Provided by: paraview_5.11.2+dfsg-6build5_amd64 bug

NAME

       icetResetTiles -- clears out all tile definitions.

Synopsis

       #include <IceT.h>

       void icetResetTiles(   void   );

Description

       IceT  defines  its  display  as  a  set of tiles. icetResetTiles will empty this set. The set of tiles is
       filled again with calls to icetAddTile.

       As a side effect, icetResetTiles will also zero out the renderable  window  size  (specified  with  state
       variables ICET_PHYSICAL_RENDER_WIDTH and ICET_PHYSICAL_RENDER_HEIGHT).  The size will be reset with calls
       to icetAddTile.

Errors

       None.

Warnings

       None.

Bugs

       None known.

Notes

       As  a  rule,  a  call  to icetResetTiles should always be followed with one or more calls to icetAddTile.
       icetDrawFrame, icetCompositeImage, and icetGLDrawFrame  will  not  work  properly  if  no  tiles  are  in
       existence.

Copyright

       Copyright (C)2003 Sandia Corporation

       Under  the  terms  of  Contract  DE-AC04-94AL85000  with  Sandia Corporation, the U.S. Government retains
       certain rights in this software.

       This source code is released under the New BSD License.

See Also

       icetAddTile(3)

IceT Reference                                 September 26, 2014                              icetResetTiles(3)