Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_UserEvent - A user-defined event type (event.user.*)
HEADER FILE
Defined in SDL3/SDL_events.h
SYNOPSIS
#include "SDL3/SDL.h" typedef struct SDL_UserEvent { Uint32 type; /**< SDL_EVENT_USER through SDL_EVENT_LAST-1, Uint32 because these are not in the SDL_EventType enumeration */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_WindowID windowID; /**< The associated window if any */ Sint32 code; /**< User defined event code */ void *data1; /**< User defined data pointer */ void *data2; /**< User defined data pointer */ } SDL_UserEvent;
DESCRIPTION
This event is unique; it is never created by SDL, but only by the application. The event can be pushed onto the event queue using SDL_PushEvent (). The contents of the structure members are completely up to the programmer; the only requirement is that '''type''' is a value obtained from SDL_RegisterEvents ().
AVAILABILITY
This struct is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.8 SDL_UserEvent(3type)