Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_JoyButtonEvent - Joystick button event structure (event.jbutton.*)
HEADER FILE
Defined in SDL3/SDL_events.h
SYNOPSIS
#include "SDL3/SDL.h"
typedef struct SDL_JoyButtonEvent
{
SDL_EventType type; /**< SDL_EVENT_JOYSTICK_BUTTON_DOWN or SDL_EVENT_JOYSTICK_BUTTON_UP */
Uint32 reserved;
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
SDL_JoystickID which; /**< The joystick instance id */
Uint8 button; /**< The joystick button index */
bool down; /**< true if the button is pressed */
Uint8 padding1;
Uint8 padding2;
} SDL_JoyButtonEvent;
AVAILABILITY
This struct is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.8 SDL_JoyButtonEvent(3type)