Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_RenderEvent - Renderer event structure (event.render.*)

HEADER FILE

       Defined in SDL3/SDL_events.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_RenderEvent
       {
           SDL_EventType type; /**< SDL_EVENT_RENDER_TARGETS_RESET, SDL_EVENT_RENDER_DEVICE_RESET, SDL_EVENT_RENDER_DEVICE_LOST */
           Uint32 reserved;
           Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
           SDL_WindowID windowID; /**< The window containing the renderer in question. */
       } SDL_RenderEvent;

AVAILABILITY

       This struct is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                             SDL_RenderEvent(3type)