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NAME

       SDL_UserEvent - A user-defined event type (event.user.*)

HEADER FILE

       Defined in SDL3/SDL_events.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_UserEvent
       {
           Uint32 type;        /**< SDL_EVENT_USER through SDL_EVENT_LAST-1, Uint32 because these are not in the SDL_EventType enumeration */
           Uint32 reserved;
           Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
           SDL_WindowID windowID; /**< The associated window if any */
           Sint32 code;        /**< User defined event code */
           void *data1;        /**< User defined data pointer */
           void *data2;        /**< User defined data pointer */
       } SDL_UserEvent;

DESCRIPTION

       This  event  is  unique; it is never created by SDL, but only by the application. The event can be pushed
       onto the event queue using

       SDL_PushEvent (). The contents of the structure members are completely up to  the  programmer;  the  only
       requirement is that '''type''' is a value obtained from SDL_RegisterEvents ().

AVAILABILITY

       This struct is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                               SDL_UserEvent(3type)