Provided by: bpftool_7.6.0+6.14.0-24.24_amd64 bug

NAME

       bpftool-gen - tool for BPF code-generation

SYNOPSIS

       bpftool [OPTIONS] gen COMMAND

       OPTIONS := { { -j | --json } [{ -p | --pretty }] | { -d | --debug } | { -L | --use-loader } }

       COMMAND := { object | skeleton | help }

GEN COMMANDS

       bpftool gen object OUTPUT_FILE INPUT_FILE [INPUT_FILE...]
       bpftool gen skeleton FILE [name OBJECT_NAME]
       bpftool gen subskeleton FILE [name OBJECT_NAME]
       bpftool gen min_core_btf INPUT OUTPUT OBJECT [OBJECT...]
       bpftool gen help

DESCRIPTION

       bpftool gen object OUTPUT_FILE INPUT_FILE [INPUT_FILE...]
              Statically  link  (combine) together one or more INPUT_FILE's into a single resulting OUTPUT_FILE.
              All the files involved are BPF ELF object files.

              The rules of BPF static linking are mostly the  same  as  for  user-space  object  files,  but  in
              addition  to  combining data and instruction sections, .BTF and .BTF.ext (if present in any of the
              input files) data are combined together. .BTF data is deduplicated, so all the common types across
              INPUT_FILE's will only be represented once in the resulting BTF information.

              BPF static linking allows to partition BPF source code into individually compiled files  that  are
              then  linked  into a single resulting BPF object file, which can be used to generated BPF skeleton
              (with gen skeleton command) or passed directly into libbpf  (using  bpf_object__open()  family  of
              APIs).

       bpftool gen skeleton FILE
              Generate BPF skeleton C header file for a given FILE.

              BPF  skeleton  is  an  alternative interface to existing libbpf APIs for working with BPF objects.
              Skeleton code is intended to significantly shorten and simplify code to load  and  work  with  BPF
              programs  from  userspace  side.  Generated  code  is  tailored to specific input BPF object FILE,
              reflecting its structure  by  listing  out  available  maps,  program,  variables,  etc.  Skeleton
              eliminates  the  need  to lookup mentioned components by name.  Instead, if skeleton instantiation
              succeeds, they are populated in skeleton structure as valid libbpf  types  (e.g.,  struct  bpf_map
              pointer) and can be passed to existing generic libbpf APIs.

              In  addition  to  simple and reliable access to maps and programs, skeleton provides a storage for
              BPF links (struct bpf_link) for each BPF program within BPF object. When requested, supported  BPF
              programs  will be automatically attached and resulting BPF links stored for further use by user in
              pre-allocated fields in skeleton struct. For BPF programs that can't be automatically attached  by
              libbpf, user can attach them manually, but store resulting BPF link in per-program link field. All
              such set up links will be automatically destroyed on BPF skeleton destruction. This eliminates the
              need  for users to manage links manually and rely on libbpf support to detach programs and free up
              resources.

              Another facility provided by BPF skeleton is an interface to global  variables  of  all  supported
              kinds:  mutable,  read-only,  as  well  as extern ones. This interface allows to pre-setup initial
              values of variables before BPF  object  is  loaded  and  verified  by  kernel.  For  non-read-only
              variables,  the  same interface can be used to fetch values of global variables on userspace side,
              even if they are modified by BPF code.

              During skeleton generation, contents of source BPF object FILE is embedded within  generated  code
              and  is thus not necessary to keep around.  This ensures skeleton and BPF object file are matching
              1-to-1 and always stay in sync. Generated code is dual-licensed under  LGPL-2.1  and  BSD-2-Clause
              licenses.

              It  is  a design goal and guarantee that skeleton interfaces are interoperable with generic libbpf
              APIs. User should always be able to use skeleton API to create and load BPF object, and later  use
              libbpf APIs to keep working with specific maps, programs, etc.

              As  part  of  skeleton,  few  custom functions are generated. Each of them is prefixed with object
              name. Object name can either be derived from object file name, i.e., if BPF object  file  name  is
              example.o,  BPF  object name will be example. Object name can be also specified explicitly through
              name OBJECT_NAME parameter. The following custom functions are provided (assuming example  as  the
              object name):

              • example__open  and  example__open_opts.   These  functions  are used to instantiate skeleton. It
                corresponds   to   libbpf's   bpf_object__open()   API.    _opts    variants    accepts    extra
                bpf_object_open_opts options.

              • example__load.   This function creates maps, loads and verifies BPF programs, initializes global
                data maps. It corresponds to libbpf's bpf_object__load() API.

              • example__open_and_load combines example__open and example__load invocations in one commonly used
                operation.

              • example__attach and example__detach.  This  pair  of  functions  allow  to  attach  and  detach,
                correspondingly,  already  loaded BPF object. Only BPF programs of types supported by libbpf for
                auto-attachment will be auto-attached and their corresponding BPF links instantiated. For  other
                BPF  programs,  user  can  manually  create  a BPF link and assign it to corresponding fields in
                skeleton struct.  example__detach will detach both links created automatically, as well as those
                populated by user manually.

              • example__destroy.  Detach and unload BPF programs, free up all the resources  used  by  skeleton
                and BPF object.

              If  BPF  object  has  global  variables, corresponding structs with memory layout corresponding to
              global data data section layout will be created.   Currently  supported  ones  are:  .data,  .bss,
              .rodata,  and  .kconfig  structs/data  sections. These data sections/structs can be used to set up
              initial values of variables, if set before example__load. Afterwards, if  target  kernel  supports
              memory-mapped  BPF  arrays, same structs can be used to fetch and update (non-read-only) data from
              userspace, with same simplicity as for BPF side.

       bpftool gen subskeleton FILE
              Generate BPF subskeleton C header file for a given FILE.

              Subskeletons are similar to skeletons, except they do not own the corresponding maps, programs, or
              global variables. They require that the object file used to generate them is already loaded into a
              bpf_object by some other means.

              This functionality is useful when a library is included into a larger BPF program.  A  subskeleton
              for the library would have access to all objects and globals defined in it, without having to know
              about the larger program.

              Consequently, there are only two functions defined for subskeletons:

              • example__open(bpf_object*).   Instantiates  a  subskeleton  from  an  already  opened  (but  not
                necessarily loaded) bpf_object.

              • example__destroy().  Frees the storage for the subskeleton but does not unload any BPF  programs
                or maps.

       bpftool gen min_core_btf INPUT OUTPUT OBJECT [OBJECT...]
              Generate  a minimum BTF file as OUTPUT, derived from a given INPUT BTF file, containing all needed
              BTF types so one, or more, given eBPF objects CO-RE relocations may be satisfied.

              When kernels aren't compiled with CONFIG_DEBUG_INFO_BTF, libbpf, when loading an eBPF object,  has
              to rely on external BTF files to be able to calculate CO-RE relocations.

              Usually,  an  external BTF file is built from existing kernel DWARF data using pahole. It contains
              all the types used by its respective kernel image and, because of that, is big.

              The min_core_btf feature builds smaller BTF files, customized to one or multiple eBPF objects,  so
              they  can  be  distributed  together with an eBPF CO-RE based application, turning the application
              portable to different kernel versions.

              Check examples below for more information on how to use it.

       bpftool gen help
              Print short help message.

OPTIONS

       -h, --help
              Print short help message (similar to bpftool help).

       -V, --version
              Print bpftool's version number (similar to bpftool version), the number of the libbpf  version  in
              use, and optional features that were included when bpftool was compiled. Optional features include
              linking against LLVM or libbfd to provide the disassembler for JIT-ted programs (bpftool prog dump
              jited)  and  usage  of  BPF  skeletons  (some  features  like bpftool prog profile or showing pids
              associated to BPF objects may rely on it).

       -j, --json
              Generate JSON output. For commands that cannot produce JSON, this option has no effect.

       -p, --pretty
              Generate human-readable JSON output. Implies -j.

       -d, --debug
              Print all logs available, even debug-level information. This includes logs from libbpf as well  as
              from the verifier, when attempting to load programs.

       -L, --use-loader
              For  skeletons,  generate  a  "light" skeleton (also known as "loader" skeleton). A light skeleton
              contains a loader eBPF program. It does not use the majority of  the  libbpf  infrastructure,  and
              does not need libelf.

EXAMPLES

       $ cat example1.bpf.c

          #include <stdbool.h>
          #include <linux/ptrace.h>
          #include <linux/bpf.h>
          #include <bpf/bpf_helpers.h>

          const volatile int param1 = 42;
          bool global_flag = true;
          struct { int x; } data = {};

          SEC("raw_tp/sys_enter")
          int handle_sys_enter(struct pt_regs *ctx)
          {
                static long my_static_var;
                if (global_flag)
                        my_static_var++;
                else
                        data.x += param1;
                return 0;
          }

       $ cat example2.bpf.c

          #include <linux/ptrace.h>
          #include <linux/bpf.h>
          #include <bpf/bpf_helpers.h>

          struct {
                __uint(type, BPF_MAP_TYPE_HASH);
                __uint(max_entries, 128);
                __type(key, int);
                __type(value, long);
          } my_map SEC(".maps");

          SEC("raw_tp/sys_exit")
          int handle_sys_exit(struct pt_regs *ctx)
          {
                int zero = 0;
                bpf_map_lookup_elem(&my_map, &zero);
                return 0;
          }

       $ cat example3.bpf.c

          #include <linux/ptrace.h>
          #include <linux/bpf.h>
          #include <bpf/bpf_helpers.h>
          /* This header file is provided by the bpf_testmod module. */
          #include "bpf_testmod.h"

          int test_2_result = 0;

          /* bpf_Testmod.ko calls this function, passing a "4"
           * and testmod_map->data.
           */
          SEC("struct_ops/test_2")
          void BPF_PROG(test_2, int a, int b)
          {
                test_2_result = a + b;
          }

          SEC(".struct_ops")
          struct bpf_testmod_ops testmod_map = {
                .test_2 = (void *)test_2,
                .data = 0x1,
          };

       This  is  example  BPF  application  with  three BPF programs and a mix of BPF maps and global variables.
       Source code is split across three source code files.

       $ clang --target=bpf -g example1.bpf.c -o example1.bpf.o

       $ clang --target=bpf -g example2.bpf.c -o example2.bpf.o

       $ clang --target=bpf -g example3.bpf.c -o example3.bpf.o

       $ bpftool gen object example.bpf.o example1.bpf.o example2.bpf.o example3.bpf.o

       This set of commands compiles example1.bpf.c, example2.bpf.c and  example3.bpf.c  individually  and  then
       statically links respective object files into the final BPF ELF object file example.bpf.o.

       $ bpftool gen skeleton example.bpf.o name example | tee example.skel.h

          /* SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause) */

          /* THIS FILE IS AUTOGENERATED! */
          #ifndef __EXAMPLE_SKEL_H__
          #define __EXAMPLE_SKEL_H__

          #include <stdlib.h>
          #include <bpf/libbpf.h>

          struct example {
                struct bpf_object_skeleton *skeleton;
                struct bpf_object *obj;
                struct {
                        struct bpf_map *rodata;
                        struct bpf_map *data;
                        struct bpf_map *bss;
                        struct bpf_map *my_map;
                        struct bpf_map *testmod_map;
                } maps;
                struct {
                        struct example__testmod_map__bpf_testmod_ops {
                                const struct bpf_program *test_1;
                                const struct bpf_program *test_2;
                                int data;
                        } *testmod_map;
                } struct_ops;
                struct {
                        struct bpf_program *handle_sys_enter;
                        struct bpf_program *handle_sys_exit;
                } progs;
                struct {
                        struct bpf_link *handle_sys_enter;
                        struct bpf_link *handle_sys_exit;
                } links;
                struct example__bss {
                        struct {
                                int x;
                        } data;
                        int test_2_result;
                } *bss;
                struct example__data {
                        _Bool global_flag;
                        long int handle_sys_enter_my_static_var;
                } *data;
                struct example__rodata {
                        int param1;
                } *rodata;
          };

          static void example__destroy(struct example *obj);
          static inline struct example *example__open_opts(
                        const struct bpf_object_open_opts *opts);
          static inline struct example *example__open();
          static inline int example__load(struct example *obj);
          static inline struct example *example__open_and_load();
          static inline int example__attach(struct example *obj);
          static inline void example__detach(struct example *obj);

          #endif /* __EXAMPLE_SKEL_H__ */

       $ cat example.c

          #include "example.skel.h"

          int main()
          {
                struct example *skel;
                int err = 0;

                skel = example__open();
                if (!skel)
                        goto cleanup;

                skel->rodata->param1 = 128;

                /* Change the value through the pointer of shadow type */
                skel->struct_ops.testmod_map->data = 13;

                err = example__load(skel);
                if (err)
                        goto cleanup;

                /* The result of the function test_2() */
                printf("test_2_result: %d\n", skel->bss->test_2_result);

                err = example__attach(skel);
                if (err)
                        goto cleanup;

                /* all libbpf APIs are usable */
                printf("my_map name: %s\n", bpf_map__name(skel->maps.my_map));
                printf("sys_enter prog FD: %d\n",
                       bpf_program__fd(skel->progs.handle_sys_enter));

                /* detach and re-attach sys_exit program */
                bpf_link__destroy(skel->links.handle_sys_exit);
                skel->links.handle_sys_exit =
                        bpf_program__attach(skel->progs.handle_sys_exit);

                printf("my_static_var: %ld\n",
                       skel->bss->handle_sys_enter_my_static_var);

          cleanup:
                example__destroy(skel);
                return err;
          }

       # ./example

          test_2_result: 17
          my_map name: my_map
          sys_enter prog FD: 8
          my_static_var: 7

       This is a stripped-out version of skeleton generated for above example code.

   min_core_btf
       $ bpftool btf dump file 5.4.0-example.btf format raw

          [1] INT 'long unsigned int' size=8 bits_offset=0 nr_bits=64 encoding=(none)
          [2] CONST '(anon)' type_id=1
          [3] VOLATILE '(anon)' type_id=1
          [4] ARRAY '(anon)' type_id=1 index_type_id=21 nr_elems=2
          [5] PTR '(anon)' type_id=8
          [6] CONST '(anon)' type_id=5
          [7] INT 'char' size=1 bits_offset=0 nr_bits=8 encoding=(none)
          [8] CONST '(anon)' type_id=7
          [9] INT 'unsigned int' size=4 bits_offset=0 nr_bits=32 encoding=(none)
          <long output>

       $ bpftool btf dump file one.bpf.o format raw

          [1] PTR '(anon)' type_id=2
          [2] STRUCT 'trace_event_raw_sys_enter' size=64 vlen=4
                'ent' type_id=3 bits_offset=0
                'id' type_id=7 bits_offset=64
                'args' type_id=9 bits_offset=128
                '__data' type_id=12 bits_offset=512
          [3] STRUCT 'trace_entry' size=8 vlen=4
                'type' type_id=4 bits_offset=0
                'flags' type_id=5 bits_offset=16
                'preempt_count' type_id=5 bits_offset=24
          <long output>

       $ bpftool gen min_core_btf 5.4.0-example.btf 5.4.0-smaller.btf one.bpf.o

       $ bpftool btf dump file 5.4.0-smaller.btf format raw

          [1] TYPEDEF 'pid_t' type_id=6
          [2] STRUCT 'trace_event_raw_sys_enter' size=64 vlen=1
                'args' type_id=4 bits_offset=128
          [3] STRUCT 'task_struct' size=9216 vlen=2
                'pid' type_id=1 bits_offset=17920
                'real_parent' type_id=7 bits_offset=18048
          [4] ARRAY '(anon)' type_id=5 index_type_id=8 nr_elems=6
          [5] INT 'long unsigned int' size=8 bits_offset=0 nr_bits=64 encoding=(none)
          [6] TYPEDEF '__kernel_pid_t' type_id=8
          [7] PTR '(anon)' type_id=3
          [8] INT 'int' size=4 bits_offset=0 nr_bits=32 encoding=SIGNED
          <end>

       Now,  the  "5.4.0-smaller.btf"  file  may  be  used  by  libbpf  as an external BTF file when loading the
       "one.bpf.o" object into the "5.4.0-example" kernel. Note that the generated BTF file  won't  allow  other
       eBPF objects to be loaded, just the ones given to min_core_btf.

          LIBBPF_OPTS(bpf_object_open_opts, opts, .btf_custom_path = "5.4.0-smaller.btf");
          struct bpf_object *obj;

          obj = bpf_object__open_file("one.bpf.o", &opts);

          ...

SEE ALSO

       bpf(2),    bpf-helpers(7),    bpftool(8),    bpftool-btf(8),    bpftool-cgroup(8),    bpftool-feature(8),
       bpftool-iter(8),  bpftool-link(8),  bpftool-map(8),  bpftool-net(8),  bpftool-perf(8),   bpftool-prog(8),
       bpftool-struct_ops(8)

                                                                                                  BPFTOOL-GEN(8)