Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_PenTouchEvent - Pressure-sensitive pen touched event structure (event.ptouch.*)

HEADER FILE

       Defined in SDL3/SDL_events.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_PenTouchEvent
       {
           SDL_EventType type;     /**< SDL_EVENT_PEN_DOWN or SDL_EVENT_PEN_UP */
           Uint32 reserved;
           Uint64 timestamp;       /**< In nanoseconds, populated using SDL_GetTicksNS() */
           SDL_WindowID windowID;  /**< The window with pen focus, if any */
           SDL_PenID which;        /**< The pen instance id */
           SDL_PenInputFlags pen_state;   /**< Complete pen input state at time of event */
           float x;                /**< X coordinate, relative to window */
           float y;                /**< Y coordinate, relative to window */
           bool eraser;        /**< true if eraser end is used (not all pens support this). */
           bool down;          /**< true if the pen is touching or false if the pen is lifted off */
       } SDL_PenTouchEvent;

DESCRIPTION

       These events come when a pen touches a surface (a tablet, etc), or lifts off from one.

AVAILABILITY

       This struct is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                           SDL_PenTouchEvent(3type)