Provided by: libnbd-dev_1.20.0-1_amd64 bug

NAME

       libnbd - network block device (NBD) client library in userspace

SYNOPSIS

        #include <libnbd.h>

        struct nbd_handle *nbd;
        char buf[512];

        if ((nbd = nbd_create ()) == NULL ||
            nbd_connect_tcp (nbd, "server.example.com", "nbd") == -1 ||
            nbd_pread (nbd, buf, sizeof buf, 0, 0) == -1)
          fprintf (stderr, "%s\n", nbd_get_error ());
          nbd_close (nbd);
          exit (EXIT_FAILURE);
        }
        nbd_close (nbd);

        cc prog.c -o prog -lnbd
       or:
        cc prog.c -o prog `pkg-config libnbd --cflags --libs`

DESCRIPTION

       Network Block Device (NBD) is a network protocol for accessing block devices over the network.  Block
       devices are hard disks and things that behave like hard disks such as disk images and virtual machines.

       Libnbd is a client library for the NBD protocol which can access most of the features of NBD while being
       simple to use and powerful.

       This manual page gives an overview of libnbd, using C as an example, but the library is available from
       other programming languages.

       nbd_create(3), nbd_pread(3), etc.
           Each  manual  page  covers one function from the C API in detail.  There is a full list in section "C
           API" below.

       libnbd-ocaml(3)
           Using the API from OCaml.

       libnbd-golang(3)
           Using the API from Go.

       libnbd-rust(3)
           Using the API from Rust.

       nbdsh(1)
           Using the NBD shell (nbdsh) for command line and Python scripting.

HANDLES

       To use the API at all you must first open a handle by calling nbd_create(3) (or its equivalent  in  other
       languages):

        struct nbd_handle *nbd;

        nbd = nbd_create ();

       This  creates  and  returns a handle, which is associated with one connection to an NBD server, initially
       not connected.

       Each handle is a complex state machine which can be in states such as  created,  connected  to  a  remote
       server, handshaking, idle and ready to issue commands, or busy sending or receiving commands.

       Handles  have a name used in debugging messages.  The name is normally generated ("nbd1", "nbd2" etc) but
       you can set a friendly name with nbd_set_handle_name(3).  Also there is a private field in the handle for
       use by the application, see nbd_set_private_data(3).

       When you have finished with the handle you must call nbd_close(3) which closes the underlying socket  (if
       necessary) and frees up all associated resources.

SYNCHRONOUS VS ASYNCHRONOUS API

       There are two levels of API available.  A simple high level synchronous API lets you give the handle high
       level  instructions  like  “connect  to the server”, “read a block”, “write a block”, etc.  Each of these
       functions will run to completion, blocking the current thread before returning.  A more  complicated  low
       level  non-blocking  asynchronous  API  is also available where you can integrate with poll(2) or another
       main loop.

       You can freely mix the two APIs on the same handle.  You can also call  APIs  on  a  single  handle  from
       multiple  threads.   Single  API  calls  on the handle are atomic — they either take a lock on the handle
       while they run or are careful to access handle fields atomically.

       Libnbd does not create its own threads.

USING THE SYNCHRONOUS (“HIGH LEVEL”) API

       This is the simplest way to use the API, with the possible drawback  that  each  libnbd  function  blocks
       until it is finished.

       Create a handle and connect to the server:

        struct nbd_handle *nbd;

        nbd = nbd_create ();
        if (!nbd) {
          fprintf (stderr, "%s\n", nbd_get_error ());
          nbd_close (nbd);
          exit (EXIT_FAILURE);
        }
        if (nbd_connect_tcp (nbd, "server.example.com", "nbd") == -1) {
          fprintf (stderr, "%s\n", nbd_get_error ());
          nbd_close (nbd);
          exit (EXIT_FAILURE);
        }

       Read the first sector (512 bytes) from the NBD export:

        char buf[512];

        if (nbd_pread (nbd, buf, sizeof buf, 0, 0) == -1) {
          fprintf (stderr, "%s\n", nbd_get_error ());
          nbd_close (nbd);
          exit (EXIT_FAILURE);
        }

       Close the handle:

        nbd_close (nbd);

       You  can  call  the  high  level  API from multiple threads, but each libnbd API call takes a lock on the
       handle and so commands will not run in parallel.

USING THE ASYNCHRONOUS (“LOW LEVEL”) API

       The low level API is useful if you want to use libnbd in non-blocking code;  or  if  you  want  to  issue
       commands  in  parallel from multiple threads; or if you need more control especially over having multiple
       commands in-flight on a single connection.

       To use the low level API you will need to integrate with poll(2) or another “main loop” such as the  GLib
       main event loop.

   Issuing asynchronous commands
       Use  the  "nbd_aio_*"  variants  to  issue  commands  asynchronously  (without waiting for the command to
       complete before returning).  For example the asynchronous variant of nbd_pread(3) is:

        int64_t cookie;

        cookie = nbd_aio_pread (nbd, buf, sizeof buf,
                                NBD_NULL_COMPLETION, 0);
        if (cookie == -1) {
          fprintf (stderr, "%s\n", nbd_get_error ());
          nbd_close (nbd);
          exit (EXIT_FAILURE);
        }

       There are several things to note here:

       •   This only starts the command.  The command is  (usually)  still  in  flight  when  the  call  returns
           success,  where  you  must  rely  on  subsequent API calls for learning the final command outcome and
           trigger any remaining callbacks.  However, you must also be able to handle the case where system load
           allows the state machine to advance far enough  to  invoke  callbacks  before  the  asynchronous  API
           returns.

       •   A  buffer ("buf") has been assigned to collect the result of the read, but it is not guaranteed to be
           filled with data until the command has completed (see examples below).  The buffer must not be  freed
           until the command has finished running.

       •   You can issue multiple commands on the same handle at the same time.

       •   A  cookie  is  returned which identifies this command in subsequent calls.  The cookie is unique (per
           libnbd handle) and ≥ 1.

       •   You may register a function which is called when the command completes,  see  "Completion  callbacks"
           below.   In  this  case  we  have  specified a null completion callback.  If a completion callback is
           specified, it will only be called if the asynchronous command  was  successfully  submitted  (if  the
           asynchronous API itself returns an error, there is nothing further to be completed).

   Socket and direction
       Each  libnbd  handle  has  an  associated socket (once it has started connecting).  You can read the file
       descriptor of the socket using:

        int fd = nbd_aio_get_fd (nbd);

       The socket is non-blocking.  Between calls into libnbd it is in the "would  block"  condition.   You  can
       find out if libnbd is expecting to read or write from the socket next by calling:

        int dir = nbd_aio_get_direction (nbd);

       which     returns     one     of     "LIBNBD_AIO_DIRECTION_READ",     "LIBNBD_AIO_DIRECTION_WRITE"     or
       "LIBNBD_AIO_DIRECTION_BOTH" (= "READ|WRITE").  And so to set up the next call to poll(2)  or  other  main
       loop  you must translate this to "POLLIN", "POLLOUT" or "POLLIN|POLLOUT" (or whatever mechanism your main
       loop uses).

   Notifying libnbd when an event happens
       When you detect (eg. using poll(2)) that a read or write event has happened on the socket, you must  then
       tell  libnbd  about it.  You have to check the direction again (since it may have been changed by another
       thread), and notify libnbd:

        int r = 0;

        dir = nbd_aio_get_direction (nbd);

        if ((dir & LIBNBD_AIO_DIRECTION_READ) &&
                        a_read_event_occurred ())
          r = nbd_aio_notify_read (nbd);
        else if ((dir & LIBNBD_AIO_DIRECTION_WRITE) &&
                        a_write_event_occurred ())
          r = nbd_aio_notify_write (nbd);

        if (r == -1) {
          fprintf (stderr, "%s\n", nbd_get_error ());
          // ...
        }

       The notify calls move the state machine along, reading and writing  from  the  socket  possibly  multiple
       times, until the socket would block again, at which point they return control to the caller.

   Simple implementation with nbd_poll(3)
       In  fact  if you want to use poll(2) on a single handle, a simple implementation has already been written
       called nbd_poll(3).  It is also useful to examine how this  is  implemented  (lib/poll.c  in  the  libnbd
       source code) because that will tell you how to integrate libnbd with more complex main loops.

       Some examples of using nbd_poll(3) follow.

       As with the high level API, it all starts by creating a handle:

        struct nbd_handle *nbd;

        nbd = nbd_create ();
        if (nbd == NULL) {
          fprintf (stderr, "%s\n", nbd_get_error ());
          nbd_close (nbd);
          exit (EXIT_FAILURE);
        }

       To  connect to the server asynchronously, we start the connection using nbd_aio_connect(3) and then enter
       our main loop to check for events until the connection becomes ready:

        int fd;
        struct sockaddr_un addr;
        socklen_t len;

        /* some code to set up addr,
           then ... */
        if (nbd_aio_connect (nbd, &addr, len) == -1) {
          fprintf (stderr, "%s\n", nbd_get_error ());
          nbd_close (nbd);
          exit (EXIT_FAILURE);
        }
        while (! nbd_aio_is_ready (nbd)) {
          if (nbd_poll (nbd, -1) == -1) {
            fprintf (stderr, "%s\n", nbd_get_error ());
            nbd_close (nbd);
            exit (EXIT_FAILURE);
          }
        }

       To read data asynchronously, start an asynchronous read command, which returns a 64 bit  command  cookie,
       and enter the main loop until the command has completed:

        int64_t cookie;
        char buf[512];

        cookie = nbd_aio_pread (nbd, buf, sizeof buf, offset,
                                NBD_NULL_COMPLETION, 0);
        if (cookie == -1) {
          fprintf (stderr, "%s\n", nbd_get_error ());
          nbd_close (nbd);
          exit (EXIT_FAILURE);
        }
        while (! nbd_aio_command_completed (nbd, cookie)) {
          if (nbd_poll (nbd, -1) == -1) {
            fprintf (stderr, "%s\n", nbd_get_error ());
            nbd_close (nbd);
            exit (EXIT_FAILURE);
          }
        }

       For  almost  all  high  level  synchronous  calls  (eg.  nbd_pread(3))  there is a low level asynchronous
       equivalent (eg. nbd_aio_pread(3)) for starting a command.

   glib2 integration
       See https://gitlab.com/nbdkit/libnbd/blob/master/examples/glib-main-loop.c

   libev integration
       See https://gitlab.com/nbdkit/libnbd/blob/master/examples/copy-libev.c

ERROR HANDLING

       When any API call returns an error (-1 or "NULL" depending on the API), an error message and sometimes an
       errno value are available.  You can retrieve the error message and/or errno of the most  recently  failed
       call using nbd_get_error(3) and nbd_get_errno(3).  For example:

        if (nbd_connect_tcp (nbd, "remote", "nbd") == -1) {
          fprintf (stderr,
                   "failed to connect to remote server: %s (errno = %d)\n",
                   nbd_get_error (), nbd_get_errno ());
        }

       These  functions use thread-local storage to return the most recent error in the current thread.  This is
       why you don't need to pass the handle to these calls.  They even work  if  nbd_create(3)  returns  "NULL"
       when there is no handle at all.

       For this reason you cannot call them from a different thread.  You should call them immediately after the
       failed API call, from the same thread.  Furthermore the error string returned by nbd_get_error(3) is only
       valid  until  the  next libnbd API call in the current thread, so if you need to keep the string you must
       copy it (eg. using strdup(3)).

   Errno
       For some errors, a system call error number (see errno(3)) is available.  You can find the  error  number
       by calling nbd_get_errno(3).  It works the same way as nbd_get_error(3) with respect to threads.

       Even  when  a  call  returns  an error, nbd_get_errno(3) might return 0.  This does not mean there was no
       error.  It means no additional errno information is available for this error.

       The error number is often the raw error returned by a system call that failed.

       It can also be used to indicate special conditions.  The most common cases are:

       "EINVAL"
           Invalid parameters or state for the current libnbd call.  (This can also indicate that  requests  are
           not aligned to "Block size constraints").

       "ENOTSUP"
           The libnbd call is not available in this build of libnbd (eg. when using a TLS API if the library was
           compiled without TLS support).

       "ENOMEM"
           The library ran out of memory while performing some operation.

       "ERANGE"
           A request is too large, for example if you try to read too many bytes in a single nbd_pread(3) call.

       "EFAULT"
           A pointer parameter was "NULL" when it should be non-NULL.  See the section below.

   Non-NULL parameters
       Almost  all  libnbd  functions  when  called  from C take one or more pointer parameters that must not be
       "NULL".  For example, the handle parameter, strings and buffers should usually not be "NULL".

       If  a  "NULL"  is  passed  as  one  of  these  parameters,  libnbd  attempts  to  return  an  error  with
       nbd_get_errno(3) returning "EFAULT".

       However  it  may cause other compiler-related warnings and even undefined behaviour, so you should try to
       avoid this programming mistake.

DEBUGGING MESSAGES

       Libnbd can print lots of debugging messages, useful if you have  a  problem  with  the  library.   Either
       enable debugging after creating the handle:

        nbd = nbd_create ();
        nbd_set_debug (nbd, true);

       or  set  the  "LIBNBD_DEBUG=1"  environment  variable  which  will enable debugging by default on all new
       handles.

       Debugging messages are sent to stderr by default, but you can redirect them to  a  logging  system  using
       nbd_set_debug_callback(3).

CONNECTING TO LOCAL OR REMOTE NBD SERVERS

       There  are  several  ways to connect to NBD servers, and you can even run a server from libnbd.  Normally
       you would connect to a server which is already running, over a local Unix domain socket or a  remote  TCP
       connection.  The high level API calls are:

        nbd_connect_unix (nbd, "socket");
        nbd_connect_tcp (nbd, "localhost", "nbd");

       For  nbd_connect_tcp(3)  the  third parameter is the port name or number, which can either be a name from
       /etc/services or the port number as a string (eg. "10809").

   Connecting to an NBD URI
       libnbd supports the NBD URI specification.  The format of URIs is documented in nbd_connect_uri(3).

       You can connect to a URI as in these examples (using the high level API):

        nbd_connect_uri (nbd, "nbd://example.com/");

        nbd_connect_uri (nbd, "nbds+unix:///export?socket=/tmp/nbd.sock");

       This feature is implemented by calling other libnbd APIs to set up the export name, TLS  parameters,  and
       finally connect over a Unix domain socket or TCP.

       URI   support  is  an  optional  feature  of  the  library,  requiring  libxml2  at  compile  time.   The
       nbd_connect_uri(3) and nbd_aio_connect_uri(3) calls will raise an error (with nbd_get_errno(3)  returning
       "ENOTSUP")  if  it  was  not  built  with  this  feature,  and  you can also test for it explicitly using
       nbd_supports_uri(3).

   Connecting to a subprocess
       Some NBD servers — notably nbdkit(1) with the -s parameter, and nbd-server(1) with the port parameter set
       to 0 — can also accept a single NBD  connection  on  stdin/stdout.   You  can  run  these  servers  as  a
       subprocess  of  your  main  program using nbd_connect_command(3).  This example creates a 1G writable RAM
       disk:

        char *argv[] = { "nbdkit", "-s", "--exit-with-parent",
                                   "memory", "1G", NULL };
        nbd_connect_command (nbd, argv);

       When the handle is closed the nbdkit subprocess is killed, which in this  case  means  the  RAM  disk  is
       discarded, so this is useful for testing.

   Connecting to a subprocess using systemd socket activation
       Some  NBD servers — notably nbdkit(1) and qemu-nbd(1) — support systemd socket activation allowing libnbd
       to pass a socket to the subprocess.  This works very similarly to nbd_connect_command(3) described above,
       but you must use nbd_connect_systemd_socket_activation(3) instead.

   Connecting to any socket
       If none of the other nbd_connect* methods are suitable you can create a  connected  socket  yourself  and
       pass it to nbd_connect_socket(3).

       One  use for this is in fuzzing where we use socketpair(2) to create the socket, then fork, then have the
       test  harness   in   the   child   process   connected   to   libnbd   over   the   socket   pair   (see:
       https://gitlab.com/nbdkit/libnbd/-/blob/master/fuzzing/libnbd-fuzz-wrapper.c).

       Another  use  is to connect libnbd to an address family that it does not support natively, such as XDP or
       IB.

CONTROLLING NEGOTIATION

       By default, when beginning a connection, libnbd will handle all negotiation with the server,  using  only
       the  configuration  (eg. nbd_set_export_name(3) or nbd_add_meta_context(3)) that was requested before the
       connection attempt; this phase continues until nbd_aio_is_connecting(3) no longer returns true, at  which
       point, either data commands are ready to use or else the connection has failed with an error.

       But  there  are  scenarios  in  which  it  is useful to also control the handshaking commands sent during
       negotiation, such as asking the server for a list of available exports prior to selecting  which  one  to
       use.   This is done by calling nbd_set_opt_mode(3) before connecting; then after requesting a connection,
       the state machine will pause at nbd_aio_is_negotiating(3) at any point that the  user  can  decide  which
       handshake command to send next.  Note that the negotiation state is only reachable from newstyle servers;
       older servers cannot negotiate and will progress all the way to the ready state.

       When  the negotiating state is reached, you can initiate option commands such as nbd_opt_list(3) or their
       asynchronous equivalents, as well as alter configuration such as export name that previously  had  to  be
       set before connection.  Since the NBD protocol does not allow parallel negotiating commands, no cookie is
       involved,   and   you   can   track   completion   of   each   command   when  the  state  is  no  longer
       nbd_aio_is_connecting(3).  If nbd_opt_go(3) fails but the connection is still live, you will be  back  in
       negotiation  state, where you can request a different export name and try again.  Exiting the negotiation
       state is only possible with a successful nbd_opt_go(3) which moves to the data phase, or nbd_opt_abort(3)
       which performs a clean shutdown of the connection by skipping the data phase.

EXPORTS AND FLAGS

       It is possible for NBD servers to serve different content on different “exports”.  For this you must pass
       the right export name to the server.  Call this API before connecting:

        nbd_set_export_name (nbd, "export");

       Note that there are some servers (like nbdkit(1) ≤ 1.14) which  ignore  this,  and  other  servers  (like
       qemu-nbd(8)) which require it to be set correctly but cannot serve different content.

       These  APIs  are  also  available after a successful nbd_opt_info(3) during the negotiation phase, if you
       used nbd_set_opt_mode(3) prior to connecting.

   Flag calls
       After connecting the server will send back a set of flags describing the export, such as  whether  it  is
       writable and if it can support flush to permanent storage.  These flags can be accessed from libnbd using
       APIs such as:

        int is_read_only = nbd_is_read_only (nbd);
        int can_flush = nbd_can_flush (nbd);

       Flag  calls  are: nbd_can_block_status_payload(3), nbd_can_cache(3), nbd_can_df(3), nbd_can_fast_zero(3),
       nbd_can_flush(3),  nbd_can_fua(3),   nbd_can_meta_context(3),   nbd_can_multi_conn(3),   nbd_can_trim(3),
       nbd_can_zero(3), nbd_is_read_only(3), nbd_is_rotational(3).

   Size of the export
       To get the size of the export in bytes, use nbd_get_size(3):

        int64_t size = nbd_get_size (nbd);

   Block size constraints
       Some  NBD  servers  cannot  handle  requests  at any byte boundary.  They might, for example, require all
       requests to be aligned to 512 byte sectors.

       Also some servers advertise a preferred block size.  This is not a requirement, but is the minimum  block
       size  that  can  be  accessed  efficiently (usually without triggering expensive read-modify-write cycles
       inside the server).

       These are referred to as block size constraints and can be queried by calling nbd_get_block_size(3).  Pay
       attention in particular to the "LIBNBD_SIZE_MINIMUM" constraint as some servers will fail requests  which
       are smaller or not aligned to this block size with "EINVAL" ("Invalid argument") errors.

       For information on the server side, see ".block_size" in nbdkit-plugin(3).

       For definitive information about block size constraints, read the NBD protocol specification.

DATA COMMANDS

       You  can  read  and  write  data  from  the  NBD  server  using  nbd_pread(3)  and nbd_pwrite(3) or their
       asynchronous equivalents.

       All data commands support a "flags" argument (mandatory in C, but optional  in  languages  where  it  can
       default  to  0).   For  convenience, the constant "LIBNBD_CMD_FLAG_MASK" is defined with the set of flags
       currently recognized by libnbd, where future NBD protocol extensions may result in additional flags being
       supported; but in general, specific data commands only accept a subset of known flags.

       Libnbd defaults to performing some client-side sanity checking in each of its data commands; for example,
       attempts to write to a server that has advertised a read-only connection are rejected.  It is possible to
       override aspects of this checking by using nbd_set_strict_mode(3).

       Some servers also support:

       trim/discard
           If nbd_can_trim(3) returns true, nbd_trim(3) can be used to “punch holes” in the backing  storage  of
           the disk on the server.  Normally (although not in every case) the holes read back as zeroes but take
           up no space.

       zeroing
           If  nbd_can_zero(3)  returns  true,  nbd_zero(3)  can  be  used to efficiently zero parts of the disk
           without having to send large amounts of zero bytes over the network (as would be necessary  if  using
           nbd_pwrite(3)).

           This  is  slightly  different from trimming because the backing storage is still allocated.  For some
           storage types this can make future writes more efficient and/or less likely to fail because of out of
           space errors.

       flushing
           Some servers can commit data to permanent storage and tell  you  that  this  has  happened  reliably.
           There are two export flags associated with this: nbd_can_flush(3) and nbd_can_fua(3).

           The nbd_flush(3) call (available if nbd_can_flush(3) returns true) flushes all pending writes to disk
           and  does  not  complete  until that operation has finished.  It is similar to using sync(2) on POSIX
           systems.

           A more efficient way to achieve this is to set the flag  "LIBNBD_CMD_FLAG_FUA"  on  write-like  calls
           (like write, trim and zero).  This flag means the call will not complete until committed to permanent
           storage, but it does not involve flushing the entire disk.

       prefetching
           Some  servers can prefetch data, making subsequent reads faster.  The nbd_cache(3) call (available if
           nbd_can_cache(3) returns true) is used to prefetch.

       block status
           Some servers are able to provide information about the various extents  within  the  image,  via  the
           notion of one or more meta contexts.  The most common meta context is "base:allocation" (available in
           libnbd.h  as  "LIBNBD_CONTEXT_BASE_ALLOCATION"),  which can be used to learn which portions of a file
           are allocated or read as zero.  Other contexts may be available; for example, qemu-nbd(8) can  expose
           a  meta context "qemu:dirty-bitmap:NAME" for tracking which portions of a file are tracked by a qcow2
           dirty bitmap.

           In order to utilize block status, the client must call nbd_add_meta_context(3) prior  to  connecting,
           for  each meta context in which it is interested, then check nbd_can_meta_context(3) after connection
           to see which contexts the server actually supports.  If a context is supported, the client  can  then
           use  nbd_block_status_64(3) with a callback function that will receive an array of structs describing
           consecutive extents within a context.  Each struct gives the length of the  extent,  then  a  bitmask
           description   of   that   extent   (for  the  "base:allocation"  context,  the  bitmask  may  include
           "LIBNBD_STATE_HOLE" for unallocated portions of the file, and/or "LIBNBD_STATE_ZERO" for portions  of
           the file known to read as zero).

           There   is  a  full  example  of  requesting  meta  context  and  using  block  status  available  at
           https://gitlab.com/nbdkit/libnbd/blob/master/interop/dirty-bitmap.c

PERFORMANCE

   Issuing multiple in-flight requests
       NBD servers which properly implement the specification can handle multiple data requests in  flight  over
       the same connection at the same time.  Libnbd supports this when using the low level API.

       To   use  it  you  simply  issue  more  requests  as  needed  (eg.  using  calls  like  nbd_aio_pread(3),
       nbd_aio_pwrite(3)) without waiting for previous commands to  complete.   You  need  to  be  careful  that
       requests  in  flight  do  not  overlap  with  disk  offsets  of  other write-like commands in flight — an
       overlapping read may see indeterminate data, and an overlapping write  may  even  cause  disk  corruption
       where the resulting disk contents do not match either of the two writes.

       Each request is identified by a unique 64 bit cookie (assigned by libnbd), allowing libnbd and callers to
       match  replies to requests.  Replies may arrive out of order.  A request that is rejected client-side for
       failing a sanity check (such as attempting to write to a read-only  server,  see  nbd_set_strict_mode(3))
       will fail rather than returning a cookie, although closure cleanup is still performed.

       Although  in theory you can have an indefinite number of requests in flight at the same time, in practice
       it's a good idea to limit them to some number.  Libnbd will queue commands  in  the  handle  even  if  it
       cannot write them to the server, so this limit is largely to prevent a backlog of commands from consuming
       too  much  memory.   It is suggested to start with a limit of 64 requests in flight (per NBD connection),
       and measure how adjusting the limit up and down affects performance for your local configuration.

       There    is    a    full    example    using     multiple     in-flight     requests     available     at
       https://gitlab.com/nbdkit/libnbd/blob/master/examples/threaded-reads-and-writes.c

   Multi-conn
       Some  NBD  servers advertise “multi-conn” which means that it is safe to make multiple connections to the
       server and load-balance commands across all of the connections.

       To  do  this  you  should  open  a  single  connection  first   and   test   for   this   feature   using
       nbd_can_multi_conn(3).  Without error handling it would look like this:

        struct nbd_handle *nbd[4];
        size_t i;
        bool supports_multi_conn;

        nbd[0] = nbd_create ();
        nbd_connect_tcp (nbd[0], "server", "10809");
        supports_multi_conn = nbd_can_multi_conn (nbd[0]) > 0;

       If multi-conn is supported then you can open further connections:

        if (supports_multi_conn) {
          for (i = 1; i <= 3; ++i) {
            nbd[i] = nbd_create ();
            nbd_connect_tcp (nbd[i], "server", "10809");
          }
        }

       If you are issuing multiple in-flight requests (see above) and limiting the number, then the limit should
       be applied to each individual NBD connection.

ENCRYPTION AND AUTHENTICATION

       The  NBD protocol and libnbd supports TLS (sometimes incorrectly called “SSL”) for encryption of the data
       stream and authentication  of  clients  and  servers.   Libnbd  defaults  to  TLS  disabled  for  maximum
       interoperability.  To enable it on a handle you must call nbd_set_tls(3) before connecting.

       To allow TLS, but fall back to unencrypted:

        nbd_set_tls (nbd, LIBNBD_TLS_ALLOW);

       Use nbd_get_tls_negotiated(3) to find out if TLS negotiation was successful.  Avoid "LIBNBD_TLS_ALLOW" if
       man-in-the-middle attacks are a concern.

       The most secure mode is to require TLS and fail to connect if the server does not support it:

        nbd_set_tls (nbd, LIBNBD_TLS_REQUIRE);

       It  may  also  be  necessary to verify that the server’s identity is correct.  For some servers it may be
       necessary to verify to the server that the client is permitted to connect.  This can be done using either
       X.509 certificates, or TLS Pre-Shared Keys (PSK).   Certificates  are  more  secure.   PSK  is  far  more
       convenient, but you must have an existing secure channel to distribute the keys.

   Setting up X.509 using system certificate authorities (CAs)
       This  is the default if you don’t call any other "nbd_set_tls_*" functions.  In this case the server must
       have a public (eg. HTTPS) certificate which can be verified against the CAs  registered  on  your  system
       (eg. under /etc/pki).

       To disable server name verification — which opens you up to a potential Man-In-The-Middle (MITM) attack —
       use:

        nbd_set_tls_verify_peer (nbd, false);

   Setting up an X.509 certificate authority (CA)
       You  can  set  up  your  own  CA  and  register  clients  and  servers with it, issuing client and server
       certificates which will reliably authenticate your clients and servers to each other.

       Doing this is described in detail in the nbdkit-tls(1) manual.  The only differences for libnbd are:

       •   Non-root certificates must be placed in "$HOME/.pki/libnbd/" or "$HOME/.config/pki/libnbd/"

       •   Libnbd reads client-cert.pem and client-key.pem (instead of server-cert.pem and server-key.pem).

       Once you have set up the directory containing the certificates, call:

        nbd_set_tls_certificates (nbd, "/path/to/directory");

   Setting up Pre-Shared Keys (PSK)
       TLS Pre-Shared Keys are a much more convenient method of setting up TLS, and more  appropriate  for  NBD,
       but you should have an existing secure method available to distribute the keys.  They are therefore ideal
       if you want to set up an NBD service as an adjunct to an existing secure REST API.

       Use psktool(1) to create a file of "username:key" pairs:

        psktool -u username -p keys.psk

       and pass this path to libnbd:

        nbd_set_tls_psk_file (nbd, "keys.psk");

       If necessary you may need to set the client username (otherwise libnbd will use your login name):

        nbd_set_tls_username (nbd, "username");

CALLBACKS

       Some  libnbd  calls  take  callbacks  (eg. nbd_set_debug_callback(3), nbd_aio_pread(3)).  Libnbd can call
       these functions while processing.

       In the C API these libnbd calls take a structure which contains the  function  pointer  and  an  optional
       opaque "void *user_data" pointer:

        nbd_aio_pread (nbd, buf, sizeof buf, offset,
                       (nbd_completion_callback) { .callback = my_fn,
                                                   .user_data = my_data },
                       0);

       For  optional  callbacks,  if  you  don't  want the callback, either set ".callback" to "NULL" or use the
       equivalent macros (such as "NBD_NULL_COMPLETION") defined in "libnbd.h":

        nbd_aio_pread (nbd, buf, sizeof buf, offset,
                       NBD_NULL_COMPLETION, 0);

       From other languages the structure and opaque pointer are not needed because  you  can  use  closures  to
       achieve the same effect.

   Callback lifetimes
       You  can  associate  an  optional  free function with callbacks.  Libnbd will call this function when the
       callback will not be called again by libnbd, including in the case where the API fails.

       This can be used to free associated "user_data".  For example:

        void *my_data = malloc (...);

        nbd_aio_pread_structured (nbd, buf, sizeof buf, offset,
                       (nbd_chunk_callback) { .callback = my_fn,
                                              .user_data = my_data,
                                              .free = free },
                       NBD_NULL_COMPLETION,
                       0);

       will call free(3) once on "my_data" after the point where it is known that  the  "chunk.callback = my_fn"
       function  can  no  longer be called, regardless of how many times "my_fn" was actually called.  If both a
       mid-command and completion callback are supplied, the functions will  be  reached  in  this  order:  mid-
       function callbacks, completion callback, mid-function free, and finally completion free.

       The  free  function  is only accessible in the C API as it is not needed in garbage collected programming
       languages.

   Callbacks with ".callback=NULL" and ".free!=NULL"
       It is possible to register a callback like this:

         ...
           (nbd_completion_callback) { .callback = NULL,
                                       .user_data = my_data,
                                       .free = free },
         ...

       The meaning of this is that the callback is never called, but the free function is still called after the
       last time the callback would have been called.  This is useful for applying generic freeing actions  when
       asynchronous commands are retired.

   Callbacks and locking
       The  callbacks  are  invoked  at  a  point  where  the  libnbd  lock  is held, typically during a call to
       "nbd_aio_notify_read", "nbd_aio_notify_write", "nbd_aio_poll", or other call that  can  advance  libnbd's
       state  machine.   Depending  on  system  load,  it  is  even possible for a callback to be reached before
       completion of the "nbd_aio_*" call that specified the callback.  As such, it is unsafe for  the  callback
       to call any "nbd_*" APIs on the same nbd object, as it would cause deadlock.

   Completion callbacks
       All of the asychronous commands have an optional completion callback function that is used if the call to
       the  asynchronous  API reports success.  The completion callback is invoked when the submitted command is
       eventually marked complete, after any mid-command callbacks have finished, and before any free functions.
       The completion callback is not reached if the asynchronous API itself fails,  while  free  callbacks  are
       reached regardless of the result of the initial asynchronous API.

       When  the  completion  callback returns 1, the command is automatically retired (there is no need to call
       nbd_aio_command_completed(3)); for any other return value, the command still needs to be manually retired
       (otherwise, the command will tie up resources until nbd_close(3) is eventually reached).

   Callbacks with "int *error" parameter
       Some of the high-level commands (nbd_pread_structured(3), nbd_block_status_64(3)) involve the  use  of  a
       callback  function  invoked  by  the state machine at appropriate points in the server's reply before the
       overall command is complete.  These callback functions, along  with  all  of  the  completion  callbacks,
       include  a  parameter "error" which is a pointer containing the value of any error detected so far.  If a
       callback function fails and wants to change the resulting error of the overall command visible  later  in
       the  API  sequence,  it  should  assign  back  into "error" and return -1 in the C API.  Assignments into
       "error" are ignored for any other return value; similarly, assigning 0 into  "error"  does  not  have  an
       effect.   In other language bindings, reporting callback errors is generally done by raising an exception
       rather than by return value.

       Note that a mid-command callback might never be reached, such as if libnbd detects that the  command  was
       invalid  to  send  (see  nbd_set_strict_mode(3))  or  if  the server reports a failure that concludes the
       command.  It is safe for a mid-command callback to ignore non-zero "error": all the other  parameters  to
       the  mid-command  callback  will  still  be  valid  (corresponding to the current portion of the server's
       reply),   and   the   overall   command   will   still   fail   (at   the    completion    callback    or
       nbd_aio_command_completed(3)  for  an  asynchronous  command, or as the result of the overall synchronous
       command).  Returing -1 from a mid-command callback does not prevent  that  callback  from  being  reached
       again,  if  the  server sends more mid-command replies that warrant another use of that callback.  A mid-
       command callback may be reached more times than expected if the server is non-compliant.

       On the other hand, if a completion callback is supplied (only possible with  asynchronous  commands),  it
       will not be called if the initial API call fails (such as attempting an asynchronous command in the wrong
       state  - there is nothing to be completed since the command was not queued), but will otherwise be called
       exactly once, and the completion  callback  must  not  ignore  the  value  pointed  to  by  "error".   In
       particular,  the  content  of  a  buffer  passed  to  nbd_aio_pread(3)  or nbd_aio_pread_structured(3) is
       undefined if *error is non-zero on entry to the completion callback.   It  is  recommended  that  if  you
       choose  to  use automatic command retirement (where the completion callback returns 1 to avoid needing to
       call nbd_aio_command_completed(3) later), your completion function should return 1 on all control  paths,
       even  when  handling  errors (note that with automatic retirement, assigning into "error" is pointless as
       there is no later API to see that value).

STATISTICS COUNTERS

       Libnbd tracks several statistics counters, useful for  tracking  how  much  traffic  was  sent  over  the
       connection.   The counters track the number of plaintext bytes sent and received by the NBD protocol (not
       necessarily the number of bytes sent over the socket, particularly when TLS is enabled), as well  as  the
       number  of protocol chunks (a group of bytes delineated by a magic number, and not the same as the number
       of TCP packets).

        printf ("bytes: sent=%" PRIu64 " received=%" PRIu64,
                 nbd_stats_bytes_sent (nbd), nbd_stats_bytes_received (nbd));
        printf ("chunks: sent=%" PRIu64 " received=%" PRIu64,
                 nbd_stats_chunks_sent (nbd), nbd_stats_chunks_received (nbd));

SIGNALS

       Libnbd does not install signal handlers.  It attempts to disable "SIGPIPE" when writing to the NBD socket
       using the "MSG_NOSIGNAL" flag of send(2), or the "SO_NOSIGPIPE" socket option, on platforms that  support
       those.

       On  some old Linux or newer non-Linux platforms the main program may wish to register a signal handler to
       ignore SIGPIPE:

        signal (SIGPIPE, SIG_IGN);

COMPILING YOUR PROGRAM

       On most systems, C programs that use libnbd can be compiled like this:

        cc prog.c -o prog -lnbd

       To detect if the  libnbd  library  and  header  file  is  installed,  the  preferred  method  is  to  use
       pkg-config(1) or pkgconf(1):

        pkg-config libnbd --exists || fail libnbd is required

       In  case the library or header file are not installed in the usual system locations, you can compile your
       program like this, using pkg-config to detect the proper location of libnbd:

        cc prog.c -o prog `pkg-config libnbd --cflags --libs`

       To compile an external project against a  built  copy  of  the  libnbd  source  tree  which  hasn't  been
       installed, see the ./run script.

   Autoconf projects
       External  projects  which  use  autoconf  and  need  to  check  if  libnbd  is  installed  should use the
       "PKG_CHECK_MODULES" macro in configure.ac like this:

        PKG_CHECK_MODULES([LIBNBD], [libnbd])

       This will define "@LIBNBD_CFLAGS@" and "@LIBNBD_LIBS@" which you will need to add to your Makefile.am.

   CMake projects
       For CMake projects use:

        find_package(PkgConfig REQUIRED)
        pkg_check_modules(LIBNBD REQUIRED libnbd)
        target_link_libraries(prog ${LIBNBD_LIBRARIES})
        target_include_directories(prog PUBLIC ${LIBNBD_INCLUDE_DIRS})
        target_compile_options(prog PUBLIC ${LIBNBD_CFLAGS_OTHER})

   Meson projects
       For meson projects use:

        nbd_dep = dependency('libnbd')
        executable('prog', 'prog.c', dependencies : [nbd_dep])

ENVIRONMENT VARIABLES

       "HOME"
           Used in some situations to find TLS certificates.  See nbd_set_tls_certificates(3).

       "LIBNBD_DEBUG"
           If this is set to the exact string 1 when the handle is  created  then  debugging  is  enabled.   See
           "DEBUGGING MESSAGES" above.

       "LOGNAME"
           The default TLS username.  See nbd_set_tls_username(3).

SEE ALSO

   C API
       nbd_add_meta_context(3),               nbd_aio_block_status(3),               nbd_aio_block_status_64(3),
       nbd_aio_block_status_filter(3),   nbd_aio_cache(3),   nbd_aio_command_completed(3),   nbd_aio_connect(3),
       nbd_aio_connect_command(3),    nbd_aio_connect_socket(3),   nbd_aio_connect_systemd_socket_activation(3),
       nbd_aio_connect_tcp(3),   nbd_aio_connect_unix(3),   nbd_aio_connect_uri(3),    nbd_aio_connect_vsock(3),
       nbd_aio_disconnect(3),        nbd_aio_flush(3),        nbd_aio_get_direction(3),       nbd_aio_get_fd(3),
       nbd_aio_in_flight(3),     nbd_aio_is_closed(3),     nbd_aio_is_connecting(3),      nbd_aio_is_created(3),
       nbd_aio_is_dead(3),     nbd_aio_is_negotiating(3),     nbd_aio_is_processing(3),     nbd_aio_is_ready(3),
       nbd_aio_notify_read(3), nbd_aio_notify_write(3),  nbd_aio_opt_abort(3),  nbd_aio_opt_extended_headers(3),
       nbd_aio_opt_go(3),     nbd_aio_opt_info(3),     nbd_aio_opt_list(3),    nbd_aio_opt_list_meta_context(3),
       nbd_aio_opt_list_meta_context_queries(3),                                nbd_aio_opt_set_meta_context(3),
       nbd_aio_opt_set_meta_context_queries(3),     nbd_aio_opt_starttls(3),    nbd_aio_opt_structured_reply(3),
       nbd_aio_peek_command_completed(3),  nbd_aio_pread(3),   nbd_aio_pread_structured(3),   nbd_aio_pwrite(3),
       nbd_aio_trim(3),          nbd_aio_zero(3),          nbd_block_status(3),          nbd_block_status_64(3),
       nbd_block_status_filter(3),     nbd_cache(3),     nbd_can_block_status_payload(3),      nbd_can_cache(3),
       nbd_can_df(3),    nbd_can_fast_zero(3),    nbd_can_flush(3),   nbd_can_fua(3),   nbd_can_meta_context(3),
       nbd_can_multi_conn(3),       nbd_can_trim(3),        nbd_can_zero(3),        nbd_clear_debug_callback(3),
       nbd_clear_meta_contexts(3),       nbd_close(3),       nbd_connect_command(3),      nbd_connect_socket(3),
       nbd_connect_systemd_socket_activation(3),  nbd_connect_tcp(3),  nbd_connect_unix(3),  nbd_connect_uri(3),
       nbd_connect_vsock(3),   nbd_connection_state(3),   nbd_create(3),   nbd_flush(3),  nbd_get_block_size(3),
       nbd_get_canonical_export_name(3),       nbd_get_debug(3),       nbd_get_errno(3),       nbd_get_error(3),
       nbd_get_export_description(3),       nbd_get_export_name(3),      nbd_get_extended_headers_negotiated(3),
       nbd_get_full_info(3),   nbd_get_handle_name(3),   nbd_get_handshake_flags(3),    nbd_get_meta_context(3),
       nbd_get_nr_meta_contexts(3),  nbd_get_opt_mode(3),  nbd_get_package_name(3), nbd_get_pread_initialize(3),
       nbd_get_private_data(3),               nbd_get_protocol(3),                nbd_get_request_block_size(3),
       nbd_get_request_extended_headers(3),                                     nbd_get_request_meta_context(3),
       nbd_get_request_structured_replies(3),        nbd_get_size(3),         nbd_get_socket_activation_name(3),
       nbd_get_strict_mode(3),             nbd_get_structured_replies_negotiated(3),             nbd_get_tls(3),
       nbd_get_tls_negotiated(3),    nbd_get_tls_username(3),    nbd_get_tls_verify_peer(3),     nbd_get_uri(3),
       nbd_get_version(3),  nbd_is_read_only(3), nbd_is_rotational(3), nbd_kill_subprocess(3), nbd_opt_abort(3),
       nbd_opt_extended_headers(3),          nbd_opt_go(3),          nbd_opt_info(3),           nbd_opt_list(3),
       nbd_opt_list_meta_context(3),      nbd_opt_list_meta_context_queries(3),     nbd_opt_set_meta_context(3),
       nbd_opt_set_meta_context_queries(3),   nbd_opt_starttls(3),   nbd_opt_structured_reply(3),   nbd_poll(3),
       nbd_poll2(3),      nbd_pread(3),      nbd_pread_structured(3),      nbd_pwrite(3),      nbd_set_debug(3),
       nbd_set_debug_callback(3),    nbd_set_export_name(3),    nbd_set_full_info(3),    nbd_set_handle_name(3),
       nbd_set_handshake_flags(3),  nbd_set_opt_mode(3),  nbd_set_pread_initialize(3),  nbd_set_private_data(3),
       nbd_set_request_block_size(3),   nbd_set_request_extended_headers(3),    nbd_set_request_meta_context(3),
       nbd_set_request_structured_replies(3),     nbd_set_socket_activation_name(3),     nbd_set_strict_mode(3),
       nbd_set_tls(3),    nbd_set_tls_certificates(3),     nbd_set_tls_psk_file(3),     nbd_set_tls_username(3),
       nbd_set_tls_verify_peer(3),           nbd_set_uri_allow_local_file(3),          nbd_set_uri_allow_tls(3),
       nbd_set_uri_allow_transports(3), nbd_shutdown(3),  nbd_stats_bytes_received(3),  nbd_stats_bytes_sent(3),
       nbd_stats_chunks_received(3),    nbd_stats_chunks_sent(3),    nbd_supports_tls(3),   nbd_supports_uri(3),
       nbd_supports_vsock(3), nbd_trim(3), nbd_zero(3).

   Servers
       nbdkit(1), nbd-server(1), qemu-nbd(8).

   Encryption tools
       certtool(1), nbdkit-tls(1), psktool(1).

   Standards
       https://github.com/NetworkBlockDevice/nbd/blob/master/doc/proto.md,
       https://github.com/NetworkBlockDevice/nbd/blob/master/doc/uri.md.

   Release notes
       libnbd-release-notes-1.20(1),         libnbd-release-notes-1.18(1),         libnbd-release-notes-1.16(1),
       libnbd-release-notes-1.14(1),         libnbd-release-notes-1.12(1),         libnbd-release-notes-1.10(1),
       libnbd-release-notes-1.8(1),          libnbd-release-notes-1.6(1),           libnbd-release-notes-1.4(1),
       libnbd-release-notes-1.2(1).

   Other
       libnbd-security(3), nbdcopy(1), nbddump(1), nbdfuse(1), nbdinfo(1), nbdsh(1), nbdublk(1), qemu(1).

AUTHORS

       Eric Blake

       Richard W.M. Jones

COPYRIGHT

       Copyright Red Hat

LICENSE

       This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser
       General  Public License as published by the Free Software Foundation; either version 2 of the License, or
       (at your option) any later version.

       This library is distributed in the hope that it will be useful, but WITHOUT ANY  WARRANTY;  without  even
       the  implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General
       Public License for more details.

       You should have received a copy of the GNU Lesser General Public License along with this library; if not,
       write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

libnbd-1.20.0                                      2024-04-05                                          libnbd(3)