Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_TextEditingEvent - Keyboard text editing event structure (event.edit.*)

HEADER FILE

       Defined in SDL3/SDL_events.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_TextEditingEvent
       {
           SDL_EventType type;         /**< SDL_EVENT_TEXT_EDITING */
           Uint32 reserved;
           Uint64 timestamp;           /**< In nanoseconds, populated using SDL_GetTicksNS() */
           SDL_WindowID windowID;      /**< The window with keyboard focus, if any */
           const char *text;           /**< The editing text */
           Sint32 start;               /**< The start cursor of selected editing text, or -1 if not set */
           Sint32 length;              /**< The length of selected editing text, or -1 if not set */
       } SDL_TextEditingEvent;

DESCRIPTION

       The start cursor is the position, in UTF-8 characters, where new typing will be inserted into the editing
       text. The length is the number of UTF-8 characters that will be replaced by new typing.

AVAILABILITY

       This struct is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                        SDL_TextEditingEvent(3type)