Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_CameraSpec - The details of an output format for a camera device.
HEADER FILE
Defined in SDL3/SDL_camera.h
SYNOPSIS
#include "SDL3/SDL.h" typedef struct SDL_CameraSpec { SDL_PixelFormat format; /**< Frame format */ SDL_Colorspace colorspace; /**< Frame colorspace */ int width; /**< Frame width */ int height; /**< Frame height */ int framerate_numerator; /**< Frame rate numerator ((num / denom) == FPS, (denom / num) == duration in seconds) */ int framerate_denominator; /**< Frame rate demoninator ((num / denom) == FPS, (denom / num) == duration in seconds) */ } SDL_CameraSpec;
DESCRIPTION
Cameras often support multiple formats; each one will be encapsulated in this struct.
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetCameraSupportedFormats(3), •(3), SDL_GetCameraFormat(3) Simple Directmedia Layer SDL 3.2.8 SDL_CameraSpec(3type)