Provided by: monsterz_0.7.1-12build1_amd64 bug

NAME

       monsterz - a puzzle game of monsters

SYNOPSIS

       monsterz [OPTION]...

DESCRIPTION

       Options

       -h, --help
              display this help and exit

       -v, --version
              display version information and exit

       -f, --fullscreen
              start in full screen mode

       -m, --nomusic
              disable music

       -s, --nosfx
              disable sound effects

       --outfd <fd>
              output scores to file descriptor <fd>

       --data <dir>
              set alternate data directory to <dir>

       --score <file> set score file to <file>

AUTHOR

       Written by Sam Hocevar, music by MenTaLguY, sound effects by Sun Microsystems, Inc., Michael Speck, David
       White and the Battle for Wesnoth project, Mike Kershaw and Sam Hocevar.

REPORTING BUGS

       Report bugs or suggestions to <sam@zoy.org>.

COPYRIGHT

       Copyright © 2005, 2006 Sam Hocevar <sam@zoy.org>
                 (C) 1998 MenTaLguY <mental@rydia.net>
                 (C) 2002, 2005 Sun Microsystems, Inc.
                 (C) Michael Speck <kulkanie@gmx.net>
                 (C) 2003 by David White <davidnwhite@optusnet.com.au> and the
                     Battle for Wesnoth project
                 (C)   Mike  Kershaw  <dragorn@kismetwireless.net>  This  program  is  free  software;  you  can
       redistribute it and/or modify it under the terms of the Do What The Fuck  You  Want  To  Public  License,
       Version  2,  as  published  by  Sam  Hocevar.  See http://sam.zoy.org/wtfpl/ for more details.  The sound
       effects are released under their own licences: applause.wav and pop.wav are  covered  by  the  LGPL,  the
       others are covered by the GPL.

SEE ALSO

       The in-game help option.

monsterz 0.7.0                                    October 2007                                       MONSTERZ(6)