Provided by: redeclipse-server_1.6.0-1build1_amd64 bug

NAME

       redeclipse-server - script to launch the server for the Red Eclipse FPS game

SYNOPSIS

       redeclipse-server [-hhomedir] [-ppackagedir] [-osauerdir] [-glogfile]

                         [-ss{0..3}] [-skjoinpass] [-sPadminpass] [-sldefaultmap] [-x"command(s)"]

                         [-siserverip] [-spserverport] [-smservermaster] [-saservermasterport] [-suserveruprate]

                         [-ms{0|1}] [-mimasterip] [-mpmasterport]

                         [--help] [-v{0..4}]

DESCRIPTION

       Red Eclipse is a single-player and multi-player first-person ego-shooter, built as a total conversion of
       Cube Engine 2, which lends itself toward a balanced gameplay, with a general theme of agility in a
       variety of environments.

       redeclipse-server is a script which executes the redeclipse-server binary from the
       /usr/lib/games/redeclipse directory.

       The recommended way to change the settings of the server is to create and edit the file servinit.cfg in
       your home directory. Examples are available in /usr/share/doc/redeclipse/examples/

OPTIONS

   Filesystem options
       -hhomedir
              Sets  your  home  directory  to  homedir.  This is where servinit.cfg is read from, it defaults to
              $HOME/.redeclipse/.

       -ppackagedir
              Includes the data files found in packagedir.  Can be used for adding additional maps that  may  be
              distributed  to  clients.  By  default  redeclipse-server  only includes data files in the working
              directory /usr/share/games/redeclipse/data and in the subdirecory temp of the home directory.

       -osauerdir
              Sets the path to your Sauerbraten directory. If the Red Eclipse server can find  your  Sauerbraten
              directory, it will be able to load and distribute maps from it.

       -glogfile
              Output  log to logfile.  Path is set relative to homedir unless a leading ยด/' is used, uses stdout
              if -g is given without a parameter. Defaults to stdout.

   Server configuration options
       -ss{0..3}
              Sets server type. 0 for local only, 1 for private, 2 for public, 3 for dedicated. Defaults to 1.

       -skjoinpass
              Sets the join password to joinpass.  Users must know the password before they can connect.

       -sPadminpass
              Sets the admin password to adminpass.

       -scmaxclients
              Sets the maximum number of clients to maxclients.

       -sldefaultmap
              Sets default map to defaultmap.

       -x"command 1; command 2; ..."
              Executes a list of commands once the Red Eclipse server has started up.

   Server connection options
       -siserverip
              Binds the server to the host address serverip.  Only  needed  for  machines  with  more  than  one
              interface.

       -spserverport
              sets the server port to serverport.

       -smservermaster
              Uses servermaster as the master server, defaults to play.redeclipse.net.

       -saservermasterport
              Contacts the master server using port servermasterport, defaults to 28800.

       -suserveruprate
              Caps  upstream  rate  to  serveruprate.  Once the cap is hit it will likely cause major connection
              glitching and disconnects. Use maxclients for bandwitch limiting instead.

   Master server options
       -ms{0|1}
              Enables the server to act as a master server, defaults to 0.

       -mimasterip
              Binds the master server to the host address masterip.  Only needed for machines with more than one
              interface, defaults to localhost.

       -mpmasterport
              Binds the master server to the host port masterport, defaults to 28800.

   General options
       --help Display this manpage

       -v{0..4}
              Sets verbosity. This affects how much information is printed  to  the  console.  0  is  the  least
              verbose, 4 is the most verbose.

EXAMPLES

       redeclipse-server -p$HOME/mod/data -ss0 -slbath -sPpass
           Loads data from an additional directory, sets the server type to local (LAN), sets the default map to
           "bath" and sets the admin password to "pass"

       redeclipse-server -h$HOME/redeclipse-server_configs/
           Reads and writes the configuration files to the specified directory instead of $HOME/.redeclipse/.

AUTHORS

       Red Eclipse's main developers are Quinton "quin" Reeves and Lee "eihrul" Salzman

       This manual page was written by Martin Erik Werner <martinerikwerner@gmail.com>

HISTORY

       Red  Eclipse was forked as a continuation of the game Bloodfrontier, which in turn was based on the Cube2
       engine and the Sauerbraten game. Red Eclipse and Sauerbraten are now developed in parallel.

SEE ALSO

       redeclipse(6)

Red Eclipse 1.3                                    2012-09-11                               REDECLIPSE-SERVER(6)