Provided by: crystal_1.14.0+dfsg-1_amd64 

NAME
crystal — Compiler for the Crystal language.
SYNOPSIS
crystal command [switches] programfile -- [arguments]
DESCRIPTION
Crystal is a statically type-checked programming language. It was created with the beauty of Ruby and the
performance of C in mind.
USAGE
You can compile and run a program by invoking the compiler with a single filename:
crystal some_program.cr
Crystal files usually end with the .cr extension, though this is not mandatory.
Alternatively you can use the run command:
crystal run some_program.cr
To create an executable use the build command:
crystal build some_program.cr
This will create an executable named "some_program".
Note that by default the generated executables are not fully optimized. To turn optimizations on, use
the --release flag:
crystal build --release some_program.cr
Make sure to always use --release for production-ready executables and when performing benchmarks.
The optimizations are not turned on by default because the compile times are much faster without them and
the performance of the program is still pretty good without them, so it allows to use the crystal command
almost to be used as if it was an interpreter.
OPTIONS
The crystal command accepts the following options
init TYPE [DIR | NAME DIR]
Generates a new Crystal project.
TYPE is one of:
lib Creates a library skeleton
app Creates an application skeleton
This initializes the lib/app project folder as a git repository, with a license file, a README
file, a shard.yml for use with shards (the Crystal dependency manager), a .gitignore file, and
src and spec folders.
DIR - directory where project will be generated
NAME - name of project to be generated (default: basename of DIR)
Options:
-f, --force
Force overwrite existing files.
-s, --skip-existing
Skip existing files.
build [options] [programfile] [--] [arguments]
Compile program.
Options:
--cross-compile
Generate an object file for cross compilation and prints the command to build the
executable. The object file should be copied to the target system and the printed
command should be executed there. This flag mainly exists for porting the compiler to
new platforms, where possible run the compiler on the target platform directly.
-d, --debug
Generate the output with symbolic debug symbols. These are read when debugging the
built program with tools like lldb, gdb, valgrind etc. and provide mappings to the
original source code for those tools.
--no-debug
Generate the output without any symbolic debug symbols.
-D FLAG, --define FLAG
Define a compile-time flag. This is useful to conditionally define types, methods, or
commands based on flags available at compile time. The default flags are from the
target triple given with --target-triple or the hosts default, if none is given.
--emit [asm|llvm-bc|llvm-ir|obj]
Comma separated list of types of output for the compiler to emit. You can use this to
see the generated LLVM IR, LLVM bitcode, assembly, and object files.
--frame-pointers [auto|always|non-leaf]
Control the preservation of frame pointers. The default value, --frame-pointers=auto,
will preserve frame pointers on debug builds and try to omit them on release builds
(certain platforms require them to stay enabled). --frame-pointers=always will always
preserve them, and non-leaf will only force their preservation on non-leaf functions.
-f text|json, --format text|json
Format of output. Defaults to text. The json format can be used to get a more parser-
friendly output.
--error-trace
Show full error trace.
--ll Dump LLVM assembly file to output directory.
--link-flags FLAGS
Pass additional flags to the linker. Though you can specify those flags on the source
code, this is useful for passing environment specific information directly to the
linker, like non-standard library paths or names. For more information on specifying
linker flags on source, you can read the "C bindings" section of the documentation
available on the official web site.
--mcpu CPU
Specify a specific CPU to generate code for. This will pass a -mcpu flag to LLVM, and
is only intended to be used for cross-compilation. For a list of available CPUs,
invoke "llvm-as < /dev/null | llc -march=xyz -mcpu=help". Passing --mcpu native will
pass the host CPU name to tune performance for the host.
--mattr CPU
Override or control specific attributes of the target, such as whether SIMD
operations are enabled or not. The default set of attributes is set by the current
CPU. This will pass a -mattr flag to LLVM, and is only intended to be used for cross-
compilation. For a list of available attributes, invoke "llvm-as < /dev/null | llc
-march=xyz -mattr=help".
--mcmodel default|kernel|small|medium|large
Specifies a specific code model to generate code for. This will pass a --code-model
flag to LLVM.
--no-color
Disable colored output.
--no-codegen
Don't do code generation, just parse the file.
-o Specify filename of output.
--prelude
Specify prelude to use. The default one initializes the garbage collector. You can
also use --prelude=empty to use no preludes. This can be useful for checking code
generation for a specific source code file.
-O LEVEL Optimization mode: 0 (default), 1, 2, 3. See OPTIMIZATIONS for details.
--release
Compile in release mode. Equivalent to -O3 --single-module
--error-trace
Show full stack trace. Disabled by default, as the full trace usually makes error
messages less readable and not always deliver relevant information.
-s, --stats
Print statistics about the different compiler stages for the current build. Output
time and used memory for each compiler process.
-p, --progress
Print statistics about the progress for the current build.
-t, --time
Print statistics about the execution time.
--single-module
Generate a single LLVM module. By default, one LLVM module is created for each type
in a program. --release implies this option.
--threads NUM
Maximum number of threads to use for code generation. The default is 8 threads.
--target TRIPLE
Enable target triple; intended to use for cross-compilation. See llvm documentation
for more information about target triple.
--verbose
Display the commands executed by the system.
--static Create a statically linked executable.
--stdin-filename FILENAME
Source file name to be read from STDIN.
docs
Generate documentation from comments using a subset of markdown. The output is saved in html
format on the created docs/ folder. More information about documentation conventions can be
found at https://crystal-lang.org/docs/conventions/documenting_code.html.
Options:
--project-name NAME
Set the project name. The default value is extracted from shard.yml if available.
In case no default can be found, this option is mandatory.
--project-version VERSION
Set the project version. The default value is extracted from current git commit or
shard.yml if available.
In case no default can be found, this option is mandatory.
--json-config-url URL
Set the URL pointing to a config file (used for discovering versions).
--source-refname REFNAME
Set source refname (e.g. git tag, commit hash). The default value is extracted from
current git commit if available.
If this option is missing and can't be automatically determined, the generator can't
produce source code links.
--source-url-pattern URL
Set URL pattern for source code links. The default value is extracted from git
remotes ("origin" or first one) if available and the provider's URL pattern is
recognized.
Supported replacement tags:
%{refname} commit reference
%{path} path to source file inside the repository
%{filename}
basename of the source file
%{line} line number
If this option is missing and can't be automatically determined, the generator can't
produce source code links.
-o DIR, --output DIR
Set the output directory (default: ./docs).
-b URL, --canonical-base-url URL
Indicate the preferred URL with rel="canonical" link element.
-b URL, --sitemap-base-url URL
Set the sitemap base URL. Sitemap will only be generated when this option is set.
--sitemap-priority PRIO
Set the priority assigned to sitemap entries (default: 1.0).
--sitemap-changefreq FREQ
Set the changefreq assigned to sitemap entries (default: never).
env [variables]
Print Crystal-specific environment variables in a format compatible with shell scripts. If one
or more variable names are given as arguments, it prints only the value of each named variable
on its own line.
Variables:
CRYSTAL_CACHE_DIR
Please see ENVIRONMENT VARIABLES.
CRYSTAL_LIBRARY_PATH
Please see ENVIRONMENT VARIABLES.
CRYSTAL_PATH
Please see ENVIRONMENT VARIABLES.
CRYSTAL_VERSION
Contains Crystal version.
eval[options][source]
Evaluate code from arguments or, if no arguments are passed, from the standard input. Useful
for experiments.
Options:
-d,--debug
Generate the output with symbolic debug symbols. These are read when debugging the
built program with tools like lldb, gdb, valgrind etc. and provide mappings to the
original source code for those tools.
--no-debug
Generate the output without any symbolic debug symbols.
-DFLAG,--defineFLAG
Define a compile-time flag. This is useful to conditionally define types, methods, or
commands based on flags available at compile time. The default flags are from the
target triple given with --target-triple or the hosts default, if none is given.
--error-trace
Show full error trace.
-OLEVEL Optimization mode: 0 (default), 1, 2, 3. See OPTIMIZATIONSfor details.
--release
Compile in release mode. Equivalent to -O3--single-module
-s,--stats
Print statistics about the different compiler stages for the current build. Output
time and used memory for each compiler process.
-p,--progress
Print statistics about the progress for the current build.
-t,--time
Print statistics about the execution time.
--no-color
Disable colored output.
play[options][file]
Starts the crystal playground server on port 8080, by default.
Options:
-pPORT,--portPORT
Run the playground on the specified port. Default is 8080.
-bHOST,--bindingHOST
Bind the playground to the specified IP.
-v,--verbose
Display detailed information of the executed code.
run[options][programfile][--][arguments]
The default command. Compile and run program.
Options: Same as the build options.
spec[options][files]
Compile and run specs (in spec directory).
Options:
-d,--debug
Generate the output with symbolic debug symbols. These are read when debugging the
built program with tools like lldb, gdb, valgrind etc. and provide mappings to the
original source code for those tools.
--no-debug
Generate the output without any symbolic debug symbols.
-DFLAG,--defineFLAG
Define a compile-time flag. This is useful to conditionally define types, methods, or
commands based on flags available at compile time. The default flags are from the
target triple given with --target-triple or the hosts default, if none is given.
--error-trace
Show full error trace.
-OLEVEL Optimization mode: 0 (default), 1, 2, 3. See OPTIMIZATIONSfor details.
--release
Compile in release mode. Equivalent to -O3--single-module
-s,--stats
Print statistics about the different compiler stages for the current build. Output
time and used memory for each compiler process.
-p,--progress
Print statistics about the progress for the current build.
-t,--time
Print statistics about the execution time.
--no-color
Disable colored output.
tool[tool][switches][programfile][--][arguments]
Run a tool. The available tools are: context, dependencies, flags, format, hierarchy,
implementations, and types.
Tools:
context
Show context for given location.
dependencies
Show tree of required source files.
Options:
-DFLAG,--define=FLAG
Define a compile-time flag. This is useful to conditionally define
types, methods, or commands based on flags available at compile time.
The default flags are from the target triple given with --target-triple
or the hosts default, if none is given.
-fFORMAT,--format=FORMAT
Output format 'tree' (default), 'flat', 'dot', or 'mermaid'.
-iPATH,--include=PATH
Include path in output.
-ePATH,--exclude=PATH
Exclude path in output.
--error-trace
Show full error trace.
--prelude
Specify prelude to use. The default one initializes the garbage
collector. You can also use --prelude=empty to use no preludes. This
can be useful for checking code generation for a specific source code
file.
--verbose
Show skipped and heads of filtered paths
expand Show macro expansion for given location.
flags Print all macro 'flag?' values
format Format project, directories and/or files with the coding style used in the
standard library. You can use the --checkflag to check whether the formatter
would make any changes.
hierarchy
Show hierarchy of types from file. Also show class and struct members, with type
and size. Types can be filtered with a regex by using the -eflag.
implementations
Show implementations for a given call. Use --cursor to specify the cursor
position. The format for the cursor position is file:line:column.
types Show type of main variables of file.
unreachable
Show methods that are never called. The text output is a list of lines with
columns separated by tab.
Output fields:
count sum of all calls to this method (only with --tallies option;
otherwise skipped)
location pathname, line and column, all separated by colon
name
lines length of the def in lines
annotations
Options:
-DFLAG,--define=FLAG
Define a compile-time flag. This is useful to conditionally define
types, methods, or commands based on flags available at compile time.
The default flags are from the target triple given with --target-triple
or the hosts default, if none is given.
-fFORMAT,--format=FORMAT
Output format 'text' (default), 'json', or 'csv'.
--tallies
Print reachable methods and their call counts as well.
--check Exit with error if there is any unreachable code.
-iPATH,--include=PATH
Include path in output.
-ePATH,--exclude=PATH
Exclude path in output (default: lib).
--error-trace
Show full error trace.
--prelude
Specify prelude to use. The default one initializes the garbage
collector. You can also use --prelude=empty to use no preludes. This
can be useful for checking code generation for a specific source code
file.
clear_cache
Clear the compiler cache (located at 'CRYSTAL_CACHE_DIR').
Show help. Option --help or -h can also be added to each command for command-specific help.
Show version.
OPTIMIZATIONS
The optimization level specifies the codegen effort for producing optimal code. It's a trade-off between
compilation performance (decreasing per optimization level) and runtime performance (increasing per
optimization level).
Production builds should usually have the highest optimization level. Best results are achieved with
--release which also implies --single-module
-O0 No optimization (default)
-O1 Low optimization
-O2 Middle optimization
-O3 High optimization
-Os Middle optimization with focus on file size
-Oz Middle optimization aggressively focused on file size
ENVIRONMENT VARIABLES
CRYSTAL_CACHE_DIR
Defines path where Crystal caches partial compilation results for faster subsequent builds.
This path is also used to temporarily store executables when Crystal programs are run with
'crystal run' rather than 'crystal build'.
CRYSTAL_LIBRARY_PATH
Defines paths where Crystal searches for (binary) libraries. Multiple paths can be separated by
":". These paths are passed to the linker as `-L` flags.
The pattern '$ORIGIN' at the start of the path expands to the directory where the compiler
binary is located. For example, '$ORIGIN/../lib/crystal' resolves the standard library path
relative to the compiler location in a generic way, independent of the absolute paths (assuming
the relative location is correct).
CRYSTAL_PATH
Defines paths where Crystal searches for required source files. Multiple paths can be separated
by ":".
The pattern '$ORIGIN' at the start of the path expands to the directory where the compiler
binary is located. For example, '$ORIGIN/../share/crystal/src' resolves the standard library
path relative to the compiler location in a generic way, independent of the absolute paths
(assuming the relative location is correct).
CRYSTAL_OPTS
Defines options for the Crystal compiler to be used besides the command line arguments. The
syntax is identical to the command line arguments. This is handy when using Crystal in build
setups, for example 'CRYSTAL_OPTS=--debug make build'.
SEEALSO
shards(1)
https://crystal-lang.org/ The official web site.
https://github.com/crystal-lang/crystal Official Repository.
UNIX UNDATED CRYSTAL(1)()