Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_AssertState - Possible outcomes from a triggered assertion.

HEADER FILE

       Defined in SDL3/SDL_assert.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef enum SDL_AssertState
       {
           SDL_ASSERTION_RETRY,  /**< Retry the assert immediately. */
           SDL_ASSERTION_BREAK,  /**< Make the debugger trigger a breakpoint. */
           SDL_ASSERTION_ABORT,  /**< Terminate the program. */
           SDL_ASSERTION_IGNORE,  /**< Ignore the assert. */
           SDL_ASSERTION_ALWAYS_IGNORE  /**< Ignore the assert from now on. */
       } SDL_AssertState;

DESCRIPTION

       When  an  enabled assertion triggers, it may call the assertion handler (possibly one provided by the app
       via

       SDL_SetAssertionHandler ), which will return one of these values, possibly after asking the user.

       Then SDL will respond based on this outcome (loop around to retry  the  condition,  try  to  break  in  a
       debugger, kill the program, or ignore the problem).

AVAILABILITY

       This enum is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                             SDL_AssertState(3type)