Provided by: avr-libc_2.2.1-1_all bug

NAME

       FAQ - Frequently Asked Questions

FAQ Index

InterruptsWhy doesn't my program recognize a variable updated in an interrupt routine?Why do some 16-bit timer registers sometimes get trashed?What ISR names are available for my device?What pitfalls exist when writing reentrant code?Why are interrupts re-enabled in the middle of writing the stack pointer?Why are (many) interrupt flags cleared by writing a logical 1?C/C++Can I use C++ on the AVR?Which -O flag to use?Shouldn't I initialize all my variables?How do I pass an IO port as a parameter to a function?Why do all my 'foo...bar' strings eat up the SRAM?How do I put an array of strings completely in ROM?How to modify MCUCR or WDTCR early?How do I perform a software reset of the AVR?On a device with more than 128 KiB of flash, how to make function pointers work?What registers are used by the C compiler?How to permanently bind a variable to a register?Why is assigning ports in a 'chain' a bad idea?What is all this _BV() stuff about?Is it really impossible to program the ATtinyXX in C?(Inline) AssemblyHow do I use a #define'd constant in an asm statement?Which AVR-specific assembler operators are available?Linking and BinariesHow do I relocate code to a fixed address?How to add a raw binary image to linker output?Why are there five different linker scripts?Static AnalysisWhich header files are included in my program?Which macros are defined in my program? Where are they defined, and to what value?How to detect RAM memory and variable overlap problems?DebuggingWhy does the PC randomly jump around when single-stepping through my program in avr-gdb?How do I trace an assembler file in avr-gdb?HardwareWhy are some addresses of the EEPROM corrupted (usually address zero)?My UART is generating nonsense! My ATmega128 keeps crashing! Port F is completely broken!Why have 'programmed' fuses the bit value 0?How to use external RAM?OtherWhy is my baud rate wrong?What is this 'clock skew detected' message?

Why doesn't my program recognize a variable updated in an interrupt routine?

       When using the optimizer, in a loop like the following one:

       uint8_t flag;
       ...
       ISR(SOME_vect) {
         flag = 1;
       }
       ...

           while (flag == 0) {
               ...
           }

       the  compiler  will typically access flag only once, and optimize further accesses completely away, since
       its code path analysis shows that nothing inside the loop could change the value of flag anyway. To  tell
       the  compiler that this variable could be changed outside the scope of its code path analysis (e. g. from
       within an interrupt routine), the variable needs to be declared like:

       volatile uint8_t flag;

       Back to FAQ Index.

How to permanently bind a variable to a register?

       This can be done with

       register uint8_t counter __asm("r3");

       Typically, it should be safe to use r2 through r7 that way.

       Registers r8 through r25 can be used for argument passing by the compiler in case many or long  arguments
       are  being  passed to callees. If this is not the case throughout the entire application, these registers
       could be used for register variables as well.

       Extreme care should be taken that the entire application is compiled with a consistent set  of  register-
       allocated  variables  including  possibly  used library functions. This can be achieved by compiling each
       module with -ffixed-r3 or -ffixed-3. Notice that when you are using library functions  from  libgcc  (the
       avr-gcc  runtime  library)  or  AVR-LibC,  then these libraries were generated without the requirement to
       avoid specific registers. Hence when you are using libraries from the distribution, you  must  make  sure
       that none of the reserved registers is used in the generated binary.

       Also  notice  that  global  register variables can't be volatile, because only variables in memory can be
       volatile, and register variables are not located in memory.

       Back to FAQ Index.

How to modify MCUCR or WDTCR early?

       Basically, write a small function which looks like this:

       #include <avr/io.h>

       static __attribute__((used, unused, naked, section(".init3")))
       void init_MCUCR (void);

       void init_MCUCR (void)
       {
           MCUCR = _BV(SRE) | _BV(SRW);
       }

       Do not call this function by hand! This piece of code will be inserted in  startup  code,  which  is  run
       right after reset. For the meaning of the attributes, see How do I perform a software reset of the AVR?

       The  advantage of this method is that you can insert any initialization code you want (just remember that
       this is very early startup -- no stack and no __zero_reg__ yet), and no program memory space is wasted if
       this feature is not used.

       There should be no need to modify linker scripts anymore, except for some very special cases. It is  best
       to  leave __stack at its default value (end of internal SRAM -- faster, and required on some devices like
       ATmega161 because of errata), and add -Wl,-Tdata,0x801100 to start the data section above the stack.

       For more information on using sections, see Memory Sections. There is also an example for In C/C++  Code.
       Note  that  in  C  code,  any such function would preferably be placed into section .init3 as the code in
       .init2 ensures the internal register __zero_reg__ is already cleared.

       Back to FAQ Index.

What is all this _BV() stuff about?

       When performing low-level output work, which is a very central point in microcontroller  programming,  it
       is  quite  common  that a particular bit needs to be set or cleared in some IO register. While the device
       documentation provides mnemonic names for the various bits in the  IO  registers,  and  the  AVR  device-
       specific  IO  definitions  reflect these names in definitions for numerical constants, a way is needed to
       convert a bit number (usually within a byte register) into a byte value that can be assigned directly  to
       the  register.  However,  sometimes  the  direct  bit  numbers  are  needed  as  well  (e. g. in an SBI()
       instruction), so the definitions cannot usefully be made as byte values in the first place.

       So in order to access a particular bit number as a byte value,  use  the  _BV()  macro.  Of  course,  the
       implementation  of  this  macro  is  just the usual bit shift (which is done by the compiler anyway, thus
       doesn't impose any run-time penalty), so the following applies:

       _BV(3) => 1 << 3 => 0x08

       However, using the macro often makes the program better readable.

       Example: clock timer 2 with full IO clock (CS2x = 0b001), toggle OC2 output on  compare  match  (COM2x  =
       0b01), and clear timer on compare match (CTC2 = 1). Make OC2 (PD7) an output.

       TCCR2 = _BV(COM20) | _BV(CTC2) | _BV(CS20);
       DDRD = _BV(PD7);

       Back to FAQ Index.

Can I use C++ on the AVR?

       Basically  yes,  C++ is supported (assuming your compiler has been configured and compiled to support it,
       of course). Source files ending in .cc, .cpp or .C will automatically  cause  the  compiler  frontend  to
       invoke the C++ compiler. Alternatively, the C++ compiler could be explicitly called by the name avr-c++.

       However,  there's  currently no support for libstdc++, the standard support library needed for a complete
       C++ implementation. This imposes a number of restrictions on the C++ programs that can be compiled. Among
       them are:

       • Obviously, none of the C++ related standard functions, classes, and template classes are available.

       • The operators new and delete are not implemented, attempting to use  them  will  cause  the  linker  to
         complain about undefined external references. (This could perhaps be fixed.)

       • Some of the supplied include files are not C++ safe, i. e. they need to be wrapped into

       extern "C" { ... }

        (This could certainly be fixed, too.)

       • Exceptions  are  not  supported.  Since  exceptions  are  enabled  by default in the C++ frontend, they
         explicitly need to be turned off using -fno-exceptions in  the  compiler  options.  Failing  this,  the
         linker will complain about an undefined external reference to __gxx_personality_sj0.

       Constructors and destructors are supported though, including global ones.

       When  programming  C++  in  space-  and  runtime-sensitive environments like microcontrollers, extra care
       should be taken to avoid unwanted  side  effects  of  the  C++  calling  conventions  like  implied  copy
       constructors  that  could be called upon function invocation etc. These things could easily add up into a
       considerable amount of time and program memory wasted. Thus, casual inspection of the generated assembler
       code (using the -S compiler option) seems to be warranted.

       Back to FAQ Index.

Shouldn't I initialize all my variables?

       Variables in static storage are guaranteed to be initialized by the C standard. This includes global  and
       static  variables  without explicit initializer, which are initialized to 0. avr-gcc does this by placing
       the appropriate code into section .init4. With  respect  to  the  standard,  this  sentence  is  somewhat
       simplified  (because  the standard allows for machines where the actual bit pattern used differs from all
       bits being 0), but for the AVR target, in general, all integer-type variables are set to 0, all  pointers
       to a NULL pointer, and all floating-point variables to 0.0.

       As  long  as  these  variables are not explicitly initialized, or their initializer is all zeros, they go
       into the .bss output section. This section simply records the size of the variable, but otherwise doesn't
       consume space, neither within the object file nor within flash memory. (Of course, being a  variable,  it
       will consume space in the target's SRAM.)

       In  contrast,  global  and  static  variables  that  have a non-zero initializer go into the .data output
       section of the file. This will cause them to consume space in the object file (in  order  to  record  the
       initializing  value),  and  in the flash ROM of the target device. The latter is needed to initialize the
       variables in RAM from the initializers kept in ROM during the startup code, so that  all  variables  will
       have their expected initial values when main() is entered.

       Back to FAQ Index.

Why do some 16-bit timer registers sometimes get trashed?

       Some of the timer-related 16-bit IO registers use a temporary register (called TEMP in the AVR datasheet)
       to  guarantee  an atomic access to the register despite the fact that two separate 8-bit IO transfers are
       required to actually move the data. Typically, this includes access to the  current  timer/counter  value
       register  (TCNTn),  the  input  capture register (ICRn), and write access to the output compare registers
       (OCRnM). Refer to the actual datasheet for  each  device's  set  of  registers  that  involves  the  TEMP
       register.

       When  accessing  one of the registers that use TEMP from the main application, and possibly any other one
       from within an interrupt routine, care must be taken that no access  from  within  an  interrupt  context
       could clobber the TEMP register data of an in-progress transaction that has just started elsewhere.

       To  protect interrupt routines against other interrupt routines, it's usually best to use the ISR() macro
       when declaring the interrupt function, and to ensure that interrupts are still  disabled  when  accessing
       those 16-bit timer registers.

       Within  the main program, access to those registers could be encapsulated in calls to the cli() and sei()
       macros. If the status of the global interrupt flag before accessing one of those registers is  uncertain,
       something like the following example code can be used.

       uint16_t
       read_timer1(void)
       {
           uint8_t sreg;
           uint16_t val;

           sreg = SREG;
           cli();
           val = TCNT1;
           SREG = sreg;

           return val;
       }

       Back to FAQ Index.

How do I use a #define&apos;d constant in an asm statement?

       So you tried this:

       asm volatile ("sbi 0x18, 7");

       Which works. When you do the same thing but replace the address of the port by its macro name, like this:

       asm volatile ("sbi PORTB, 7");

       you get a syntax error from the assembler: 'Error: constant value required'.

       PORTB  is  a  precompiler definition included in the processor specific file included in avr/io.h. As you
       may know, the precompiler will not touch strings, and PORTB gets passed to the assembler instead of 0x18.
       One way to avoid this problem is:

       asm volatile ("sbi %0, 7" :: "I" (_SFR_IO_ADDR(PORTB)));

       Note
           For C programs, rather use the standard C bit operators instead, so the above would be  expressed  as
           PORTB  |=  (1  <<  7).  The optimizer will take care to transform this into a single SBI instruction,
           assuming the operands allow for this.

       There are situation though where the address of a special function register (SFR) is required  in  inline
       assembly. When the register can be accessed by LDS and STS, one can use the RAM address of the SFR:

       asm volatile ("sts %0, __zero_reg__" :: "n" (& PORTB));

       When  the  I/O address of the register is required, one way is to use _SFR_IO_ADDR to get the I/O address
       like in the example above. A different approach is to use inline asm print  modifier  i  supported  since
       avr-gcc v4.7:

       asm volatile ("out %i0, __zero_reg__" :: "n" (& PORTB));

       The i0 will print the address of PORTB as an I/O address.

       Back to FAQ Index.

Why does the PC randomly jump around when single-stepping through my program in avr-gdb?

       When  compiling  a  program  with  both optimization (-O) and debug information (-g) which is fortunately
       possible in avr-gcc, the code watched in the debugger is optimized code. It is guaranteed that  the  code
       runs with the exact same optimizations as it would run without the -g switch.

       Since  the  compiler  is  free  to reorder code execution as long as the semantics do not change, code is
       often rearranged in order to make it  possible  to  use  a  single  branch  instruction  for  conditional
       operations.  Branch  instructions  can  only cover a short range for the target PC (-63 through +64 words
       from the current PC). If a branch instruction cannot be used directly, the compiler needs to work  around
       it  by combining a skip instruction together with a relative jump (rjmp) instruction, which will need one
       additional word of ROM.

       Another side effect of optimization is that variable usage is restricted to the area of code where it  is
       actually  used.  So  if  a variable was placed in a register at the beginning of some function, this same
       register can be re-used later on if the compiler notices that the first variable is no longer used inside
       that function, even though the variable is still in lexical scope. When trying to examine the variable in
       avr-gdb, the displayed result will then look garbled.

       So in order to avoid these side effects, optimization can be turned off  while  debugging,  or  at  least
       optimization  level  -Og  can  be used which was introduced to improve good debugging experience while it
       still provides a reasonable amount of optimization.

       However, some of these optimizations might also have the  side  effect  of  uncovering  bugs  that  would
       otherwise  not  be  obvious,  so it must be noted that turning off optimization can easily change the bug
       pattern. In most cases, you are better off leaving optimizations enabled while debugging.

       Back to FAQ Index.

How do I trace an assembler file in avr-gdb?

       When using the -g compiler option, avr-gcc only generates line number and other debug information  for  C
       (and  C++)  files  that  pass  the  compiler.  Functions  that don't have line number information will be
       completely skipped by a single step command in gdb.  This  includes  functions  linked  from  a  standard
       library,  but by default also functions defined in an assembler source file, since the -g compiler switch
       does not apply to the assembler.

       So in order to debug an assembler input  file  (possibly  one  that  has  to  be  passed  through  the  C
       preprocessor),  it's  the  assembler  that  needs  to be told to include line-number information into the
       output file. (Other debug information like data types and variable allocation cannot be generated,  since
       unlike  a  compiler,  the  assembler  basically  doesn't  know  about this.) This is done using the (GNU)
       assembler option --gstabs.

       Example:

       $ avr-as -mmcu=atmega128 --gstabs -o foo.o foo.s

       When the assembler is not called directly but through the  C  compiler  frontend  (either  implicitly  by
       passing  a  source  file  ending in .S, or explicitly using -x assembler-with-cpp), the compiler frontend
       needs to be told to pass the --gstabs option down to the assembler.  This  is  done  using  -Wa,--gstabs.
       Please  take  care  to  only  pass  this  option  when  compiling an assembler input file. Otherwise, the
       assembler code that results from the C compilation stage will also get  line  number  information,  which
       confuses the debugger.

       Note
           You can also use -Wa,-gstabs since the compiler will add the extra '-' for you.

       Example:

       $ EXTRA_OPTS='-Wall -mmcu=atmega128 -x assembler-with-cpp'
       $ avr-gcc -Wa,--gstabs ${EXTRA_OPTS} -c -o foo.o foo.S

       Also  note  that the debugger might get confused when entering a piece of code that has a non-local label
       before, since it then takes this label as the name of a new function that appears to have  been  entered.
       Thus,  the  best  practice  to  avoid this confusion is to only use non-local labels when declaring a new
       function, and restrict anything else to local labels.  Local  labels  consist  just  of  a  number  only.
       References to these labels consist of the number, followed by the letter b for a backward reference, or f
       for  a  forward reference. These local labels may be re-used within the source file, references will pick
       the closest label with the same number and given direction.

       Example:

       myfunc:
           push    r16
           push    r17
           push    r18
           push    YL
           push    YH
           ...
           clr     r16             ; start loop
           ldi     YL, lo8(sometable)
           ldi     YH, hi8(sometable)
           rjmp    2f              ; jump to loop test at end
       1:  ld      r17, Y+         ; loop continues here
           ...
           breq    3f              ; return from myfunc prematurely
           ...
           inc     r16
       2:  cmp     r16, r18
           brlo    1b              ; jump back to top of loop
       3:  pop     YH
           pop     YL
           pop     r18
           pop     r17
           pop     r16
           ret

       Back to FAQ Index.

How do I pass an IO port as a parameter to a function?

       Consider this example code:

       #include <inttypes.h>
       #include <avr/io.h>

       void
       set_bits_func_wrong (volatile uint8_t port, uint8_t mask)
       {
           port |= mask;
       }

       void
       set_bits_func_correct (volatile uint8_t *port, uint8_t mask)
       {
           *port |= mask;
       }

       #define set_bits_macro(port,mask) ((port) |= (mask))

       int main (void)
       {
           set_bits_func_wrong (PORTB, 0xaa);
           set_bits_func_correct (&PORTB, 0x55);
           set_bits_macro (PORTB, 0xf0);

           return (0);
       }

       The first function will generate object code which is not even close  to  what  is  intended.  The  major
       problem  arises  when the function is called. When the compiler sees this call, it will actually pass the
       value of the PORTB register (using an IN instruction), instead of passing  the  address  of  PORTB  (e.g.
       memory  mapped  io  addr of 0x38, io port 0x18 for the mega128). This is seen clearly when looking at the
       disassembly of the call:

           set_bits_func_wrong (PORTB, 0xaa);
        10a:   6a ea           ldi     r22, 0xAA
        10c:   88 b3           in      r24, 0x18
        10e:   0e 94 65 00     call    0xca

       So, the function, once called, only sees the value of the port register and  knows  nothing  about  which
       port  it  came from. At this point, whatever object code is generated for the function by the compiler is
       irrelevant. The interested reader can examine the full disassembly to see that  the  function's  body  is
       completely fubar.

       The  second  function  shows  how  to pass (by reference) the memory mapped address of the io port to the
       function so that you can read and write to it in the function. Here's the object code generated  for  the
       function call:

           set_bits_func_correct (&PORTB, 0x55);
        112:   65 e5           ldi     r22, 0x55
        114:   88 e3           ldi     r24, 0x38
        116:   90 e0           ldi     r25, 0x00
        118:   0e 94 7c 00     call    0xf8

       You  can  clearly  see  that  0x0038  is  correctly passed for the address of the io port. Looking at the
       disassembled object code for the body of the function, we can see that the function is indeed  performing
       the operation we intended:

       void
       set_bits_func_correct (volatile uint8_t *port, uint8_t mask)
       {
         f8:   fc 01           movw    r30, r24
           *port |= mask;
         fa:   80 81           ld      r24, Z
         fc:   86 2b           or      r24, r22
         fe:   80 83           st      Z, r24
       }
        100:   08 95           ret

       Notice that we are accessing the io port via the LD and ST instructions.

       The port parameter must be volatile to avoid a compiler warning.

       Note
           Because  of  the  nature  of  the  IN  and OUT assembly instructions, they can not be used inside the
           function when passing the port in this way. Readers interested in  the  details  should  consult  the
           Instruction Set datasheet.

       Finally  we  come to the macro version of the operation. In this contrived example, the macro is the most
       efficient method with respect to both execution speed and code size:

           set_bits_macro (PORTB, 0xf0);
        11c:   88 b3           in      r24, 0x18
        11e:   80 6f           ori     r24, 0xF0
        120:   88 bb           out     0x18, r24

       Of course, in a real application, you might be doing a lot more in your function which uses a  passed  by
       reference io port address and thus the use of a function over a macro could save you some code space, but
       still at a cost of execution speed.

       Care  should  be taken when such an indirect port access is going to one of the 16-bit IO registers where
       the order of write access is critical (like some timer registers). All versions of avr-gcc up to 3.3 will
       generate instructions that use the wrong access  order  in  this  situation  (since  with  normal  memory
       operands where the order doesn't matter, this sometimes yields shorter code).

       See http://mail.gnu.org/archive/html/avr-libc-dev/2003-01/msg00044.html for a possible workaround.

       avr-gcc  versions  after  3.3  have  been  fixed in a way where this optimization will be disabled if the
       respective pointer variable is declared to be volatile, so the correct behaviour for 16-bit IO ports  can
       be forced that way.

       Back to FAQ Index.

What registers are used by the C compiler?

       See also the Type Layout, Register Layout and Calling Convention sections in the avr-gcc Wiki.

       Data types
           char  is  8 bits, int and short are 16 bits, long is 32 bits, long long is 64 bits, float is 32 bits,
           double and long double are 32 bits or 64 bits, pointers are  16  bits  (function  pointers  are  word
           addresses to allow addressing up to 128K program memory space).

       • There is a -mint8 option (see Options for the C compiler avr-gcc) to make int and short 8 bits, long 16
         bits  and  long  long  32  bits.  But  that  is  not  supported  by  AVR-LibC  (except for stdint.h and
         avr/pgmspace.h, but no 64-bit integer types are available) and violates C standards  (int  must  be  at
         least 16 bits).

       Call-used registers (r18-r27, r30-r31)
           May  be  allocated  by gcc for local data. You may use them freely in assembly subroutines. Calling C
           subroutines can clobber any of them - the caller is responsible for saving and restoring.

       For the AVR_TINY architecture (ATtiny10 and relatives), r20-r27 and r30-31 are call-clobbered.

       Call-saved registers (r2-r17, r28-r29)
           May be allocated by gcc for local  data.  Calling  C  subroutines  leaves  them  unchanged.  Assembly
           subroutines are responsible for saving and restoring these registers, if changed. r29:r28 (Y pointer)
           is  used  as  a  frame  pointer (points to local data on stack) if necessary. The requirement for the
           callee to save/preserve the contents of these registers even applies in situations where the compiler
           assigns them for argument passing.

       For the AVR_TINY architecture (ATtiny10 etc.), r18-r19 and r28-r29 are call-saved. Registers  r0  through
       r15 do not exist.

       Fixed registers (r0, r1)
           Never allocated by gcc for local data, but often used for fixed purposes:

       • r0  (__tmp_reg__) --- temporary register, can be clobbered by any code (except interrupt handlers which
         save it), may be used to remember something for a while within one piece of assembly code

       • r1 (__zero_reg__) --- assumed to be always zero in any C code, may be used to remember something for  a
         while  within  one piece of assembler code, but must then be cleared after use (clr __zero_reg__). This
         includes any use of the [f]mul[s[u]] instructions,  which  return  their  result  in  r1:r0.  Interrupt
         handlers save and clear __zero_reg__ on entry, and restore it on exit (in case it was non-zero).

       • T flag --- the T flag in the status register (SREG) can be used the same way like __tmp_reg__.

       For the AVR_TINY architecture (ATtiny10 etc.), __tmp_reg__ is r16, and __zero_reg__ is r17.

       Function call conventions
           Arguments  -  allocated left to right, r25 to r8. All arguments are aligned to start in even-numbered
           registers (odd-sized arguments, including char, have one  free  register  above  them).  This  allows
           making better use of the movw instruction on the enhanced core.

       If too many, those that don't fit are passed on the stack.

       On AVR_TINY, r25 to r20 are used to pass values.

       • Return values: 8-bit in r24, 16-bit in r25:r24, up to 32 bits in r22-r25, up to 64 bits in r18-r25.

       • Arguments  to  functions with a variable number of lists like printf get all their values on the stack.
         char is extended to int, and float is extended to double.

       • When an argument is passed on the stack, all subsequent arguments are also passed on the stack.

       • An argument is either passed completely in registers or completely on the stack.

       • Arguments with a size of zero or with a size larger than 8 bytes (4 bytes on AVR_TINY) are returned  in
         memory. The caller provides the memory location as implicit first argument to the callee.

       • When an argument is returned in registers, its size is padded to the next power of 2.

       Back to FAQ Index.

How do I put an array of strings completely in ROM?

       There  are  times  when  you may need an array of strings which will never be modified. In this case, you
       don't want to waste ram storing the constant strings. The most obvious (and incorrect)  thing  to  do  is
       this:

       #include <avr/pgmspace.h>

       const char* const array[2] PROGMEM = {
           "Foo",
           "Bar"
       };

       int main (void)
       {
           char buf[32];
           strcpy_P (buf, array[1]);
           return 0;
       }

       The  result  is  not  what  you  want  though. What you end up with is the array stored in ROM, while the
       individual strings end up in RAM (in some .rodata input section).

       To work around this, you need to do something like this:

       #include <avr/pgmspace.h>

       static const char foo[] PROGMEM = "Foo";
       static const char bar[] PROGMEM = "Bar";

       const char* const array[2] PROGMEM = {
           foo,
           bar
       };

       void func (uint8_t i)
       {
           char buf[32];

           const char *p = pgm_read_ptr (&array[i]);
           strcpy_P (buf, p);
       }

       Looking at the disassembly of the resulting object file we see that array is in flash as such:

       00000026 <array>:
         26:   2e 00 2a 00

       0000002a <bar>:
         2a:   42 61 72 00                                         Bar.

       0000002e <foo>:
         2e:   46 6f 6f 00                                         Foo.

       foo is at address 0x002e.
        bar is at address 0x002a.
        array is at address 0x0026.

   Using named address-spaces
       An alternative is to use the named address-space __flash, which is supported since avr-gcc  v4.7  and  in
       GNU-C99 and up:

       #include <avr/pgmspace.h>

       #define F(X) ((const __flash char[]) { X })

       const __flash char* const __flash array[] =
       {
           F("Foo"), F("Bar")
       };

       int compare (const char *str, uint8_t i)
       {
           return strcmp_P (str, array[i]);
       }

       Moreover,  there  is  no more need for pgm_read_xxx(): The (addresses of) the string literals can be read
       directly by means of array[i]. The header is only needed for the strcmp_P prototype.

       Back to FAQ Index.

How to use external RAM?

       Well, there is no universal answer to this question; it depends on what the external RAM is going  to  be
       used for.

       Basically,  the  bit  SRE  (SRAM  enable)  in  the  MCUCR register needs to be set in order to enable the
       external memory interface. Depending on the device to be  used,  and  the  application  details,  further
       registers  affecting  the  external  memory  operation like XMCRA and XMCRB, and/or further bits in MCUCR
       might be configured. Refer to the datasheet for details.

       If the external RAM is going to be used to store the variables from the  C  program  (i.  e.,  the  .data
       and/or  .bss  segment) in that memory area, it is essential to set up the external memory interface early
       during the device initialization so the initialization of these variable will take place. Refer to How to
       modify MCUCR or WDTCR early? for a description how to do this using few lines of assembler  code,  or  to
       the chapter about memory sections for an example written in C.

       The  explanation  of  malloc()  contains  a  discussion about the use of internal RAM vs. external RAM in
       particular with respect to the various possible locations of the heap (area reserved  for  malloc()).  It
       also  explains  the  linker  command-line  options that are required to move the memory regions away from
       their respective standard locations in internal RAM.

       Finally, if the application simply wants to use the additional RAM for private data storage kept  outside
       the  domain  of  the  C  compiler  (e.  g. through a char * variable initialized directly to a particular
       address), it would be sufficient to defer the  initialization  of  the  external  RAM  interface  to  the
       beginning of main(), so no tweaking of the .init3 section is necessary. The same applies if only the heap
       is going to be located there, since the application start-up code does not affect the heap.

       It  is  not recommended to locate the stack in external RAM. In general, accessing external RAM is slower
       than internal RAM, and errata of some AVR devices even prevent this configuration from  working  properly
       at all.

       Back to FAQ Index.

Which -O flag to use?

       There's  a  common  misconception  that  larger  numbers  behind  the -O option might automatically cause
       'better' optimization. First, there's no universal definition for 'better', with optimization often being
       a speed vs. code size trade off. See the detailed discussion for which option affects which part  of  the
       code generation.

       A  test  case was run on an ATmega128 to judge the effect of compiling the library itself using different
       optimization levels. The following table lists the results. The test case consisted of  around  2  KB  of
       strings  to  sort. Test #1 used qsort() using the standard library strcmp(), test #2 used a function that
       sorted the strings by their size (thus had two calls to strlen() per invocation).

       When comparing the resulting code size, it should be noted that a floating point  version  of  fvprintf()
       was linked into the binary (in order to print out the time elapsed) which is entirely not affected by the
       different optimization levels, and added about 2.5 KB to the code.

       Optimization  Flags Size of .text Time for Test #1 Time for Test #2  -O3 6898 903 s 19.7 ms  -O2 6666 972
       s 20.1 ms  -Os 6618 955 s 20.1 ms  -Os -mcall-prologues 6474 972 s 20.1 ms

       (The difference between 955 s and 972 s was just a single timer-tick, so take this with a grain of salt.)

       So generally, it seems -Os -mcall-prologues  is  the  most  universal  'best'  optimization  level.  Only
       applications that need to get the last few percent of speed benefit from using -O3.

       Back to FAQ Index.

How do I relocate code to a fixed address?

       First,  put  the  function  into  a new, orphan named section. This is done with a section attribute that
       specifies the name of the input section with the prototype of the function:

       __attribute__ ((noinline, noclone, section (".bootloader")))
       void boot (void);

       The noinline and noclone attributes are required to make  sure  that  the  function  is  not  (partially)
       inlined into the caller, which does not have a respective section attribute.

       Second, locate the section to the desired fixed address by means of linking with, say

       -Wl,--section-start,.bootloader=0x1E000

        see  the  -Wl  compiler option. The name after --section-start is the name of the section to be located,
       and the number specifies the beginning address of the named section.

       This will only work when the section is an orphan section, i.e. a section that is not  mentioned  in  the
       linker  script.  For sections that are mentioned in the linker script, like for example .text.bootloader,
       this will not work because --section-start refers to an output section, but the output section for  input
       section .text.bootloader is the .text section.

       To verify that everything went as expected, generate the disassembly with avr-objdump ... -j .bootloader.
       The top of the list file will show

       1 .bootloader   00000004  00002000  00002000  00000204  2**0
                       CONTENTS, ALLOC, LOAD, READONLY, CODE

        Or display section properties with avr-readelf --section-details

       $ avr-readelf -t main.elf
       Section Headers:
         [Nr] Name
              Type            Addr     Off    Size   ES   Lk Inf Al
              Flags
         [ 2] .bootloader
              PROGBITS        00002000 000204 000004 00   0   0  1
              [00000006]: ALLOC, EXEC

       A  different  way  to  locate  the section is by means of a custom linker script. The avr-gcc Wiki has an
       example that locates the .progmem2.data section which is used by the compiler for variables  in  address-
       space __flash2.

       Back to FAQ Index.

My UART is generating nonsense! My ATmega128 keeps crashing! Port F is completely broken!

       Well, certain odd problems arise out of the situation that the AVR devices as shipped by Atmel often come
       with  a  default  fuse  bit  configuration  that doesn't match the user's expectations. Here is a list of
       things to care for:

       • All devices that have an internal RC oscillator ship with the fuse enabled that causes  the  device  to
         run  off  this oscillator, instead of an external crystal. This often remains unnoticed until the first
         attempt is made to use something critical in timing, like UART communication.

       • The ATmega128 ships with the fuse enabled that turns this device  into  ATmega103  compatibility  mode.
         This means that some ports are not fully usable, and in particular that the internal SRAM is located at
         lower addresses. Since by default, the stack is located at the top of internal SRAM, a program compiled
         for  an  ATmega128  running  on  such  a device will immediately crash upon the first function call (or
         rather, upon the first function return).

       • Devices with a JTAG interface have the JTAGEN fuse programmed by default. This will make the respective
         port pins that are used for the JTAG interface unavailable for regular IO.

       Back to FAQ Index.

Why do all my 'foo...bar' strings eat up the SRAM?

       By default, all strings are handled as all other initialized variables: they occupy RAM (even though  the
       compiler  might  warn  you  when  it  detects write attempts to these RAM locations), and occupy the same
       amount of flash ROM so they can be initialized to the actual string by startup code.

       That way, any string literal will be a valid argument to any  C  function  that  expects  a  const  char*
       argument.

       Of course, this is going to waste a lot of SRAM. In Program Space String Utilities, a method is described
       how  such constant data can be moved out to flash ROM. However, a constant string located in flash ROM is
       no longer a valid argument to pass to a function that expects a const char*-type string,  since  the  AVR
       processor  needs the special instruction LPM to access these strings. Thus, separate functions are needed
       that take this into account. Many of the standard C library functions have  equivalents  available  where
       one  of  the  string arguments can be located in flash ROM. Private functions in the applications need to
       handle this, too. For example, the following can be used to implement simple debugging messages that will
       be sent through a UART:

       #include <inttypes.h>
       #include <avr/io.h>
       #include <avr/pgmspace.h>

       int uart_putchar(char c)
       {
         if (c == '\n')
           uart_putchar('\r');
         loop_until_bit_is_set(USR, UDRE);
         UDR = c;
         return 0; /* so it could be used for fdevopen(), too */
       }

       void debug_P(const char *addr)
       {
         char c;

         while ((c = pgm_read_byte(addr++)))
           uart_putchar(c);
       }

       int main(void)
       {
         ioinit(); /* initialize UART, ... */
         debug_P(PSTR("foo was here\n"));
         return 0;
       }

       Note
           By convention, the suffix _P to the function name is used as an  indication  that  this  function  is
           going to accept a 'program-space string'. Note also the use of the PSTR() macro.

       Back to FAQ Index.

How to detect RAM memory and variable overlap problems?

       You  can  simply  run  avr-nm  on your output (ELF) file. Run it with the -n option, and it will sort the
       symbols numerically (by default, they are sorted alphabetically).

       Look for the symbol _end, that's the first address in RAM that is not allocated by a  variable.  (avr-gcc
       internally  adds  0x800000  to  all data/bss variable addresses, so please ignore this offset.) Then, the
       run-time initialization code initializes the stack pointer (by default) to point to  the  last  available
       address  in  (internal)  SRAM. Thus, the region between _end and the end of SRAM is what is available for
       stack. (If your application uses malloc(), which e. g. also can happen  inside  printf(),  the  heap  for
       dynamic memory is also located there. See Memory Areas and Using malloc().)

       The  amount  of stack required for your application cannot be determined that easily. For example, if you
       recursively call a function and forget to break that recursion, the amount of stack required is infinite.
       :-) You can look at the generated assembler code (avr-gcc ... -S), there's a comment  in  each  generated
       assembler  file  that  tells  you  the frame size for each generated function. That's the amount of stack
       required for this function, you have to add up that for all functions where you know that the calls could
       be nested.

       Back to FAQ Index.

Is it really impossible to program the ATtinyXX in C?

       While some small AVRs are not directly supported by the C compiler since they do  not  have  a  RAM-based
       stack  (and some do not even have RAM at all), it is possible anyway to use the general-purpose registers
       as a RAM replacement since they are mapped into the data memory region.

       Bruce D. Lightner wrote an excellent description of how to do this,  and  offers  this  together  with  a
       toolkit on his web page:

       http://lightner.net/avr/ATtinyAvrGcc.html

       Back to FAQ Index.

What is this 'clock skew detected' message?

       It's a known problem of the MS-DOS FAT file system. Since the FAT file system has only a granularity of 2
       seconds  for  maintaining  a  file's  timestamp, and it seems that some MS-DOS derivative (Win9x) perhaps
       rounds up the current time to the next second when calculating the timestamp of an updated file  in  case
       the  current  time  cannot be represented in FAT's terms, this causes a situation where make sees a 'file
       coming from the future'.

       Since all make decisions are based on file timestamps, and their  dependencies,  make  warns  about  this
       situation.

       Solution:  don't  use  inferior file systems / operating systems. Neither Unix file systems nor HPFS (aka
       NTFS) do experience that problem.

       Workaround: after saving the file, wait a second before starting make. Or simply ignore the  warning.  If
       you are paranoid, execute a make clean all to make sure everything gets rebuilt.

       In  networked  environments where the files are accessed from a file server, this message can also happen
       if the file server's clock differs too much from the network client's clock. In this case,  the  solution
       is  to  use  a  proper  time keeping protocol on both systems, like NTP. As a workaround, synchronize the
       client's clock frequently with the server's clock.

       Back to FAQ Index.

Why are (many) interrupt flags cleared by writing a logical 1?

       Usually, each interrupt has its own interrupt flag bit in some control register, indicating the specified
       interrupt condition has been met by representing a logical 1 in the respective bit position. When working
       with interrupt handlers, this interrupt flag bit usually gets cleared  automatically  in  the  course  of
       processing the interrupt, sometimes by just calling the handler at all, sometimes (e. g. for the U[S]ART)
       by reading a particular hardware register that will normally happen anyway when processing the interrupt.

       From  the  hardware's point of view, an interrupt is asserted as long as the respective bit is set, while
       global interrupts are enabled. Thus, it is essential to have the bit cleared before  interrupts  get  re-
       enabled again (which usually happens when returning from an interrupt handler).

       Only  few  subsystems  require  an  explicit  action  to clear the interrupt request when using interrupt
       handlers. (The notable exception is the TWI interface, where clearing the interrupt indicates to  proceed
       with the TWI bus hardware handshake, so it's never done automatically.)

       However,  if  no  normal  interrupt  handlers  are to be used, or in order to make extra sure any pending
       interrupt gets cleared before re-activating global interrupts (e. g. an external edge-triggered one),  it
       can  be  necessary to explicitly clear the respective hardware interrupt bit by software. This is usually
       done by writing a logical 1 into this bit position. This seems to be illogical at first, the bit position
       already carries a logical 1 when reading it, so why does writing a logical 1 to it  clear  the  interrupt
       bit?

       The solution is simple: writing a logical 1 to it requires only a single OUT instruction, and it is clear
       that  only  this single interrupt request bit will be cleared. There is no need to perform a read-modify-
       write cycle (like, an SBI instruction), since all bits in these control registers are interrupt bits, and
       writing a logical 0 to the remaining bits (as it is done by the simple OUT instruction)  will  not  alter
       them,  so  there is no risk of any race condition that might accidentally clear another interrupt request
       bit. So instead of writing

       TIFR |= _BV(TOV0); /* wrong! */

       simply use

       TIFR = _BV(TOV0);

       Back to FAQ Index.

Why have 'programmed' fuses the bit value 0?

       Basically, fuses are just a bit in a special EEPROM area. For technical reasons,  erased  E[E]PROM  cells
       have  all  bits  set  to the value 1, so unprogrammed fuses also have a logical 1. Conversely, programmed
       fuse cells read out as bit value 0.

       Back to FAQ Index.

Which AVR-specific assembler operators are available?

       See Pseudo-Ops and Operand Modifiers.

       Back to FAQ Index.

Why are interrupts re-enabled in the middle of writing the stack pointer?

       When setting up space for local variables on the stack, the compiler generates code like this:

       /* prologue: frame size=20 */
           push r28
           push r29
           in r28,__SP_L__
           in r29,__SP_H__
           sbiw r28,20
           in __tmp_reg__,__SREG__
           cli
           out __SP_H__,r29
           out __SREG__,__tmp_reg__
           out __SP_L__,r28
       /* prologue end (size=10) */

       It reads the current stack pointer value, decrements it by the required amount of  bytes,  then  disables
       interrupts,  writes  back  the  high  part  of  the stack pointer, writes back the saved SREG (which will
       eventually re-enable interrupts if they have been enabled before), and finally writes the low part of the
       stack pointer.

       At the first glance, there's a race between restoring SREG, and  writing  SPL.  However,  after  enabling
       interrupts  (either explicitly by setting the I flag, or by restoring it as part of the entire SREG), the
       AVR hardware executes (at least) the next instruction still with interrupts disabled, so the write to SPL
       is guaranteed to be  executed  with  interrupts  disabled  still.  Thus,  the  emitted  sequence  ensures
       interrupts  will  be  disabled  only  for  the  minimum  time required to guarantee the integrity of this
       operation.

       Back to FAQ Index.

Why are there five different linker scripts?

       From a comment in the source code:

       Which one of the five linker script files is actually used depends on command line options given to ld.

       A .x script file is the default script A .xr script is for linking without relocation  (-r  flag)  A  .xu
       script  is like .xr but *do* create constructors (-Ur flag) A .xn script is for linking with -n flag (mix
       text and data on same page). A .xbn script is for linking with -N flag (mix text and data on same page).

       Back to FAQ Index.

How to add a raw binary image to linker output?

       The GNU linker avr-ld cannot handle binary data directly. However, there's a companion tool  called  avr-
       objcopy.  This is already known from the output side: it's used to extract the contents of the linked ELF
       file into an Intel Hex load file.

       avr-objcopy can create a relocatable object file from arbitrary binary input, like

       avr-objcopy -I binary -O elf32-avr foo.bin foo.o

       This will create a file named foo.o, with the contents of foo.bin. The contents will default  to  section
       .data, and two symbols will be created named _binary_foo_bin_start and _binary_foo_bin_end. These symbols
       can be referred to inside a C source to access these data.

       If  the  goal  is  to  have those data go to flash ROM (similar to having used the PROGMEM attribute in C
       source code), the sections have to be renamed while copying, and it's also  useful  to  set  the  section
       flags:

       avr-objcopy --rename-section .data=.progmem.data,contents,alloc,load,readonly,data -I binary -O elf32-avr foo.bin foo.o

       Note  that  all  this  could  be conveniently wired into a Makefile, so whenever foo.bin changes, it will
       trigger the recreation of foo.o, and a subsequent relink of the final ELF file.

       Below are two Makefile fragments that provide rules to convert a .txt file to  an  object  file,  and  to
       convert a .bin file to an object file:

       $(OBJDIR)/%.o : %.txt
           @echo Converting $<
           @cp $(<) $(*).tmp
           @echo -n 0 | tr 0 '\000' >> $(*).tmp
           @$(OBJCOPY) -I binary -O elf32-avr \
           --rename-section .data=.progmem.data,contents,alloc,load,readonly,data \
           --redefine-sym _binary_$*_tmp_start=$* \
           --redefine-sym _binary_$*_tmp_end=$*_end \
           --redefine-sym _binary_$*_tmp_size=$*_size_sym \
           $(*).tmp $(@)
           @echo "extern const char" $(*)"[] PROGMEM;" > $(*).h
           @echo "extern const char" $(*)_end"[] PROGMEM;" >> $(*).h
           @echo "extern const char" $(*)_size_sym"[];" >> $(*).h
           @echo "#define $(*)_size ((int)$(*)_size_sym)" >> $(*).h
           @rm $(*).tmp

       $(OBJDIR)/%.o : %.bin
           @echo Converting $<
           @$(OBJCOPY) -I binary -O elf32-avr \
           --rename-section .data=.progmem.data,contents,alloc,load,readonly,data \
           --redefine-sym _binary_$*_bin_start=$* \
           --redefine-sym _binary_$*_bin_end=$*_end \
           --redefine-sym _binary_$*_bin_size=$*_size_sym \
           $(<) $(@)
           @echo "extern const char" $(*)"[] PROGMEM;" > $(*).h
           @echo "extern const char" $(*)_end"[] PROGMEM;" >> $(*).h
           @echo "extern const char" $(*)_size_sym"[];" >> $(*).h
           @echo "#define $(*)_size ((int)$(*)_size_sym)" >> $(*).h

       Back to FAQ Index.

How do I perform a software reset of the AVR?

       The canonical way to perform a software reset of non-XMega AVR's is to use the watchdog timer. Enable the
       watchdog  timer  to the shortest timeout setting, then go into an infinite, do-nothing loop. The watchdog
       will then reset the processor.

       XMega parts have a specific bit RST_SWRST_bm in the RST.CTRL register, that generates a  hardware  reset.
       RST_SWRST_bm is protected by the XMega Configuration Change Protection system.

       The  reason  why using the watchdog timer or RST_SWRST_bm is preferable over jumping to the reset vector,
       is that when the watchdog or RST_SWRST_bm resets the AVR, the registers will be  reset  to  their  known,
       default  settings.  Whereas jumping to the reset vector will leave the registers in their previous state,
       which is generally not a good idea.

       CAUTION!
           Older AVRs will have the watchdog timer disabled on a reset. For these older AVRs, doing a soft reset
           by enabling the watchdog is easy, as the watchdog will then be disabled after  the  reset.  On  newer
           AVRs, once the watchdog is enabled, then it stays enabled, even after a reset! For these newer AVRs a
           function  needs  to  be  added to the .init3 section (i.e. during the startup code, before main()) to
           disable the watchdog early enough so it does not continually reset the AVR.

       Here is some example code that creates a macro that can be called to perform a soft reset:

       #include <avr/wdt.h>

       static inline __attribute__((__always_inline__))
       void soft_reset (void)
       {
           wdt_enable (WDTO_15MS);
           for(;;) {}
       }

       For newer AVRs (such as the ATmega1281) also add this function to your code to then disable the  watchdog
       after a reset (e.g., after a soft reset):

       #include <avr/wdt.h>

       // Function Pototype
       static  __attribute__((used, unused, naked, section(".init3")))
       void wdt_init (void);

       // Function Implementation
       void wdt_init (void)
       {
           MCUSR = 0;
           wdt_disable();
       }

        The code is placed in section .init3 so that it is executed as part of the normal startup procedure. The
       naked  attribute is required so that the code does not return (Code in init sections is executed as it is
       located; the code is not called, and code from one init section falls through to the  code  in  the  next
       one).  The used attribute makes sure that the compiler does not throw the seemingly unused function away.
       The unused attributes avoids warnings about unused code.

       Back to FAQ Index.

What pitfalls exist when writing reentrant code?

       Reentrant code means the ability for a piece of code  to  be  called  simultaneously  from  two  or  more
       threads.  Attention  to  re-enterability  is  needed when using a multi-tasking operating system, or when
       using interrupts since an interrupt is really a temporary thread.

       The code generated natively by gcc is reentrant.  But,  only  some  of  the  libraries  in  AVR-LibC  are
       explicitly reentrant, and some are known not to be reentrant. In general, any library call that reads and
       writes  global variables (including I/O registers) is not reentrant. This is because more than one thread
       could read or write the same storage at the same time, unaware that other threads are doing the same, and
       create inconsistent and/or erroneous results.

       A library call that is known not to be reentrant will work if it is used only within one  thread  and  no
       other thread makes use of a library call that shares common storage with it.

       Below is a table of library calls with known issues.

       Library  Call  Reentrant Issue Workaround / Alternative  rand, random Uses global variables to keep state
       information. Use special reentrant versions: rand_r, random_r.  strtof, strtod, strtol, strtoul Uses  the
       global  variable  errno  to  return  success/failure.  Ignore  errno,  or  protect  calls with cli/sei or
       ATOMIC_BLOCK if the application can tolerate it. Or use scanf or scanf_P if possible.   malloc,  realloc,
       calloc,  free Uses the stack pointer and global variables to allocate and free memory. Protect calls with
       cli/sei or ATOMIC_BLOCK if the application can tolerate it. If using an OS, use the  OS  provided  memory
       allocator  since  the OS is likely modifying the stack pointer anyway.   fdevopen, fclose Uses calloc and
       free.  Protect  calls  with  cli/sei  or  ATOMIC_BLOCK  if  the  application  can  tolerate  it.  Or  use
       fdev_setup_stream or FDEV_SETUP_STREAM.
        Note:  fclose  will  only  call  free  if  the  stream has been opened with fdevopen.   eeprom_*, boot_*
       Accesses I/O registers. Protect calls with cli/sei, ATOMIC_BLOCK, or use OS locking.  pgm_*_far  Accesses
       I/O  register  RAMPZ. Starting with GCC 4.3, RAMPZ is automatically saved for ISRs, so nothing further is
       needed if only using interrupts.
       Some OSes may automatically preserve RAMPZ during context switching. Check the  OS  documentation  before
       assuming it does.
       Otherwise,  protect  calls  with  cli/sei,  ATOMIC_BLOCK, or use explicit OS locking.   printf, printf_P,
       vprintf, puts, puts_P Alters flags and character count in global FILE stdout. Use only in one thread.  Or
       if returned character count is unimportant, do not use the *_P versions.
       Note: Formatting to a string output, e.g. sprintf, sprintf_P, snprintf, snprintf_P, vsprintf, vsprintf_P,
       vsnprintf,  vsnprintf_P,  is  thread safe. The formatted string could then be followed by an fwrite which
       simply calls the lower layer to send the  string.    fprintf,  fprintf_P,  vfprintf,  vfprintf_P,  fputs,
       fputs_P  Alters  flags  and  character count in the FILE argument. Problems can occur if a global FILE is
       used from multiple threads.  Assign each thread its own FILE for output. Or if returned  character  count
       is  unimportant,  do  not  use  the  *_P  versions.    assert Contains an embedded fprintf. See above for
       fprintf. See above for fprintf.  clearerr Alters flags in the FILE argument.  Assign each thread its  own
       FILE for output.

       getchar,  gets  Alters  flags,  character  count,  and unget buffer in global FILE stdin. Use only in one
       thread. ***

       fgetc, ungetc, fgets, scanf, scanf_P, fscanf, fscanf_P, vscanf, vfscanf, vfscanf_P, fread  Alters  flags,
       character count, and unget buffer in the FILE argument. Assign each thread its own FILE for input. ***
       Note: Scanning from a string, e.g. sscanf and sscanf_P, are thread safe.

       Note
           It's  not  clear  one  would ever want to do character input simultaneously from more than one thread
           anyway, but these entries are included for completeness.

       An effort will be made to keep this table up to date if any new issues are discovered or introduced.

       Back to FAQ Index.

Why are some addresses of the EEPROM corrupted (usually address zero)?

       The two most common reason for EEPROM corruption is either writing to the  EEPROM  beyond  the  datasheet
       endurance specification, or resetting the AVR while an EEPROM write is in progress.

       EEPROM  writes  can  take up to tens of milliseconds to complete. So that the CPU is not tied up for that
       long of time, an internal state-machine handles EEPROM write requests. The EEPROM  state-machine  expects
       to  have  all  of the EEPROM registers setup, then an EEPROM write request to start the process. Once the
       EEPROM state-machine has started, changing EEPROM related registers during an EEPROM write is  guaranteed
       to corrupt the EEPROM write process. The datasheet always shows the proper way to tell when a write is in
       progress,  so  that  the  registers  are not changed by the user's program. The EEPROM state-machine will
       always complete the write in progress unless power is removed from the device.

       As with all EEPROM technology, if power fails during an EEPROM write the state of the byte being  written
       is undefined.

       In  older  generation AVRs the EEPROM Address Register (EEAR) is initialized to zero on reset, be it from
       Brown Out Detect, Watchdog or the Reset Pin. If an EEPROM write has just  started  at  the  time  of  the
       reset,  the  write  will  be  completed, but now at address zero instead of the requested address. If the
       reset occurs later in the write process both the requested address and address zero may be corrupted.

       To distinguish which AVRs may exhibit the corrupt of address zero while a write is in  process  during  a
       reset,  look  at  the  'initial value' section for the EEPROM Address Register. If EEAR shows the initial
       value as 0x00 or 0x0000, then address zero and possibly the one being written will  be  corrupted.  Newer
       parts  show  the initial value as 'undefined', these will not corrupt address zero during a reset (unless
       it was address zero that was being written).

       EEPROMs have limited write endurance. The datasheet specifies  the  number  of  EEPROM  writes  that  are
       guaranteed  to  function  across  the full temperature specification of the AVR, for a given byte. A read
       should always be performed before a write, to see if the  value  in  the  EEPROM  actually  needs  to  be
       written, so not to cause unnecessary EEPROM wear.

       The  failure mechanism for an overwritten byte is generally one of 'stuck' bits, i. e. a bit will stay at
       a one or zero state regardless of the byte written. Also a write  followed  by  a  read  may  return  the
       correct  data,  but  the  data will change with the passage of time, due the EEPROM's inability to hold a
       charge from the excessive write wear.

       Back to FAQ Index.

Why is my baud rate wrong?

       Some AVR datasheets give the following formula for calculating baud rates:

       (F_CPU/(UART_BAUD_RATE*16L)-1)

       Unfortunately that formula does not work with all combinations of clock speeds  and  baud  rates  due  to
       integer truncation during the division operator.

       When  doing  integer  division  it  is usually better to round to the nearest integer, rather than to the
       lowest. To do this add 0.5 (i. e. half the  value  of  the  denominator)  to  the  numerator  before  the
       division, resulting in the formula:

       ((F_CPU + UART_BAUD_RATE * 8L) / (UART_BAUD_RATE * 16L) - 1)

       This is also the way it is implemented in <util/setbaud.h>: Helper macros for baud rate calculations.

       Back to FAQ Index.

On a device with more than 128 KiB of flash, how to make function pointers work?

       Function  pointers  beyond the 'magical' 128 KiB barrier(s) on larger devices are supposed to be resolved
       through so-called trampolines by the linker, so the actual pointers used in the code can remain  16  bits
       wide.

       In  order for this to work, the option -mrelax must be given on the compiler command-line that is used to
       link the final ELF file. (Older compilers did not implement this option  for  the  AVR,  use  -Wl,--relax
       instead.)

       See also the avr-gcc online documentation on the EIND special function register and indirect calls.

       Back to FAQ Index.

Why is assigning ports in a 'chain' a bad idea?

       Suppose a number of IO port registers should get the value 0xff assigned. Conveniently, it is implemented
       like this:

       DDRB = DDRD = 0xff;

       According  to  the  rules  of  the C language, this causes 0xff to be assigned to DDRD, then DDRD is read
       back, and the value is assigned to DDRB. The compiler stands no chance to optimize the readback away,  as
       an  IO port register is declared 'volatile'. Thus, chaining that kind of IO port assignments would better
       be avoided, using explicit assignments instead:

       DDRB = 0xff;
       DDRD = 0xff;

       Even worse ist this, e. g. on an ATmega1281:

       DDRA = DDRB = DDRC = DDRD = DDRE = DDRF = DDRG = 0xff;

       The same happens as outlined above.  However,  when  reading  back  register  DDRG,  this  register  only
       implements 6 out of the 8 bits, so the two topmost (unimplemented) bits read back as 0! Consequently, all
       remaining DDRx registers get assigned the value 0x3f, which does not match the intention of the developer
       in any way.

Which header files are included in my program?

       Suppose we have a simple program like

       #include <avr/pgmspace.h>

       int main (void)
       {
           return 0;
       }

       and  we  want  to know which files this #include triggers. Just add option -H to the compiler options and
       check what is printed on standard output:

       $ avr-gcc -H -S main.c -mmcu=atmega8
       . <install>/avr/include/avr/pgmspace.h
       .. <install>/avr/include/inttypes.h
       ... <install>/lib/gcc/avr/<version>/include/stdint.h
       .... <install>/avr/include/stdint.h
       .. <install>/lib/gcc/avr/<version>/include/stddef.h
       .. <install>/avr/include/avr/io.h
       ... <install>/avr/include/avr/sfr_defs.h
       ... <install>/avr/include/avr/iom8.h
       ... <install>/avr/include/avr/portpins.h
       ...

        where <install> denotes the installation path, <version> denotes the GCC version, and the number of dots
       indicates the include level, e.g. inttypes.h is included by pgmspace.h.

       When -v is added to the compiler options, then the search paths are also displayed (amongst other stuff):

       #include '...' search starts here:
       #include <...> search starts here:
        <install>/bin/../lib/gcc/avr/<version>/include
        <install>/bin/../lib/gcc/avr/<version>/include-fixed
        <install>/bin/../lib/gcc/avr/<version>/../../../../avr/include
       End of search list.

        After resolving the ..'s for 'parent directory', the last directory becomes
        <install>/avr/include.

       Back to FAQ Index.

Which macros are defined in my program? Where are they defined, and to what value?

       One way is to add -save-temps and -g3 to the compiler options. This saves the temporary  files  like  the
       pre-processed  source  code  in  an  .i file (for C sources), an .ii (for C++), or a .s (for assembly). A
       debug level of DWARF3 or higher is required to include the macro definitions  in  the  file,  with  lower
       debug levels, only the preprocessed source will be present.

       For  a  module  with a simple #include <avr/pgmspace.h>, the saved intermediate file might look something
       like:

       # 0 '<built-in>'
       #define __STDC__ 1

       The __STDC__ macro is defined built-in in the compiler.

       # 0 '<command-line>'
       #define __AVR_DEVICE_NAME__ atmega8

       The __AVR_DEVICE_NAME__ macro is defined on the command line by means of -D  __AVR_DEVICE_NAME__=atmega8.
       In this special case, the -D option is added by the specs file specs-atmega8.

       # 81 '<install>/avr/include/avr/pgmspace.h' 3
       #define __PGMSPACE_H_ 1

       #define __need_size_t

       The  __PGMSPACE_H_  macro  is defined in line 81 of that header file. When there is no line note directly
       above the definition, go up until you find a line note. For example, the __need_size_t macro  is  defined
       in line 84 of that file.

       Back to FAQ Index.

What ISR names are available for my device?

       One  way  to  find the possible ISR names is to pre-process a small file, and to grep for possible names,
       like in:

       $ echo '#include <avr/io.h>' | avr-gcc -xc - -mmcu=atmega8 -E -dM  | grep _VECTOR
       #define INT0_vect _VECTOR(1)
       #define INT1_vect _VECTOR(2)
       #define TIMER2_COMP_vect _VECTOR(3)
       #define TIMER2_OVF_vect _VECTOR(4)
       #define TIMER1_CAPT_vect _VECTOR(5)
       ...

       Explanation:

       echo '#include <avr/io.h>'
           This prints #include <avr/io.h> to the standard output, which is picked up by the  following  command
           as a C program to be preprocessed.

       avr-gcc -xc - -mmcu=atmega8 -E -dM
           Set  the input language to C, read the program from standard input (specified by a dash), preprocess,
           and print all macro definitions to the standard output.

       grep _VECTOR
           Only print lines with _VECTOR in them.
            The output above was actually generated with an additional | sort -t '(' -k 2n so that  the  vectors
           are printed in order.

       In order to find the respective vector numbers, use grep _vect_num instead.

       Back to FAQ Index.

AVR-LibC                                          Version 2.2.1                                        FAQ(3avr)