Provided by: descent3_1.5.0+ds-1_amd64 

NAME
descent3 - 3D space shooter game
SYNOPSIS
descent3 [options]
DESCRIPTION
This manual page documents briefly the descent3 command.
Descent 3 is a space first-person shooter video game developed by Outrage Entertainment and originally
published in 1999. The game data needs to be installed independently using the 'game-data-packager'
program, and by default it will be looked for at /usr/share/games/descent3
OPTIONS
Audio Options
-nomusic
Disables music.
-nosound
Disables all sound, including music.
Display Options
-aspect <value>
Specifies the screen aspect ratio for non-standard displays, such as wide-screen TVs.
-height <height>
Sets the screen resolution to the specified height, if possible.
-width <width>
Sets the screen resolution to the specified width, if possible.
-NoRenderWindows
Causes all windows to be fully transparent. Use this option if your card does not correctly render
partially-transparent windows.
-vsync Turns on Vertical Sync. The flag will be enabled in the registry so it will be on when the game is
run again.
-windowed
Runs the game in a window.
Input Options
-deadzone <k>
Specifies the size of the deadzone for a joystick.
-mlooksens <scale>
Determines how much the player moves when the mouse is moved.
-mousesens <scale>
Adjusts the sensitivity of the mouse when not using mouselook mode.
Performance Options
-fastdemo
Causes a demo to play back at the highest speed your computer is capable of.
-forcelightmaps
Forces the use of lightmaps, even the Default Detail Level is set to Low in the launcher setup.
-framecap <fps>
Limits the framerate to the number of frames per second specified.
-himem Forces normal operations even when low memory conditions are detected.
-lowmem
Uses scaled-down textures and lower quality (8-bit) sounds to conserve memory.
-superlowmem
Uses the -lowmem settings and further scales down textures to conserve memory.
-nolightmaps
Disables lightmaps. This will improve performance on low-end video cards.
-nomotionblur
Disables motion blur on robots.
-nosatomega
Disables alpha saturation on the omega cannon effect.
-nosparkles
Disables powerup sparkles.
Multiplayer and Network Options: TODO
Other Options
-logfile
Generates a logfile d3.log.
-makemovie
Causes the demo system to save a screenshot of every frame during playback.
-mission <name>
Loads the specified mission file at startup.
-pilot <name>
Specifies the pilot to use, skipping the pilot selection dialog when the game starts.
-setdir <path>
Specifies the working directory for Descent 3.
-useexedir <path>
Tells Descent 3 to use the directory in which the executable is located as the working directory.
FILES
/usr/share/games/descent3/
Game data files.
$XDG_DATA_HOME/Outrage Entertainment/Descent 3/
defaulting to ~/.local/share/Outrage Entertainment/Descent 3/
Configuration, savegames, demos & logfile
$XDG_CACHE_HOME/Descent3/
defaulting to ~/.cache/Descent3/
Temporay files
AUTHOR
Descent 3 was written by Outrage Entertainment. The Descent community continues the development at
https://github.com/DescentDevelopers/Descent3
This manual page was written by Sébastien Noel <sebastien@twolife.be>, for the Debian project (but may be
used by others).
2024-08-24 DESCENT3(6)