Provided by: libvistaio-dev_1.2.19-3_amd64 bug

NAME

       VistaIOattribute - representation of a list of name/value pairs

SYNOPSIS

       VistaIOAttrList list;

       VistaIOAttrListPosn posn;

DESCRIPTION

   Introduction
       An  attribute associates a value with a name. Generally, various properties of an object such as an image
       are described by attributes, each naming one property and specifying that  property's  associated  value.
       Attributes  are  collected  into  lists,  and  Vista  library  routines  are  available for accessing and
       manipulating these lists. A list is referred to by a pointer of type VistaIOAttrList.

       The attribute list representation is closely related to the Vista data file format. Among  other  things,
       attribute lists can represent in memory the contents of Vista data files.

       An  attribute's  name  is  an  alphanumeric  string — specifically, a sequence of characters matching the
       regular expression [a-zA-Z0-9_.+-]+. (Regular expressions are described in grep(1).) Attribute names  are
       represented in memory as null-terminated character strings. They may be 50 character in length.

       An  attribute's  value  may  be  a character string, a (nested) attribute list, or a pointer to data of a
       specified type.

         • If it's a character string, the string may optionally be interpreted as  an  number  whenever  it  is
           accessed. Library routines exist, for example, that can return a string's value as a VistaIOShort, or
           set it with a VistaIOFloat value. The following representations can be used when accessing character-
           string   attribute   values:   VistaIOBit,  VistaIOUByte,  VistaIOSByte,  VistaIOShort,  VistaIOLong,
           VistaIOFloat, VistaIODouble, VistaIOBoolean, or VistaIOString. An  error  will  be  signalled  if  an
           attempt is made to obtain an attribute's value in a representation to which it cannot be converted.

           A  character-string  attribute value can also be interpreted as a keyword.  Again, conversion between
           keywords and any desired representation occurs when the attribute value is accessed. The routines you
           use to access attribute values allow you to specify an optional dictionary that describes  a  mapping
           between  keywords  and  values.  The form of this dictionary is described by the VistaIOdictionary(3)
           manual page. Using a dictionary, for example, you can fetch an attribute's value as a  VistaIOBoolean
           while converting the keywords false and true to the values 0 and 1.

         • An  attribute's  value  may  be  another  attribute  list.  However,  circular references, as when an
           attribute list is the value of one of its attributes, are not allowed.

         • An attribute's value may be an object with any of the standard object types (e.g., an image  or  edge
           set); or it may be an object of a type that has been registered by the programmer using the mechanism
           described in VistaIOtype(3). Because they are registered, such types are automatically read from data
           files   and   written   to   data   files   by   library  routines  such  as  VistaIOReadFile(3)  and
           VistaIOWriteFile(3).

         • An attribute's value may be of type VistaIOBundle, described in VistaIOBundle(3). A VistaIOBundle can
           represent an object whose type has not been registered with the VistaIOtype(3) mechanism,  in  a  way
           that  allows  the  object to be copied unchanged from an input data file to an output data file. It's
           used to represent objects of unknown type encountered in input data files.

         • An attribute's value may be a pointer to an  opaque  data  structure.  Such  a  pointer  is  of  type
           VistaIOPointer. Library routines only allow for getting and setting a VistaIOPointer attribute value;
           they cannot read VistaIOPointer values from data files, or write them to data files.

       The  elements  of  an attribute list may be accessed by attribute name, in which case each element should
       have a unique name and the order of attributes within the list is not significant. In this form of access
       the attribute list is treated as a set. Alternatively, the elements of an attribute list may be  accessed
       by  their  position  within the list, in which case attribute names needn't be unique and the ordering of
       list elements is significant. In this form of access the attribute list is treated  as  a  sequence.  The
       library provides support for both forms of access.

       A  position  within an attribute list is identified by a structure of type VistaIOAttrListPosn. Its value
       can denote a particular attribute within a list, or no attribute (analogous to NULL

   Creating, Copying, and Destroying Attribute Lists
       The following routines will create, copy, and destroy attribute lists.

       VistaIOAttrList VistaIOCreateAttrList (void)

              VistaIOCreateAttrList creates and returns an empty attribute list.

       VistaIOAttrList VistaIOCopyAttrList (VistaIOAttrList list)

              VistaIOCopyAttrList generates a complete copy of list using newly-allocated storage for each  list
              element.  The  new  list  contains  its  own  copy  of  each  attribute  value — except that for a
              VistaIOPointer value, the pointer is copied but not  the  (opaque)  data  structure  to  which  it
              points.

       void VistaIODestroyAttrList (VistaIOAttrList list)

              VistaIODestroyAttrList releases the storage occupied by list. Also released is storage occupied by
              attribute  values  —  except  that for a VistaIOPointer value, the pointer is released but not the
              (opaque) data structure to which it points.

   Traversing an Attribute List
       The following macros are used to sequence through  an  attribute  list  in  either  direction.  They  are
       appropriate when accessing an attribute list representing a sequence (as opposed to a set) of attributes.

       void VistaIOFirstAttr (VistaIOAttrList list, VistaIOAttrListPosn *posn)

              VistaIOFirstAttr  sets posn to point to the first attribute in list. If the list is empty, posn is
              set to point to nothing (a condition that can be tested using the VistaIOAttrExists macro).

       void VistaIOLastAttr (VistaIOAttrList list, VistaIOAttrListPosn *posn)

              VistaIOLastAttr sets posn to point to the last attribute in list. If the list is  empty,  posn  is
              set to point to nothing (a condition that can be tested using the VistaIOAttrExists macro).

       void VistaIONextAttr (VistaIOAttrListPosn *posn)

              VistaIONextAttr  sets  posn to point to the next attribute in its list.  If posn already points to
              the list's last attribute, posn is set to point to nothing (a condition that can  be  detected  by
              the VistaIOAttrExists macro).

       void VistaIOPrevAttr (VistaIOAttrList list, VistaIOAttrListPosn *posn)

              VistaIOPrevAttr  sets  posn to point to the previous attribute in its list. If posn already points
              to the list's first attribute, posn is set to point to nothing (a condition that can  be  detected
              by the VistaIOAttrExists macro).

       VistaIOBoolean VistaIOAttrExists (VistaIOAttrListPosn *posn)

              VistaIOAttrExists  returns TRUE if posn points to an attribute, and FALSE if it points to nothing.
              This macro is used, for example, to test for the end of an attribute list while sequencing through
              it.

       VistaIOBoolean VistaIOAttrListEmpty (VistaIOAttrList *list)

              VistaIOAttrListEmpty returns TRUE if list is empty.

   Accessing Attributes by Position
       The following macros and routines access the attribute at a specified position within an attribute list.

       VistaIOStringConst VistaIOGetAttrName (VistaIOAttrListPosn *posn)

              The VistaIOGetAttrName macro returns the name of the attribute at posn.

       VistaIORepnKind VistaIOGetAttrRepn (VistaIOAttrListPosn *posn)

              The VistaIOGetAttrRepn macro returns the type of representation of the attribute value at posn.

       VistaIOBoolean VistaIOGetAttrValue (VistaIOAttrListPosn *posn, VistaIODictEntry *dict,
                 VistaIORepnKind repn, VistaIOPointer value)

            This routine gets the value of the attribute at posn. (See VistaIOGetAttrValue(3) for details.)

       void VistaIOSetAttrValue (VistaIOAttrListPosn *posn, VistaIODictEntry *dict, VistaIORepnKind repn,
                 type value)

            This routine sets the value of the attribute at posn. (See VistaIOSetAttrValue(3) for details.)

   Accessing Attributes by Name
       The following routines access attributes by name. They are appropriate when accessing an  attribute  list
       representing a set of attributes, in which each attribute name is present at most once.

       VistaIOBoolean VistaIOLookupAttr (VistaIOAttrList list, VistaIOStringConst name,
                 VistaIOAttrListPosn *posn)

            VistaIOLookupAttr  locates  the  first  attribute  named  name in the list list. If the attribute is
            found, TRUE is returned along with the attribute's position in posn.  Otherwise FALSE is returned.

       VistaIOGetAttrResult VistaIOGetAttr (VistaIOAttrList *list, VistaIOStringConst name,
                 VistaIODictEntry *dict, VistaIORepnKind repn, VistaIOPointer value)

            VistaIOGetAttr gets the value of the named attribute. (See VistaIOGetAttr(3) for details.)

       void VistaIOSetAttr (VistaIOAttrList *list, VistaIOStringConst name, VistaIODictEntry *dict,
                 VistaIORepnKind repn, type value)

            VistaIOSetAttr sets the value of the named attribute, creating an attribute if the list doesn't  al‐
            ready contain one with that name. (See VistaIOSetAttr(3) for details.)

   Inserting and Deleting Attributes
       The following routines add attributes to lists and remove them.

       void VistaIOInsertAttr (VistaIOAttrListPosn *posn, VistaIOBoolean after, VistaIOStringConst name,
                 VistaIODictEntry *dict, VistaIORepnKind repn, type value)

            VistaIOInsertAttr  inserts  an  attribute  before  or after a specified position within an attribute
            list. (See VistaIOInsertAttr(3) for details.)

       void VistaIODeleteAttr (VistaIOAttrListPosn *posn)

              VistaIODeleteAttr deletes the attribute at posn. It leaves posn  pointing  to  the  following  at‐
              tribute if their is one, or nothing if the attribute deleted was the last on its list.

       void VistaIOAppendAttr (VistaIOAttrList *list, VistaIOStringConst name, VistaIODictEntry *dict,
                 VistaIORepnKind repn, type value)

            VistaIOAppendAttr  appends an attribute to the back of list. (See VistaIOAppendAttr(3) for details.)

       void VistaIOPrependAttr (VistaIOAttrList *list, VistaIOStringConst name, VistaIODictEntry *dict,
                 VistaIORepnKind repn, type value)

            VistaIOPrependAttr prepends an attribute to the front of list. (See  VistaIOPrependAttr(3)  for  de‐
            tails.)

       VistaIOBoolean VistaIOExtractAttr (VistaIOAttrList *list, VistaIOStringConst name,
                 VistaIODictEntry *dict, VistaIORepnKind repn, VistaIOPointer value, VistaIOBoolean required)

            VistaIOExtractAttr  locates  an attribute named name in list, removing it if found and returning its
            value. (See VistaIOExtractAttr(3) for details.)

   Encoding and Decoding Attribute VistaIOalues
       The following routines translate character-string attribute values to and from other representations.

       VistaIOStringConst VistaIOEncodeAttrValue (VistaIODictEntry *dict, VistaIORepnKind repn, type value)

            VistaIOEncodeAttrValue takes a value and an optional dictionary, and encodes the value as a  charac‐
            ter  string  suitable  for  storage  in an attribute list or output to a data file.  (See VistaIOEn‐
            codeAttrValue(3) for details.)

       VistaIOBoolean VistaIODecodeAttrValue (VistaIOStringConst str, VistaIODictEntry *dict,
                 VistaIORepnKind repn, VistaIOPointer value)

            VistaIODecodeAttrValue performs the inverse operation, taking a string and returning a value in  the
            requested representation. (See VistaIODecodeAttrValue(3) for details.)

   Inputting and Outputting Attribute Lists
       The following routines read and write attribute lists.

       VistaIOAttrList VistaIOReadFile (FILE *file, VistaIOBoolean (*filter) ())

              VistaIOReadFile  reads  an  entire data file, returning it as an attribute list. (See VistaIORead‐
              File(3) for details.)

       VistaIOBoolean VistaIOWriteFile (FILE *file, VistaIOAttrList list)

              VistaIOWriteFile writes an entire data file with the contents of  an  attribute  list.  (See  Vis‐
              taIOWriteFile(3) for details.)

   Storage Management
       To  program  with  attribute lists it is necessary to know something about how storage is managed for at‐
       tribute values. The general rule is that when individual attributes are accessed, values aren't  created,
       copied,  or  destroyed  —  only  references to them are manipulated. On the other hand when an entire at‐
       tribute list is create, copied, or destroyed, then all the values will be created, copied,  or  destroyed
       along  with it. Unfortunately, the exact behavior must depend on both the type of value an attribute has,
       and the type of operation being performed with the attribute. The following table summarizes the  various
       cases.

         For an attribute whose value is a character string:

           • The value is stored in an attribute list as a string.

           • VistaIOCopyAttrList creates a new copy of the string for the list it creates.

           • VistaIODestroyAttrList releases storage occupied by the string when it destroys the list containing
             the attribute.

           • VistaIOGetAttr  and  VistaIOGetAttrValue  return  a  pointer  to a shared copy of the string.  This
             pointer is valid until the attribute is modified.

           • When VistaIOSetAttr, VistaIOSetAttrValue,  VistaIODeleteAttr,  or  VistaIOExtractAttr  modifies  or
             deletes an attribute with a string value, it releases the storage occupied by that value.

           • When  VistaIOSetAttr  or VistaIOSetAttrValue sets an attribute to a new string value, it stores its
             own copy of the string in the attribute list.

         For an attribute whose value is an attribute list, object, or VistaIOBundle:

           • The value is stored in an attribute list as a pointer.

           • VistaIOCopyAttrList creates a new copy of the value for the list it creates.  (If the value  is  an
             attribute list, for example, it calls itself recursively to clone the value.)

           • VistaIODestroyAttrList  releases storage occupied by the value when it destroys the list containing
             the attribute.

           • VistaIOGetAttr and VistaIOGetAttrValue return a pointer to a shared copy of the value  (they  don't
             make  a new copy to return).  This pointer is valid until the value is explicitly destroyed, or in‐
             directly destroyed by destroying the list containing the attribute.

           • When VistaIOSetAttr, VistaIOSetAttrValue,  VistaIODeleteAttr,  or  VistaIOExtractAttr  modifies  or
             deletes  an  attribute  with  one of these values, it discards the pointer to the value but not the
             value itself.

           • When VistaIOSetAttr or VistaIOSetAttrValue sets an attribute to one of these values,  it  stores  a
             copy of a pointer to the value, but it doesn't copy the value itself.

         For an attribute whose value is a VistaIOPointer:

           • The value is stored in an attribute list as a pointer.

           • VistaIOCopyAttrList  creates a new copy of the pointer for the list it creates, but it doesn't copy
             the (opaque) data structure pointed to.

           • VistaIODestroyAttrList doesn't release the (opaque) data structure pointed to when it destroys  the
             list containing the attribute.

           • VistaIOGetAttr and VistaIOGetAttrValue simply return the pointer.

           • When  VistaIOSetAttr,  VistaIOSetAttrValue,  VistaIODeleteAttr,  or  VistaIOExtractAttr modifies or
             deletes an attribute with one of these values, it discards the old pointer value  but  doesn't  re‐
             lease the (opaque) data structure it points to.

           • When VistaIOSetAttr or VistaIOSetAttrValue sets an attribute to one of these values, it records the
             new pointer value, but it doesn't copy the (opaque) data structure it points to.

   Data Structures
       typedef struct _VAttrRec {
              VistaIOAttrRec *next;/* next in list */
              VistaIOAttrRec *prev;/* previous in list */
              VistaIORepnKind repn;/* rep'n of attribute value */
              VistaIOPointer value;/* pointer to attribute value */
              char name[1];       /* beginning of name string */
       } VistaIOAttrRec, *VistaIOAttrList;

       typedef struct {
              VistaIOAttrList list;/* the list */
              VistaIOAttrRec *ptr;/* position within the list */
       } VistaIOAttrListPosn;

       Programmers  using  attribute lists will usually not need to access components of the attribute list data
       structure directly from their code since there are library routines and macros available for most purpos‐
       es.  However, when debugging, one may occasionally need to examine an attribute list directly.

       In a list of attributes, each attribute is represented by a VistaIOAttrRec record. Records are  allocated
       with  a variable size sufficient to contain the attribute name and, if the attribute value is stored as a
       character string, the attribute value also.

       The record's name field is a variable-length character array containing the attribute's  name  terminated
       by  a  NULL  character.  The  repn field specifies whether the attribute's value is stored as a character
       string (VistaIOStringRepn), an attribute list (VistaIOAttrListRepn), a pointer to an opaque  data  struc‐
       ture  (VistaIOPointerRepn),  or some other object type (VistaIOBundle, VistaIOImage, VistaIOEdges, etc.).
       Accordingly, the value field will point to a null-terminated character  string,  an  attribute  list,  an
       opaque  data  structure, a VistaIOBundleRec structure, etc. If the value is a string, that string immedi‐
       ately follows the name string in the variable length record. The next and  prev  fields  form  a  doubly-
       linked list, with NULL pointers marking the list's ends.

       An  attribute  list contains, in addition to a VistaIOAttrRec record for each of its attributes, one Vis‐
       taIOAttrRec record serving as a list header.  The only significant fields of this header record  are  the
       next  and prev fields, which point to the first and last attributes of the list.  An attribute list is of
       type VistaIOAttrList, which is a pointer to the list's header record.

       The library includes routines and macros that allow one to step through an attribute list, and to  access
       an attribute by its position in a list. These employ the VistaIOAttrListPosn type, which acts as a point‐
       er  to  a  particular  attribute within a list. The VistaIOAttrListPosn's list field identifies an entire
       list, and its ptr field refers to a specific attribute within that list.

EXAMPLES

       The examples in this section assume the following variables:

              VistaIOAttrList list;
              VistaIOAttrListPosn posn;
              VistaIOImage image, result;

       This code fragment creates an attribute list, sets some attributes in it, writes the list to the standard
       output stream, and finally destroys the list.

              list = VistaIOCreateAttrList ();
              VistaIOSetAttr (list, "name", NULL, VistaIOStringRepn, "Socrates");
              VistaIOSetAttr (list, "comment", NULL, VistaIOStringRepn, "Greek philosopher");
              VistaIOSetAttr (list, "age", NULL, VistaIOShortRepn, (VistaIOShort) 37);
              VistaIOWriteFile (stdout, list);
              VistaIODestroyAttrList (list);

       This reads an attribute list from the standard input stream and prints the name of each of its attributes
       in sequence:

              list = VistaIOReadFile (stdin, NULL);
              for (VistaIOFirstAttr (list, & posn); VistaIOAttrExists (& posn); VistaIONextAttr (& posn))
                  printf ("%s\n", VistaIOGetAttrName (& posn));

       To add a series of images to an attribute list:

              while (...) {
                  image = VistaIOCreateImage (...);
                  VistaIOAppendAttr (list, ..., VistaIOImageRepn, image);
                  /* Note: don't discard image. */
              }

       To modify each image in an attribute list without replacing it:

              for (VistaIOFirstAttr (list, & posn); VistaIOAttrExists (& posn); VistaIONextAttr (& posn)) {
                  if (VistaIOGetAttrRepn (& posn) != VistaIOImageRepn)
                      continue;
                  VistaIOGetAttrValue (& posn, NULL, VistaIOImageRepn, & image);
                  ProcessImage (image, image, ...);
                  /* Note: modifications to image are inherited by the attribute. */
              }

       To replace each image in an attribute list:

              for (VistaIOFirstAttr (list, & posn); VistaIOAttrExists (& posn); VistaIONextAttr (& posn)) {
                  if (VistaIOGetAttrRepn (& posn) != VistaIOImageRepn)
                      continue;
                  VistaIOGetAttrValue (& posn, NULL, VistaIOImageRepn, & image);
                  result = ProcessImage (image, NULL, ...);
                  VistaIOSetAttrValue (& posn, NULL, VistaIOImageRepn, result);
                  /* Note: the attribute now refers to result, not image. */
                  VistaIODestroyImage (image);
              }

       To delete a named image from an attribute list:

              if (VistaIOLookupAttr (list, "...", & posn)) {
                  VistaIOGetAttrValue (& posn, NULL, VistaIOImageRepn, & image);
                  VistaIODeleteAttr (& posn);
                  VistaIODestroyImage (image);
              }

SEE ALSO

       VistaIOBundle(3), VistaIOdictionary(3), VistaIOtype(3), ,
       VistaIOGetAttrValue(3), VistaIOSetAttrValue(3), VistaIOGetAttr(3), VistaIOSetAttr(3),
       VistaIOInsertAttr(3), VistaIOAppendAttr(3), VistaIOPrependAttr(3), VistaIOExtractAttr(3),
       VistaIOEncodeAttrValue(3), VistaIODecodeAttrValue(3),
       VistaIOReadFile(3), VistaIOWriteFile(3)

AUTHOR

       Art Pope <pope@cs.ubc.ca>

       Adaption to vistaio: Gert Wollny <gw.fossdev@gmail.com>

VistaIO Version 1.2.14                           28 January 1994                             VistaIOattribute(3)