Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_RenderEvent - Renderer event structure (event.render.*)
HEADER FILE
Defined in SDL3/SDL_events.h
SYNOPSIS
#include "SDL3/SDL.h" typedef struct SDL_RenderEvent { SDL_EventType type; /**< SDL_EVENT_RENDER_TARGETS_RESET, SDL_EVENT_RENDER_DEVICE_RESET, SDL_EVENT_RENDER_DEVICE_LOST */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_WindowID windowID; /**< The window containing the renderer in question. */ } SDL_RenderEvent;
AVAILABILITY
This struct is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.8 SDL_RenderEvent(3type)