Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_Gamepad - The structure used to identify an SDL gamepad
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h" typedef struct SDL_Gamepad SDL_Gamepad;
AVAILABILITY
This struct is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.8 SDL_Gamepad(3type)