Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_JoyBallEvent - Joystick trackball motion event structure (event.jball.*)

HEADER FILE

       Defined in SDL3/SDL_events.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_JoyBallEvent
       {
           SDL_EventType type; /**< SDL_EVENT_JOYSTICK_BALL_MOTION */
           Uint32 reserved;
           Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
           SDL_JoystickID which; /**< The joystick instance id */
           Uint8 ball;         /**< The joystick trackball index */
           Uint8 padding1;
           Uint8 padding2;
           Uint8 padding3;
           Sint16 xrel;        /**< The relative motion in the X direction */
           Sint16 yrel;        /**< The relative motion in the Y direction */
       } SDL_JoyBallEvent;

AVAILABILITY

       This struct is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                            SDL_JoyBallEvent(3type)