Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_Gamepad - The structure used to identify an SDL gamepad

HEADER FILE

       Defined in SDL3/SDL_gamepad.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_Gamepad SDL_Gamepad;

AVAILABILITY

       This struct is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                                 SDL_Gamepad(3type)