Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_DropEvent - An event used to drop text or request a file open by the system (event.drop.*)
HEADER FILE
Defined in SDL3/SDL_events.h
SYNOPSIS
#include "SDL3/SDL.h" typedef struct SDL_DropEvent { SDL_EventType type; /**< SDL_EVENT_DROP_BEGIN or SDL_EVENT_DROP_FILE or SDL_EVENT_DROP_TEXT or SDL_EVENT_DROP_COMPLETE or SDL_EVENT_DROP_POSITION */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_WindowID windowID; /**< The window that was dropped on, if any */ float x; /**< X coordinate, relative to window (not on begin) */ float y; /**< Y coordinate, relative to window (not on begin) */ const char *source; /**< The source app that sent this drop event, or NULL if that isn't available */ const char *data; /**< The text for SDL_EVENT_DROP_TEXT and the file name for SDL_EVENT_DROP_FILE, NULL for other events */ } SDL_DropEvent;
AVAILABILITY
This struct is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.8 SDL_DropEvent(3type)