, and are assumed to be gamma corrected.

       The eight primary colors can be represented as:

                                             black     rgb:0/0/0
                                             red       rgb:ffff/0/0
                                             green     rgb:0/ffff/0
                                             blue      rgb:0/0/ffff
                                             yellow    rgb:ffff/ffff/0
                                             magenta   rgb:ffff/0/ffff
                                             cyan      rgb:0/ffff/ffff
                                             white     rgb:ffff/ffff/ffff

       For  backward  compatibility,  an  older syntax for RGB Device is supported, but its continued use is not
       encouraged.  The syntax is an initial sharp sign character followed by a numeric specification, in one of
       the following formats:

                                            #RGB            (4 bits each)
                                            #RRGGBB         (8 bits each)
                                            #RRRGGGBBB      (12 bits each)
                                            #RRRRGGGGBBBB   (16 bits each)

       The R, G, and B represent single hexadecimal digits.  When fewer than 16 bits each  are  specified,  they
       represent  the most-significant bits of the value (unlike the "rgb:" syntax, in which values are scaled).
       For example, #3a7 is the same as #3000a0007000.

       An RGB intensity specification is identified by the prefix "rgbi:" and has the following syntax:

           rgbi:<red>/<green>/<blue>

       The red, green, and blue are floating point values between 0.0 and 1.0, inclusive.  They represent linear
       intensity values, with 1.0 indicating full intensity, 0.5 half intensity, and so on.  These  values  will
       be  gamma  corrected  by Xlib before being sent to the X server.  The input format for these values is an
       optional sign, a string of numbers possibly containing a decimal point, and an  optional  exponent  field
       containing an E or e followed by a possibly signed integer string.

       The standard device-independent string specifications have the following syntax:

                                        CIEXYZ:<X>/<Y>/<Z>   (none, 1, none)
                                        CIEuvY:<u>/<v>/<Y>   (~.6, ~.6, 1)
                                        CIExyY:<x>/<y>/<Y>   (~.75, ~.85, 1)
                                        CIELab:<L>/<a>/<b>   (100, none, none)
                                        CIELuv:<L>/<u>/<v>   (100, none, none)
                                        TekHVC:<H>/<V>/<C>   (360, 100, 100)

       All of the values (C, H, V, X, Y, Z, a, b, u, v, y, x) are floating point values.  Some of the values are
       constrained  to  be  between  zero and some upper bound; the upper bounds are given in parentheses above.
       The syntax for these values is an optional '+' or '-' sign, a string  of  digits  possibly  containing  a
       decimal  point, and an optional exponent field consisting of an 'E' or 'e' followed by an optional '+' or
       '-' followed by a string of digits.

       For more information on device independent color, see the Xlib reference manual.

KEYBOARDS

       The X keyboard model is broken into two layers:  server-specific codes (called keycodes) which  represent
       the  physical  keys, and server-independent symbols (called keysyms) which represent the letters or words
       that appear on the keys.  Two tables are kept in the server for converting keycodes to keysyms:

       modifier list
               Some keys (such as Shift, Control, and Caps Lock) are known as modifier and are  used  to  select
               different  symbols  that are attached to a single key (such as Shift-a generates a capital A, and
               Control-l generates a control character ^L).  The server keeps a list of  keycodes  corresponding
               to  the  various  modifier  keys.  Whenever a key is pressed or released, the server generates an
               event that contains the keycode of the indicated key as well as a mask that  specifies  which  of
               the  modifier keys are currently pressed.  Most servers set up this list to initially contain the
               various shift, control, and shift lock keys on the keyboard.

       keymap table
               Applications translate event keycodes and modifier masks into keysyms using a keysym table  which
               contains  one  row  for  each  keycode and one column for various modifier states.  This table is
               initialized by the server to correspond to normal typewriter conventions.  The exact semantics of
               how the table is interpreted to produce keysyms depends on the particular program, libraries, and
               language input method used, but the following conventions for the first four keysyms in each  row
               are generally adhered to:

       The first four elements of the list are split into two groups of keysyms.  Group 1 contains the first and
       second  keysyms;  Group 2 contains the third and fourth keysyms.  Within each group, if the first element
       is alphabetic and the the second element is the special keysym NoSymbol, then the  group  is  treated  as
       equivalent  to  a  group in which the first element is the lowercase letter and the second element is the
       uppercase letter.

       Switching between groups is controlled by the keysym named MODE SWITCH, by attaching that keysym to  some
       key  and  attaching  that key to any one of the modifiers Mod1 through Mod5.  This modifier is called the
       ``group modifier.''  Group 1 is used when the group modifier is off, and Group 2 is used when  the  group
       modifier is on.

       Within  a  group,  the  modifier state determines which keysym to use.  The first keysym is used when the
       Shift and Lock modifiers are off.  The second keysym is used when the Shift modifier is on, when the Lock
       modifier is on and the second keysym is uppercase alphabetic, or when the Lock  modifier  is  on  and  is
       interpreted  as  ShiftLock.   Otherwise, when the Lock modifier is on and is interpreted as CapsLock, the
       state of the Shift modifier is applied first to  select  a  keysym;  but  if  that  keysym  is  lowercase
       alphabetic, then the corresponding uppercase keysym is used instead.

OPTIONS

       Most  X  programs attempt to use the same names for command line options and arguments.  All applications
       written with the X Toolkit Intrinsics automatically accept the following options:

       -display display
               This option specifies the name of the X server to use.

       -geometry geometry
               This option specifies the initial size and location of the window.

       -bg color, -background color
               Either option specifies the color to use for the window background.

       -bd color, -bordercolor color
               Either option specifies the color to use for the window border.

       -bw number, -borderwidth number
               Either option specifies the width in pixels of the window border.

       -fg color, -foreground color
               Either option specifies the color to use for text or graphics.

       -fn font, -font font
               Either option specifies the font to use for displaying text.

       -iconic
               This option indicates that the user would prefer that the application's windows initially not  be
               visible  as  if the windows had be immediately iconified by the user.  Window managers may choose
               not to honor the application's request.

       -name
               This option specifies the name under which resources for the application should be  found.   This
               option  is  useful in shell aliases to distinguish between invocations of an application, without
               resorting to creating links to alter the executable file name.

       -rv, -reverse
               Either option indicates that the program should simulate reverse  video  if  possible,  often  by
               swapping  the  foreground  and  background  colors.   Not all programs honor this or implement it
               correctly.  It is usually only used on monochrome displays.

       +rv
               This option indicates that the program should not  simulate  reverse  video.   This  is  used  to
               override any defaults since reverse video doesn't always work properly.

       -selectionTimeout
               This  option  specifies  the  timeout in milliseconds within which two communicating applications
               must respond to one another for a selection request.

       -synchronous
               This option indicates that requests to the X server should  be  sent  synchronously,  instead  of
               asynchronously.   Since  Xlib  normally buffers requests to the server, errors do not necessarily
               get reported immediately after they occur.  This option turns  off  the  buffering  so  that  the
               application can be debugged.  It should never be used with a working program.

       -title string
               This  option  specifies the title to be used for this window.  This information is sometimes used
               by a window manager to provide some sort of header identifying the window.

       -xnllanguage language[_territory][.codeset]
               This option specifies the language, territory, and codeset for  use  in  resolving  resource  and
               other filenames.

       -xrm resourcestring
               This option specifies a resource name and value to override any defaults.  It is also very useful
               for setting resources that don't have explicit command line arguments.

RESOURCES

       To  make the tailoring of applications to personal preferences easier, X provides a mechanism for storing
       default values for program resources (e.g. background color, window title, etc.) that is used by programs
       that use toolkits based on the X Toolkit Intrinsics library libXt.  (Programs using the common  Gtk+  and
       Qt  toolkits  use  other  configuration mechanisms.)  Resources are specified as strings that are read in
       from various places when an application is run.  Program components are named in a hierarchical  fashion,
       with  each  node  in  the  hierarchy identified by a class and an instance name.  At the top level is the
       class and instance name of the application itself.  By convention, the class name of the  application  is
       the same as the program name, but with  the first letter capitalized (e.g. Bitmap or Emacs) although some
       programs that begin with the letter ``x'' also capitalize the second letter for historical reasons.

       The precise syntax for resources is:

       ResourceLine    =       Comment | IncludeFile | ResourceSpec | <empty line>
       Comment         =       "!" {<any character except null or newline>}
       IncludeFile     =       "#" WhiteSpace "include" WhiteSpace FileName WhiteSpace
       FileName        =       <valid filename for operating system>
       ResourceSpec    =       WhiteSpace ResourceName WhiteSpace ":" WhiteSpace Value
       ResourceName    =       [Binding] {Component Binding} ComponentName
       Binding         =       "." | "*"
       WhiteSpace      =       {<space> | <horizontal tab>}
       Component       =       "?" | ComponentName
       ComponentName   =       NameChar {NameChar}
       NameChar        =       "a"-"z" | "A"-"Z" | "0"-"9" | "_" | "-"
       Value           =       {<any character except null or unescaped newline>}

       Elements  separated  by  vertical  bar  (|) are alternatives.  Curly braces ({...}) indicate zero or more
       repetitions of the enclosed elements.  Square brackets ([...]) indicate  that  the  enclosed  element  is
       optional.  Quotes ("...") are used around literal characters.

       IncludeFile  lines  are  interpreted  by replacing the line with the contents of the specified file.  The
       word "include" must be in lowercase.  The filename is interpreted relative to the directory of  the  file
       in  which  the  line  occurs  (for  example, if the filename contains no directory or contains a relative
       directory specification).

       If a ResourceName contains a contiguous sequence of two or more Binding characters, the sequence will  be
       replaced  with  single "." character if the sequence contains only "." characters, otherwise the sequence
       will be replaced with a single "*" character.

       A resource database never contains more than one entry for a given  ResourceName.   If  a  resource  file
       contains multiple lines with the same ResourceName, the last line in the file is used.

       Any  whitespace  character  before  or after the name or colon in a ResourceSpec are ignored.  To allow a
       Value to begin with whitespace, the two-character sequence ``\space'' (backslash followed  by  space)  is
       recognized and replaced by a space character, and the two-character sequence ``\tab'' (backslash followed
       by horizontal tab) is recognized and replaced by a horizontal tab character.  To allow a Value to contain
       embedded  newline  characters,  the two-character sequence ``\n'' is recognized and replaced by a newline
       character.  To allow a Value to be broken across  multiple  lines  in  a  text  file,  the  two-character
       sequence ``\newline'' (backslash followed by newline) is recognized and removed from the value.  To allow
       a  Value  to  contain  arbitrary character codes, the four-character sequence ``\nnn'', where each n is a
       digit character in the range of ``0''-``7'', is recognized and replaced with a single byte that  contains
       the  octal value specified by the sequence.  Finally, the two-character sequence ``\\'' is recognized and
       replaced with a single backslash.

       When an application looks for the value of a resource, it specifies a complete  path  in  the  hierarchy,
       with  both  class  and  instance  names.   However, resource values are usually given with only partially
       specified names and classes, using pattern matching constructs.  An asterisk (*) is a loose  binding  and
       is  used  to  represent  any  number  of intervening components, including none.  A period (.) is a tight
       binding and is used to separate immediately adjacent components.  A question mark (?) is  used  to  match
       any  single component name or class.  A database entry cannot end in a loose binding; the final component
       (which cannot be "?") must be specified.  The lookup algorithm searches the  resource  database  for  the
       entry  that most closely matches (is most specific for) the full name and class being queried.  When more
       than one database entry matches the full name and class, precedence rules are used to select just one.

       The full name and class are scanned from left to right (from highest level in the hierarchy  to  lowest),
       one  component  at  a  time.   At each level, the corresponding component and/or binding of each matching
       entry is determined, and these matching components and bindings  are  compared  according  to  precedence
       rules.  Each of the rules is applied at each level, before moving to the next level, until a rule selects
       a single entry over all others.  The rules (in order of precedence) are:

       1.   An  entry  that  contains  a matching component (whether name, class, or "?")  takes precedence over
            entries that elide the level (that is, entries that match the level in a loose binding).

       2.   An entry with a matching name takes precedence over both entries with a matching class  and  entries
            that match using "?".  An entry with a matching class takes precedence over entries that match using
            "?".

       3.   An entry preceded by a tight binding takes precedence over entries preceded by a loose binding.

       Programs  based  on  the X Toolkit Intrinsics obtain resources from the following sources (other programs
       usually support some subset of these sources):

       RESOURCE_MANAGER root window property
               Any global resources that should be available to clients on all machines should be stored in  the
               RESOURCE_MANAGER property on the root window of the first screen using the xrdb program.  This is
               frequently taken care of when the user starts up X through the display manager or xinit.

       SCREEN_RESOURCES root window property
               Any resources specific to a given screen (e.g. colors) that should be available to clients on all
               machines  should  be  stored  in the SCREEN_RESOURCES property on the root window of that screen.
               The xrdb program will  sort  resources  automatically  and  place  them  in  RESOURCE_MANAGER  or
               SCREEN_RESOURCES, as appropriate.

       application-specific files
               Directories  named  by  the  environment variable XUSERFILESEARCHPATH or the environment variable
               XAPPLRESDIR (which names a single directory and should end with a '/'  on  POSIX  systems),  plus
               directories  in  a standard place (usually under /usr/share/X11/, but this can be overridden with
               the XFILESEARCHPATH environment variable) are searched for  for  application-specific  resources.
               For example, application default resources are usually kept in /usr/share/X11/app-defaults/.  See
               the X Toolkit Intrinsics - C Language Interface manual for details.

       XENVIRONMENT
               Any user- and machine-specific resources may be specified by setting the XENVIRONMENT environment
               variable  to  the  name of a resource file to be loaded by all applications.  If this variable is
               not defined, a file named $HOME/.Xdefaults-hostname is looked for instead, where hostname is  the
               name of the host where the application is executing.

       -xrm resourcestring
               Resources  can  also be specified from the command line.  The resourcestring is a single resource
               name and value as shown above.  Note that if the string contains characters  interpreted  by  the
               shell  (e.g.,  asterisk),  they must be quoted.  Any number of -xrm arguments may be given on the
               command line.

       Program resources are organized into groups called classes, so that collections of  individual  resources
       (each  of  which  are  called  instances)  can be set all at once.  By convention, the instance name of a
       resource begins with a lowercase letter and  class  name  with  an  upper  case  letter.   Multiple  word
       resources  are  concatenated  with  the  first  letter of the succeeding words capitalized.  Applications
       written with the X Toolkit Intrinsics will have at least the following resources:

       background (class Background)
               This resource specifies the color to use for the window background.

       borderWidth (class BorderWidth)
               This resource specifies the width in pixels of the window border.

       borderColor (class BorderColor)
               This resource specifies the color to use for the window border.

       Most applications using the X Toolkit Intrinsics also have the resource  foreground  (class  Foreground),
       specifying the color to use for text and graphics within the window.

       By  combining  class  and instance specifications, application preferences can be set quickly and easily.
       Users of color displays will frequently want to set  Background  and  Foreground  classes  to  particular
       defaults.   Specific color instances such as text cursors can then be overridden without having to define
       all of the related resources.  For example,

           bitmap*Dashed:  off
           XTerm*cursorColor:  gold
           XTerm*multiScroll:  on
           XTerm*jumpScroll:  on
           XTerm*reverseWrap:  on
           XTerm*curses:  on
           XTerm*Font:  6x10
           XTerm*scrollBar: on
           XTerm*scrollbar*thickness: 5
           XTerm*multiClickTime: 500
           XTerm*charClass:  33:48,37:48,45-47:48,64:48
           XTerm*cutNewline: off
           XTerm*cutToBeginningOfLine: off
           XTerm*titeInhibit:  on
           XTerm*ttyModes:  intr ^c erase ^? kill ^u
           XLoad*Background: gold
           XLoad*Foreground: red
           XLoad*highlight: black
           XLoad*borderWidth: 0
           emacs*Geometry:  80x65-0-0
           emacs*Background:  rgb:5b/76/86
           emacs*Foreground:  white
           emacs*Cursor:  white
           emacs*BorderColor:  white
           emacs*Font:  6x10
           xmag*geometry: -0-0
           xmag*borderColor:  white

       If these resources were stored in a file called .Xresources in your home directory, they could  be  added
       to any existing resources in the server with the following command:

           % xrdb -merge $HOME/.Xresources

       This  is  frequently  how  user-friendly  startup scripts merge user-specific defaults into any site-wide
       defaults.  All sites are encouraged to set up convenient ways of automatically loading resources. See the
       Xlib manual section Resource Manager Functions for more information.

ENVIRONMENT

       DISPLAY
              This is the only mandatory environment variable. It  must  point  to  an  X  server.  See  section
              "Display Names" above.

       XAUTHORITY
              This  must point to a file that contains authorization data. The default is $HOME/.Xauthority. See
              Xsecurity(7), xauth(1), xdm(1), Xau(3).

       ICEAUTHORITY
              This must point to a file that contains authorization data. The default is $HOME/.ICEauthority.

       LC_ALL, LC_CTYPE, LANG
              The first non-empty value among these three determines the current locale's  facet  for  character
              handling, and in particular the default text encoding. See locale(7), setlocale(3), locale(1).

       XMODIFIERS
              This  variable  can  be  set  to  contain  additional information important for the current locale
              setting.  Typically  set  to  @im=<input-method>  to  enable  a  particular  input   method.   See
              XSetLocaleModifiers(3).

       XLOCALEDIR
              This  must  point  to a directory containing the locale.alias file and Compose and XLC_LOCALE file
              hierarchies for all locales. The default value is /usr/share/X11/locale.

       XENVIRONMENT
              This must point to a file containing X  resources.  The  default  is  $HOME/.Xdefaults-<hostname>.
              Unlike $HOME/.Xresources, it is consulted each time an X application starts.

       XFILESEARCHPATH
              This  must  contain a colon separated list of path templates, where libXt will search for resource
              files. The default value consists of

                  /etc/X11/%L/%T/%N%C%S:\
                  /etc/X11/%l/%T/%N%C%S:\
                  /etc/X11/%T/%N%C%S:\
                  /etc/X11/%L/%T/%N%S:\
                  /etc/X11/%l/%T/%N%S:\
                  /etc/X11/%T/%N%S:\
                  /usr/share/X11/%L/%T/%N%C%S:\
                  /usr/share/X11/%l/%T/%N%C%S:\
                  /usr/share/X11/%T/%N%C%S:\
                  /usr/share/X11/%L/%T/%N%S:\
                  /usr/share/X11/%l/%T/%N%S:\
                  /usr/share/X11/%T/%N%S:\
                  /usr/lib/x86_64-linux-gnu/X11/%L/%T/%N%C%S:\
                  /usr/lib/x86_64-linux-gnu/X11/%l/%T/%N%C%S:\
                  /usr/lib/x86_64-linux-gnu/X11/%T/%N%C%S:\
                  /usr/lib/x86_64-linux-gnu/X11/%L/%T/%N%S:\
                  /usr/lib/x86_64-linux-gnu/X11/%l/%T/%N%S:\
                  /usr/lib/x86_64-linux-gnu/X11/%T/%N%S

              A path template is transformed to a pathname by substituting:

                  %D => the implementation-specific default path
                  %N => name (basename) being searched for
                  %T => type (dirname) being searched for
                  %S => suffix being searched for
                  %C => value of the resource "customization"
                        (class "Customization")
                  %L => the locale name
                  %l => the locale's language (part before '_')
                  %t => the locale's territory (part after '_` but before '.')
                  %c => the locale's encoding (part after '.')

       XUSERFILESEARCHPATH
              This must contain a colon separated list of path templates,  where  libXt  will  search  for  user
              dependent resource files. The default value is:

                  $XAPPLRESDIR/%L/%N%C:\
                  $XAPPLRESDIR/%l/%N%C:\
                  $XAPPLRESDIR/%N%C:\
                  $HOME/%N%C:\
                  $XAPPLRESDIR/%L/%N:\
                  $XAPPLRESDIR/%l/%N:\
                  $XAPPLRESDIR/%N:\
                  $HOME/%N

              $XAPPLRESDIR defaults to $HOME, see below.

              A path template is transformed to a pathname by substituting:

                  %D => the implementation-specific default path
                  %N => name (basename) being searched for
                  %T => type (dirname) being searched for
                  %S => suffix being searched for
                  %C => value of the resource "customization"
                        (class "Customization")
                  %L => the locale name
                  %l => the locale's language (part before '_')
                  %t => the locale's territory (part after '_` but before '.')
                  %c => the locale's encoding (part after '.')

       XAPPLRESDIR
              This  must  point  to  a  base  directory where the user stores the application dependent resource
              files. The default value is $HOME. Only used if XUSERFILESEARCHPATH is not set.

       XKEYSYMDB
              This must point to a file  containing  nonstandard  keysym  definitions.   The  default  value  is
              /usr/share/X11/XKeysymDB.

       XCMSDB This must point to a color name database file. The default value is
               /usr/lib/x86_64-linux-gnu/X11/Xcms.txt.

       RESOURCE_NAME
              This  serves as main identifier for resources belonging to the program being executed. It defaults
              to the basename of pathname of the program.

       SESSION_MANAGER
              Denotes the session manager to which the application should connect. See xsm(1), rstart(1).

       XF86BIGFONT_DISABLE
              Setting this variable to a non-empty value disables the XFree86-Bigfont extension. This  extension
              is a mechanism to reduce the memory consumption of big fonts by use of shared memory.

       XKB_FORCE
       XKB_DISABLE
       XKB_DEBUG
       _XKB_CHARSET
       _XKB_LOCALE_CHARSETS
       _XKB_OPTIONS_ENABLE
       _XKB_LATIN1_LOOKUP
       _XKB_CONSUME_LOOKUP_MODS
       _XKB_CONSUME_SHIFT_AND_LOCK
       _XKB_IGNORE_NEW_KEYBOARDS
       _XKB_CONTROL_FALLBACK
       _XKB_COMP_LED _XKB_COMP_FAIL_BEEP

       These variables influence the X Keyboard Extension.

EXAMPLES

       The following is a collection of sample command lines for some of the more frequently used commands.  For
       more information on a particular command, please refer to that command's manual page.

           %  xrdb $HOME/.Xresources
           %  xmodmap -e "keysym BackSpace = Delete"
           %  mkfontdir /usr/local/lib/X11/otherfonts
           %  xset fp+ /usr/local/lib/X11/otherfonts
           %  xmodmap $HOME/.keymap.km
           %  xsetroot -solid 'rgbi:.8/.8/.8'
           %  xset b 100 400 c 50 s 1800 r on
           %  xset q
           %  twm
           %  xmag
           %  xclock -geometry 48x48-0+0 -bg blue -fg white
           %  xeyes -geometry 48x48-48+0
           %  xbiff -update 20
           %  xlsfonts '*helvetica*'
           %  xwininfo -root
           %  xdpyinfo -display joesworkstation:0
           %  xhost -joesworkstation
           %  xrefresh
           %  xwd | xwud
           %  bitmap companylogo.bm 32x32
           %  xcalc -bg blue -fg magenta
           %  xterm -geometry 80x66-0-0 -name myxterm $*

DIAGNOSTICS

       A  wide variety of error messages are generated from various programs.  The default error handler in Xlib
       (also used by many toolkits) uses standard resources to construct diagnostic messages when errors  occur.
       The  defaults  for  these  messages  are  usually  stored in usr/share/X11/XErrorDB.  If this file is not
       present, error messages will be rather terse and cryptic.

       When the X Toolkit Intrinsics encounter errors converting resource strings to  the  appropriate  internal
       format,  no  error messages are usually printed.  This is convenient when it is desirable to have one set
       of resources across a variety of displays (e.g. color vs. monochrome, lots of fonts vs. very few,  etc.),
       although it can pose problems for trying to determine why an application might be failing.  This behavior
       can be overridden by the setting the StringConversionWarnings resource.

       To  force  the  X  Toolkit  Intrinsics  to  always  print string conversion error messages, the following
       resource should be placed in the file that gets loaded onto the RESOURCE_MANAGER property using the  xrdb
       program (frequently called .Xresources or .Xres in the user's home directory):

           *StringConversionWarnings: on

       To  have conversion messages printed for just a particular application, the appropriate instance name can
       be placed before the asterisk:

           xterm*StringConversionWarnings: on

SEE ALSO

       XOrgFoundation(7), XStandards(7), Xsecurity(7), appres(1), bdftopcf(1), bitmap(1), editres(1), fsinfo(1),
       fslsfonts(1), fstobdf(1), iceauth(1), imake(1),  makedepend(1),  mkfontdir(1),  oclock(1),  proxymngr(1),
       rgb(1),  resize(1),  rstart(1),  smproxy(1), twm(1), x11perf(1), x11perfcomp(1), xauth(1), xclipboard(1),
       xclock(1), xcmsdb(1), xconsole(1), xdm(1), xdpyinfo(1), xfd(1), xfindproxy(1), xfs(1), xfwp(1), xhost(1),
       xinit(1), xkbbell(1), xkbcomp(1), xkbevd(1), xkbprint(1), xkbvleds(1), xkbwatch(1),  xkill(1),  xlogo(1),
       xlsatoms(1),  xlsclients(1),  xlsfonts(1),  xmag(1),  xmh(1), xmodmap(1), xprop(1), xrdb(1), xrefresh(1),
       xrx(1), xset(1), xsetroot(1), xsm(1), xstdcmap(1), xterm(1), xwd(1), xwininfo(1),  xwud(1).   Xserver(1),
       Xorg(1),  Xdmx(1),  Xephyr(1),  Xnest(1),  Xquartz(1),  Xvfb(1),  Xvnc(1),  XWin(1).  Xlib - C Language X
       Interface, and X Toolkit Intrinsics - C Language Interface

TRADEMARKS

       X Window System is a trademark of The Open Group.

AUTHORS

       A cast of thousands, literally.  Releases 6.7 and later are brought to you by the X.Org  Foundation.  The
       names of all people who made it a reality will be found in the individual documents and source files.

       Releases  6.6  and  6.5  were  done by The X.Org Group.  Release 6.4 was done by The X Project Team.  The
       Release 6.3 distribution was from The  X  Consortium,  Inc.   The  staff  members  at  the  X  Consortium
       responsible  for that release were: Donna Converse (emeritus), Stephen Gildea (emeritus), Kaleb Keithley,
       Matt Landau (emeritus), Ralph Mor (emeritus), Janet O'Halloran, Bob Scheifler, Ralph Swick, Dave  Wiggins
       (emeritus), and Reed Augliere.

       The  X  Window  System  standard  was  originally developed at the Laboratory for Computer Science at the
       Massachusetts Institute of Technology, and all rights thereto  were  assigned  to  the  X  Consortium  on
       January  1,  1994.  X Consortium, Inc. closed its doors on December 31, 1996.  All rights to the X Window
       System have been assigned to The Open Group.

X Version 11                                     xorg-docs 1.7.1                                            X(7)