Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GPUDevice - An opaque handle representing the SDL_GPU
context.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
typedef struct SDL_GPUDevice SDL_GPUDevice;
AVAILABILITY
This struct is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.8 SDL_GPUDevice(3type)