Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GPUTransferBufferLocation - A structure specifying a location in a transfer buffer.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
typedef struct SDL_GPUTransferBufferLocation
{
SDL_GPUTransferBuffer *transfer_buffer; /**< The transfer buffer used in the transfer operation. */
Uint32 offset; /**< The starting byte of the buffer data in the transfer buffer. */
} SDL_GPUTransferBufferLocation;
DESCRIPTION
Used when transferring buffer data to or from a transfer buffer.
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_UploadToGPUBuffer(3), •(3), SDL_DownloadFromGPUBuffer(3)
Simple Directmedia Layer SDL 3.2.8 SDL_GPUTransferBufferLocation(3type)