Provided by: sway_1.9-1build2_amd64 bug

NAME

       sway-output - output configuration commands for sway

DESCRIPTION

       You may combine output commands into one, like so:

           output HDMI-A-1 mode 1920x1080 pos 1920 0 bg ~/wallpaper.png stretch

       You  can  get  a list of output names with swaymsg -t get_outputs. You may also match any output by using
       the output name "*". Additionally, "-" can be used to match the focused output by name and  "--"  can  be
       used to match the focused output by its identifier.

       Some  outputs  may  have different names when disconnecting and reconnecting. To identify these, the name
       can be substituted for a string consisting of the make, model and serial which you can get  from  swaymsg
       -t get_outputs. Each value must be separated by one space. For example:

           output "Some Company ABC123 0x00000000" pos 1920 0

COMMANDS

       output <name> mode|resolution|res [--custom] <width>x<height>[@<rate>Hz]
           Configures  the  specified  output to use the given mode. Modes are a combination of width and height
           (in pixels) and a refresh rate that your display can be configured to use. For a  list  of  available
           modes for each output, use swaymsg -t get_outputs.

           To  set  a  custom  mode not listed in the list of available modes, use --custom. You should probably
           only use this if you know what you're doing.

           Examples:

               output HDMI-A-1 mode 1920x1080

               output HDMI-A-1 mode 1920x1080@60Hz

       output <name> modeline <clock> <hdisplay> <hsync_start>  <hsync_end>  <htotal>  <vdisplay>  <vsync_start>
       <vsync_end> <vtotal> <hsync> <vsync>
           Configures  the  specified  output  to  use  the given modeline. It can be generated using cvt(1) and
           gtf(1) commands. See xorg.conf(5). Only supported on DRM backend.

           Example:

               output HDMI-A-1 modeline 173.00 1920 2048 2248 2576 1080 1083 1088 1120 -hsync +vsync

       output <name> position|pos <X> <Y>
           Places the specified output at the specific position in the global coordinate space. The  cursor  may
           only  be  moved  between  immediately adjacent outputs. If scaling is active, it has to be considered
           when positioning. For example, if the scaling factor for the left output is 2, the relative  position
           for  the  right  output  has to be divided by 2. The reference point is the top left corner so if you
           want the bottoms aligned this has to be considered as well.

           Example:

               output HDMI1 scale 2

               output HDMI1 pos 0 1020 res 3200x1800

               output eDP1 pos 1600 0 res 1920x1080

           Note that the left x-pos of eDP1 is 1600 = 3200/2 and the bottom y-pos is 1020 + (1800 / 2) = 1920  =
           0 + 1920

       output <name> scale <factor>
           Scales  the specified output by the specified scale factor. An integer is recommended, but fractional
           values are also supported. If a fractional value are specified, be warned that it is not possible  to
           faithfully represent the contents of your windows - they will be rendered at the next highest integer
           scale  factor  and  downscaled.  You  may  be  better  served  by setting an integer scale factor and
           adjusting the font size of your applications to taste. HiDPI isn't supported  with  Xwayland  clients
           (windows will blur).

       output <name> scale_filter linear|nearest|smart
           Indicates  how  to  scale  application  buffers  that are rendered at a scale lower than the output's
           configured scale, such as lo-dpi applications on hi-dpi screens. Linear  is  smoother  and  blurrier,
           nearest  (also known as nearest neighbor) is sharper and blockier. Setting "smart" will apply nearest
           scaling when the output has an integer scale factor, otherwise linear. The default is "smart".

       output <name> subpixel rgb|bgr|vrgb|vbgr|none
           Manually sets the subpixel hinting for the specified output. This value is usually auto-detected, but
           some displays may misreport their subpixel geometry. Using the correct subpixel  hinting  allows  for
           sharper  text.  Incorrect  values  will result in blurrier text. When changing this via swaymsg, some
           applications may need to be restarted to use the new value.

       output <name> background|bg <file> <mode> [<fallback_color>]
           Sets the wallpaper for the given output to the specified file, using the given scaling mode  (one  of
           "stretch", "fill", "fit", "center", "tile"). If the specified file cannot be accessed or if the image
           does  not  fill  the entire output, a fallback color may be provided to cover the rest of the output.
           fallback_color should be specified as #RRGGBB. Alpha is not supported.

       output <name> background|bg <color> solid_color
           Sets the background of the given output to the specified color. color should be specified as #RRGGBB.
           Alpha is not supported.

       output <name> transform <transform> [clockwise|anticlockwise]
           Sets the background transform to the given value. Can be one of "90", "180", "270" for  rotation;  or
           "flipped",  "flipped-90",  "flipped-180",  "flipped-270" to apply a rotation and flip, or "normal" to
           apply no transform. The rotation is performed clockwise. If a single output is chosen and a  rotation
           direction  is  specified  (clockwise or anticlockwise) then the transform is added or subtracted from
           the current transform (this cannot be used directly in the configuration file).

       output <name> disable|enable
           Enables or disables the specified output (all outputs are enabled by default).

           As opposed to the power command, the output will lose its current workspace and windows.

       output <name> toggle
           Toggle the specified output.

       output <name> power on|off|toggle
           Turns on or off the specified output.

           As opposed to the enable and disable commands, the output keeps its current workspaces and windows.

       output <name> dpms on|off|toggle
           Deprecated. Alias for power.

       output <name> max_render_time off|<msec>
           Controls when sway composites the output, as a  positive  number  of  milliseconds  before  the  next
           display  refresh.  A  smaller  number  leads  to  fresher composited frames and lower perceived input
           latency, but if set too low, sway may not finish compositing in time for display refresh, leading  to
           delayed frames.

           When  set  to  off,  sway composites immediately after display refresh, maximizing time available for
           compositing.

           To adjust when applications are instructed to render, see max_render_time in sway(5).

           To set this up for optimal latency:
           1.   Launch some full-screen application that renders continuously, like glxgears.
           2.   Start with max_render_time 1. Increment by 1 if you see frame drops.

           This setting only has an effect on Wayland and DRM backends, as support for  presentation  timestamps
           and predicted output refresh rate is required.

       output <name> adaptive_sync on|off
           Enables  or  disables adaptive synchronization (often referred to as Variable Refresh Rate, or by the
           vendor-specific names FreeSync/G-Sync).

           Adaptive sync allows clients to submit frames a little too  late  without  having  to  wait  a  whole
           refresh  period  to  display  it on screen. Enabling adaptive sync can improve latency, but can cause
           flickering on some hardware.

       output <name> render_bit_depth 8|10
           Controls the color channel bit depth at which frames are rendered; the default is  currently  8  bits
           per channel.

           Setting  higher  values  will  not  have an effect if hardware and software lack support for such bit
           depths. Successfully increasing the render bit depth will not necessarily increase the bit  depth  of
           the  frames  sent  to  a  display.  An  increased  render bit depth may provide smoother rendering of
           gradients, and screenshots which can more precisely store the colors of programs which  display  high
           bit depth colors.

           Warnings:  this  can  break  screenshot/screencast  programs which have not been updated to work with
           different bit depths. This command is experimental, and may be removed or changed in the future.

SEE ALSO

       sway(5) sway-input(5)

                                                   2024-04-01                                     sway-output(5)