Provided by: davegnukem_1.0.3-4_amd64 

NAME
davegnukem - A retro-style 2D scrolling platform shooter
SYNOPSIS
davegnukem [OPTIONS]
DESCRIPTION
Dave Gnukem is an open source retro-style 2D scrolling platform shooter, inspired by and similar to Duke
Nukem 1. It is written in C++ using SDL library and it features an integrated level editor as well.
OPTIONS
-f Fullscreen.
-640 Set resolution to 640x480.
-scale NUMBER
Force window size to multiple of 320x200 base resolution.
-datadir DIR
Override default data path, it may be absolute or relative.
GAMEPLAY
Try find the exit, while dodging or shooting monsters.
DEFAULT KEYS
Left/Right
Move left/right
Ctrl Jump
Alt Shoot
Up Action key for opening doors, using teleporters or lifts, activating the exit, etc
Esc In-game menu
6/7 Decrease/increase volume
Insert Toggle sounds
Shift+F6/F7
Decrease/increase speed (framerate)
Shift+F8/F9
Toggle map/sprite auto-shadows
F10 Save screenshot
LEVEL EDITOR
To enter the level editor you must first enable DebugStuff by pressing Ctrl+Shift+G. Then use F5 to
invoke the level editor or F4 for the sprite one. See the README for more details about both the debug
mode and the editors.
SEE ALSO
More information can be found in the README and on the website https://djoffe.com/gnukem/
AUTHOR
Dave Gnukem was written by David Joffe <david at djoffe.com>.
This manual page was written by Matteo Bini <matteobin@tiepi.it>.
v1.0.3 - 29 Nov 2022 DAVEGNUKEM(6)