Provided by: redeclipse_1.6.0-1build1_amd64 bug

NAME

       redeclipse - script to launch the Red Eclipse FPS game client

SYNOPSIS

       redeclipse [-hhomedir] [-ppackagedir] [-osauerdir] [-glogfile]

                  [-df{0|1}] [-dwwidth] [-dhheight] [-du{agf123}] [-dasamples] [-dddepth]

                  [-x'command(s)'] [-v{0..4}] [--help]

                  [-ss{0..3}] [-smservermaster] [-saservermasterport]

DESCRIPTION

       Red Eclipse is a single-player and multi-player first-person ego-shooter, built as a total conversion of
       Cube Engine 2, which lends itself toward a balanced gameplay, with a general theme of agility in a
       variety of environments.

       redeclipse is a script which executes the redeclipse binary from the /usr/lib/games/redeclipse directory.

       The recommended way to change the settings of the client are to edit the config.cfg and init.cfg files in
       the home directory.

       The redeclipse client starts a local loopback server upon launch which it uses to connect to for
       singleplayer, hence many of the server options are accepted by the redeclipse binary as well (see
       redeclipse-server(6)).  To edit the specific settings related to the loopback server, use the
       localexec.cfg and localinit.cfg files in the home directory.

CAVEATS

       Many of these options will, if used, be permanently saved in the init.cfg file.

OPTIONS

   Filesystem options
       -hhomedir
              Sets  your  home  directory  to  homedir.   Red  Eclipse  will look for files in this directory in
              addition the normal installation directory. All user files will be written to the home  directory.
              Defaults to $HOME/.redeclipse/.

       -ppackagedir
              Includes  the  data  files  found in packagedir.  Can be used for adding additional mods. Packages
              will be loaded in the order specified. By default redeclipse  only  includes  data  files  in  its
              working  directory  /usr/share/games/redeclipse/,  and  in  the  temp  subdirectory  of  the  home
              directory.

       -osauerdir
              Sets the path to your Sauerbraten directory. If Red Eclipse can find your  Sauerbraten  directory,
              you can load and play Sauerbraten maps from withing Red Eclipse.

       -glogfile
              Output  log to logfile.  Path is set relative to homedir unless a leading ยด/' is used, uses stdout
              if -g is given without a parameter. Defaults to log.txt.

   Video options
       -df{0|1}
              Turns fullscreen mode on or off. 0 to disable, 1 to enable. Defaults to 1.

              This configuration is stored in init.cfg

       -dwwidth
              Sets screen width to width.  If height not specified, also sets height to 3/4  of  width.  min  is
              320.

              This configuration is stored in init.cfg

       -dhheight
              Sets  screen  height  to height.  If width not specified, also sets width to 4/3 of height. min is
              320.

              This configuration is stored in init.cfg

       -dasamples
              Sets full-scene anti-aliasing (FSAA) to samples samples.

              This configuration is stored in init.cfg

       -dddepth
              Sets z-buffer depth to depth.

              This configuration is stored in init.cfg

   General options
       -x'command1; command2; ...'
              Executes a list of commands once Red Eclipse has started up.

       -v{0..4}
              Sets verbosity. This affects how much information is printed  to  the  console.  0  is  the  least
              verbose, 4 is the most verbose, defaults to 0.

              This configuration is stored in init.cfg

       --help Display this manpage

   Server options
       -ss{0..3}
              Sets  the  server  type  of the local server. 0 for local only, 1 for private, 2 for public, 3 for
              dedicated. Defaults to 1. If set as dedicated (3) redeclipse will  act  similarly  to  redeclipse-
              server and not start the GUI.

       -smservermaster
              Connects to servermaster to get the list of available servers, defaults to play.redeclipse.net.

       -saservermasterport
              Contacts the master server using port servermasterport, defaults to 28800.

EXAMPLES

       redeclipse -p$HOME/mod/data
           Load data from an additional directory.

       redeclipse -h$HOME/redeclipse_configs/
           Reads and writes the configuration files to the specified directory instead of $HOME/.redeclipse/.

       redeclipse -x'mode 7; trialweapon 0; map hinder'
           Sets game mode to time trial, trialmode weapon to empty hands, and starts a game on the map "hinder".

AUTHORS

       Red Eclipse's main developers are Quinton "quin" Reeves and Lee "eihrul" Salzman

       This manual page was written by Martin Erik Werner <martinerikwerner@gmail.com>

HISTORY

       Red  Eclipse was forked as a continuation of the game Bloodfrontier, which in turn was based on the Cube2
       engine and the Sauerbraten game. Red Eclipse and Sauerbraten are now developed in parallel.

SEE ALSO

       redeclipse-server(6).

Red Eclipse 1.3                                    2012-09-11                                      REDECLIPSE(6)