Provided by: allegro5-doc_5.2.10.1+dfsg-1build1_all 

NAME
al_install_system - Allegro 5 API
SYNOPSIS
#include <allegro5/allegro.h>
bool al_install_system(int version, int (*atexit_ptr)(void (*)(void)))
DESCRIPTION
Initialize the Allegro system. No other Allegro functions can be called before this (with one or two
exceptions).
The version field should always be set to ALLEGRO_VERSION_INT.
If atexit_ptr is non-NULL, and if hasn’t been done already, al_uninstall_system(3alleg5) will be
registered as an atexit function.
Returns true if Allegro was successfully initialized by this function call (or already was initialized
previously), false if Allegro cannot be used. A common reason for this function to fail is when the
version of Allegro you compiled your game against is not compatible with the version of the shared
libraries that were found on the system.
The version compatibility check works as follows. Let A = xa.ya.za.* be the version of Allegro you
compiled with, and B = xb.yb.zb.* be the version of Allegro found in the system shared library.
If you defined ALLEGRO_UNSTABLE before including Allegro headers, then version A is compatible with B
only if xa.ya.za = xb.yb.zb. Otherwise, A is compatible with B only if xa.ya = xb.yb.
SEE ALSO
al_init(3alleg5)
Allegro reference manual al_install_system(3alleg5)