Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_CameraSpec - The details of an output format for a camera device.

HEADER FILE

       Defined in SDL3/SDL_camera.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_CameraSpec
       {
           SDL_PixelFormat format;     /**< Frame format */
           SDL_Colorspace colorspace;  /**< Frame colorspace */
           int width;                  /**< Frame width */
           int height;                 /**< Frame height */
           int framerate_numerator;     /**< Frame rate numerator ((num / denom) == FPS, (denom / num) == duration in seconds) */
           int framerate_denominator;   /**< Frame rate demoninator ((num / denom) == FPS, (denom / num) == duration in seconds) */
       } SDL_CameraSpec;

DESCRIPTION

       Cameras often support multiple formats; each one will be encapsulated in this struct.

AVAILABILITY

       This struct is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetCameraSupportedFormats(3), (3), SDL_GetCameraFormat(3)

Simple Directmedia Layer                            SDL 3.2.8                              SDL_CameraSpec(3type)