Provided by: opengl-4-man-doc_1.0~svn33624-3_all 

NAME
equal - perform a component-wise equal-to comparison of two vectors
DECLARATION
bvec equal(vec x, vec y);
bvec equal(ivec x, ivec y);
bvec equal(uvec x, uvec y);
PARAMETERS
x
Specifies the first vector to be used in the comparison operation.
x
Specifies the second vector to be used in the comparison operation.
DESCRIPTION
equal returns a boolean vector in which each element i is computed as x[i] == y[i].
VERSION SUPPORT
┌──────────┬───────────────────────────────────────────────────────────────────────────────────┐
│ │ OpenGL Shading Language Version │
├──────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
│ Function │ 1.10 │ 1.20 │ 1.30 │ 1.40 │ 1.50 │ 3.30 │ 4.00 │ 4.10 │ 4.20 │ 4.30 │ 4.40 │ 4.50 │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├──────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
│ equal │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
└──────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘
SEE ALSO
lessThan(), lessThanEqual(), greaterThan(), greaterThanEqual(), notEqual(), any(), all(), not()
COPYRIGHT
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions
set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2011-2014 Khronos Group
[FIXME: source] 11/18/2024 EQUAL(3G)