Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GPUCopyPass - An opaque handle representing a copy pass.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_GPUCopyPass SDL_GPUCopyPass;

DESCRIPTION

       This handle is transient and should not be held or referenced after

       SDL_EndGPUCopyPass
        is called.

AVAILABILITY

       This struct is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_BeginGPUCopyPass(3), (3), SDL_EndGPUCopyPass(3)

Simple Directmedia Layer                            SDL 3.2.8                             SDL_GPUCopyPass(3type)