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NAME

       SDL_GPUSamplerMipmapMode - Specifies a mipmap mode used by a sampler.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef enum SDL_GPUSamplerMipmapMode
       {
           SDL_GPU_SAMPLERMIPMAPMODE_NEAREST,  /**< Point filtering. */
           SDL_GPU_SAMPLERMIPMAPMODE_LINEAR    /**< Linear filtering. */
       } SDL_GPUSamplerMipmapMode;

AVAILABILITY

       This enum is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_CreateGPUSampler(3)

Simple Directmedia Layer                            SDL 3.2.8                    SDL_GPUSamplerMipmapMode(3type)