Provided by: libyascreen-dev_1.99-1_amd64 bug

NAME

       yascreen - Yet Another Screen Library (curses replacement for daemons and embedded apps)

SYNOPSIS

       #include <yascreen.h>

DESCRIPTION

Main features

              • small footprint

              • does not have external dependencies

              • allows both internal and external event loop

              • allows stdin/stdout or external input/output (can work over socket)

              • supports  basic set of telnet sequences, making it suitable for built-in terminal interfaces for
                daemons

              • supports a limited set of input keystroke sequences

              • fully unicode compatible (parts of this depend on wcwidth in libc)

              • supports utf8 verification of input

              • supports utf8 input and wide character input

              • supports non-utf8 input mode

              • relies only on a limited subset of ansi/xterm ESC sequences, making it  compatible  with  mostly
                all modern terminals (inspired by linenoise ⟨https://github.com/antirez/linenoise⟩)

              • there is no curses API and ancient terminal compatibility, hence less bloat

              • there is no autoconf - there is no need to have one

              • clean API with opaque private data, usable from C/C++

              • easy cross compilation setup (by setting CC, AR, STRIP and RANLIB)

       Current  development  is  done  on Linux, with additional testing on OpenBSD/FreeBSD; other platforms may
       need minimal fixes.

       On *BSD a gmake is required to build.

Architecture

       yascreen uses an opaque data structure, allocated by the library and dynamically resized  when  needed  -
       yascreen_init(int  sx, int sy) / yascreen_resize(yascreen *s, int sx, int sy). An application may specify
       (0,0) for both calls to let yascreen detect the size or use a fixed size.

       There are two modes of operation - telnet protocol over socket or running in terminal.  For  sockets  the
       event  loop  would  typically be handled outside of the library while for terminals a built-in event loop
       may be used.

       Modes of operation can be modified at runtime.

       For terminal use signal handling (SIGWINCH) should always be handled by the application.

Example initialization for terminal and handling of SIGWINCH

       yascreen *s;
       int winch=0;

       void sigwinch(int sign) {
            winch=1;
       }

       s=yascreen_init(0,0); // let yascreen get term size
       yascreen_term_set(s,YAS_NOBUFF|YAS_NOSIGN|YAS_NOECHO);
       signal(SIGWINCH,sigwinch);

       for (;;) { // main loop
            if (winch) {
                 winch=0;
                 if (yascreen_resize(s,0,0))
                      // handle a fatal error - no memory
                 // get the new sizes and redraw
                 newsizex=yascreen_sx(s);
                 newsizey=yascreen_sy(s);
            }

            …
            // option 1

            // input is handled in external event loop and fed to yascreen via yascreen_feed
            if (FD_ISSET(STDIN_FILENO,&r)&&sizeof c==read(STDIN_FILENO,&c,sizeof c))
                 yascreen_feed(s,c); // pump state machine with bytestream

            // keys are processed only when available without delay/blocking
            while ((ch=yascreen_getch_nowait(s))!=-1) {
                 // handle processed keys
            }

            …
            // option 2

            // input is handled by yascreen and key or -1 is returned not longer than TIMEOUT ms
            // note: if screen update is based on this, keypresses will force it
            while ((ch=yascreen_getch_to(s,TIMEOUT))!=-1) {
                 // handle processed keys
            }

            …
            // option 3

            // input is handled by yascreen and the following call will block until a key is pressed
            if ((ch=yascreen_getch(s))!=-1) {
                 // handle processed key
            }
       }

       For sockets input is handled like option 1 in the example above and yascreen needs to be provided with  a
       callback for output.

       In  multiprocess  mode  daemons  where  stdin/stdout  are  redirected to a socket the same model from the
       example above can be used. Obviously SIGWINCH will work only for terminals and  for  sockets  the  screen
       size can get to be known either via telnet or ASNI sequences.

Example initialization for socket with external event loop and telnet sequences processing

       yascreen *s;

       s=yascreen_init(80,25); // there is no guarantee that screen size detection is supported on the remote end
       yascreen_setout(s,output_cb); // set callback for output
       yascreen_set_telnet(s,1); // enable processing of telnet sequences
       yascreen_init_telnet(s); // try to negotiate telnet options (regardless if telnet processing is enabled)
       yascreen_reqsize(s); // request initial screen size
       for (;;) { // main loop
            …
            yascreen_feed(s,c); // feed input from the socket to yascreen

            // keys are processed only when available without delay/blocking
            while ((ch=yascreen_getch_nowait(s))!=-1) {
                 // handle processed keys

                 // screen size change is reported as a special keypress code:
                 if (ch==YAS_TELNET_SIZE||ch==YAS_SCREEN_SIZE) // screen size change reported via telnet or ANSI sequence
                      // redraw
            }
       }

API Reference

Predefined constants and Helper macros

       Internally   style   is   kept   into   bitfields   in   a   single  integer  variable  -  that  includes
       foreground/background colors, style modifiers (bold, italic, underline, inverse and blink.

   Style codes
       ┌─────────────┬───────────┐
       │ NameFunction  │
       ├─────────────┼───────────┤
       │ YAS_ITALIC  │ italic    │
       ├─────────────┼───────────┤
       │ YAS_UNDERL  │ underline │
       ├─────────────┼───────────┤
       │ YAS_STRIKE  │ stikeout  │
       ├─────────────┼───────────┤
       │ YAS_INVERSE │ inverse   │
       ├─────────────┼───────────┤
       │ YAS_BOLD    │ bold      │
       ├─────────────┼───────────┤
       │ YAS_BLINK   │ blink     │
       └─────────────┴───────────┘

   Color codes
       ┌────────────────┬─────────────────────────────┐
       │ NameColor                       │
       ├────────────────┼─────────────────────────────┤
       │ YAS_BLACK      │ black                       │
       ├────────────────┼─────────────────────────────┤
       │ YAS_RED        │ red                         │
       ├────────────────┼─────────────────────────────┤
       │ YAS_GREEN      │ green                       │
       ├────────────────┼─────────────────────────────┤
       │ YAS_YELLOW     │ yellow                      │
       ├────────────────┼─────────────────────────────┤
       │ YAS_BLUE       │ blue                        │
       ├────────────────┼─────────────────────────────┤
       │ YAS_MAGENTA    │ magenta                     │
       ├────────────────┼─────────────────────────────┤
       │ YAS_CYAN       │ cyan                        │
       ├────────────────┼─────────────────────────────┤
       │ YAS_WHITE      │ white                       │
       ├────────────────┼─────────────────────────────┤
       │ YAS_FGCOLORDEF │ default terminal foreground │
       ├────────────────┼─────────────────────────────┤
       │ YAS_BGCOLORDEF │ default terminal background │
       └────────────────┴─────────────────────────────┘

   Helper macros
       ┌─────────────────────┬───────────────────────────────────────┐
       │ NameDescription                           │
       ├─────────────────────┼───────────────────────────────────────┤
       │ YAS_FG(attribute)   │ extract foreground color              │
       ├─────────────────────┼───────────────────────────────────────┤
       │ YAS_BG(attribute)   │ extract background color              │
       ├─────────────────────┼───────────────────────────────────────┤
       │ YAS_FGCOLOR(color)  │ shift   simple   color   value   into │
       │                     │ foreground color                      │
       ├─────────────────────┼───────────────────────────────────────┤
       │ YAS_BGCOLOR(color)  │ shift   simple   color   value   into │
       │                     │ background color                      │
       ├─────────────────────┼───────────────────────────────────────┤
       │ YAS_FGXCOLOR(color) │ shift 256 palette  color  value  into │
       │                     │ foreground color                      │
       ├─────────────────────┼───────────────────────────────────────┤
       │ YAS_BGXCOLOR(color) │ shift  256  palette  color value into │
       │                     │ background color                      │
       └─────────────────────┴───────────────────────────────────────┘

       All of the above can be or'ed into attribute, provided that the bits for foreground/background color  are
       all zeroes.

   Key codes
              • Special, generated internally

       Previous  versions  of  the  library used -1 and 0x100+ for these codes. In order to achieve unicode wide
       character compatibility and simpler API, the reserved Unicode  range  0xf0000-0xffffd  is  used  for  the
       special codes both in narrow and wide character input modes.

       There  is  a  macro  YAS_IS_CC(code) that will evaluate to non-zero for the special codes and to zero for
       normal characters. Note that all ASCII control characters in the range 0x00-0x7f are  treated  as  normal
       ones.

       ┌─────────────────┬─────────┬──────────────────────────────┐
       │ NameValueDescription                  │
       ├─────────────────┼─────────┼──────────────────────────────┤
       │ YAS_K_NONE      │ 0xf0000 │ no key is available; in time │
       │                 │         │ limited  mode means that the │
       │                 │         │ time limit expired           │
       ├─────────────────┼─────────┼──────────────────────────────┤
       │ YAS_SCREEN_SIZE │ 0xf0701 │ notification for screen size │
       │                 │         │ change (may come because  of │
       │                 │         │ telnet or ANSI sequence)     │
       ├─────────────────┼─────────┼──────────────────────────────┤
       │ YAS_TELNET_SIZE │ 0xf0702 │ notification for screen size │
       │                 │         │ change;    duplicates    the │
       │                 │         │ above,  may   be   used   to │
       │                 │         │ differentiate   how   screen │
       │                 │         │ size   change   event    was │
       │                 │         │ generated                    │
       └─────────────────┴─────────┴──────────────────────────────┘

              • Normal keys

       ┌──────────────┬───────┬───────────────────────────────┐
       │ NameValueDescription                   │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_NUL    │ 0x00  │ Nul; on some terminals Ctrl-2 │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_A    │ 0x01  │ Ctrl-A                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_B    │ 0x02  │ Ctrl-B                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_C    │ 0x03  │ Ctrl-C                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_D    │ 0x04  │ Ctrl-D                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_E    │ 0x05  │ Ctrl-E                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_F    │ 0x06  │ Ctrl-F                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_G    │ 0x07  │ Ctrl-G                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_H    │ 0x08  │ Ctrl-H;  depends  on terminal │
       │              │       │ see YAS-K-BSP and YAS-K-C-8   │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_I    │ 0x09  │ Ctrl-I                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_TAB    │ 0x09  │ Tab                           │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_J    │ 0x0a  │ Ctrl-J                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_K    │ 0x0b  │ Ctrl-K                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_L    │ 0x0c  │ Ctrl-L                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_M    │ 0x0d  │ Enter,  Return,  Ctrl-M;  see │
       │              │       │ below                         │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_RET    │ 0x0d  │ Enter,  Return,  Ctrl-M;  see │
       │              │       │ above                         │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_N    │ 0x0e  │ Ctrl-N                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_O    │ 0x0f  │ Ctrl-O                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_P    │ 0x10  │ Ctrl-O                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_Q    │ 0x11  │ Ctrl-Q                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_R    │ 0x12  │ Ctrl-R                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_S    │ 0x13  │ Ctrl-S                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_T    │ 0x14  │ Ctrl-T                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_U    │ 0x15  │ Ctrl-U                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_V    │ 0x16  │ Ctrl-V                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_W    │ 0x17  │ Ctrl-W                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_X    │ 0x18  │ Ctrl-X                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_Y    │ 0x19  │ Ctrl-Y                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_Z    │ 0x1a  │ Ctrl-Z                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_ESC    │ 0x1b  │ Esc, Ctrl-3; see  below;  All │
       │              │       │ ANSI   sequences  start  with │
       │              │       │ Esc, this is returned after a │
       │              │       │ timeout or double Esc         │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_3    │ 0x1b  │ Esc, Ctrl-3; see  above;  All │
       │              │       │ ANSI   sequences  start  with │
       │              │       │ Esc, this is returned after a │
       │              │       │ timeout or double Esc         │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_4    │ 0x1c  │ Ctrl-4                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_5    │ 0x1d  │ Ctrl-5                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_6    │ 0x1e  │ Ctrl-6                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_7    │ 0x1f  │ Ctrl-7                        │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_SPACE  │ 0x20  │ Space                         │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_EXCL   │ 0x21  │ !                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_DQUOT  │ 0x22  │ "                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_HASH   │ 0x23  │ #                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_POUND  │ 0x24  │ $                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_PERC   │ 0x25  │ %                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_AND    │ 0x26  │ Ampersand                     │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_QUOT   │ 0x27  │ '                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_OBRA   │ 0x28  │ (                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_CBRA   │ 0x29  │ )                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_STAR   │ 0x2a  │ *                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_PLUS   │ 0x2b  │ +                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_COMMA  │ 0x2c  │ ,                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_MINUS  │ 0x2d  │ -                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_DOT    │ 0x2e  │ .                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_SLASH  │ 0x2f  │ /                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_0      │ 0x30  │ 0                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_1      │ 0x31  │ 1                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_2      │ 0x32  │ 2                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_3      │ 0x33  │ 3                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_4      │ 0x34  │ 4                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_5      │ 0x35  │ 5                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_6      │ 0x36  │ 6                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_7      │ 0x37  │ 7                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_8      │ 0x38  │ 8                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_9      │ 0x39  │ 9                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_COLON  │ 0x3a  │ :                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_SEMI   │ 0x3b  │ ;                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_LT     │ 0x3c  │ <                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_EQ     │ 0x3d  │ Equal                         │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_GT     │ 0x3e  │ >                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_QUEST  │ 0x3f  │ ?                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_AT     │ 0x40  │ @                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_A      │ 0x41  │ A                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_B      │ 0x42  │ B                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C      │ 0x43  │ C                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_D      │ 0x44  │ D                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_E      │ 0x45  │ E                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_F      │ 0x46  │ F                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_G      │ 0x47  │ G                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_H      │ 0x48  │ H                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_I      │ 0x49  │ I                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_J      │ 0x4a  │ J                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_K      │ 0x4b  │ K                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_L      │ 0x4c  │ L                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_M      │ 0x4d  │ M                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_N      │ 0x4e  │ N                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_O      │ 0x4f  │ O                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_P      │ 0x50  │ P                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_Q      │ 0x51  │ Q                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_R      │ 0x52  │ R                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_S      │ 0x53  │ S                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_T      │ 0x54  │ T                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_U      │ 0x55  │ U                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_V      │ 0x56  │ V                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_W      │ 0x57  │ W                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_X      │ 0x58  │ X                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_Y      │ 0x59  │ Y                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_Z      │ 0x5a  │ Z                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_OSQ    │ 0x5b  │ OpenSquareBracket             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_BSLASH │ 0x5c  │ Backslash                     │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_CSQ    │ 0x5d  │ CloseSquareBracket            │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_CARRET │ 0x5e  │ ^                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_USCORE │ 0x5f  │ Underscore                    │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_BTICK  │ 0x60  │ Backtick                      │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_a      │ 0x61  │ a                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_b      │ 0x62  │ b                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_c      │ 0x63  │ c                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_d      │ 0x64  │ d                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_e      │ 0x65  │ e                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_f      │ 0x66  │ f                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_g      │ 0x67  │ g                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_h      │ 0x68  │ h                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_i      │ 0x69  │ i                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_j      │ 0x6a  │ j                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_k      │ 0x6b  │ k                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_l      │ 0x6c  │ l                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_m      │ 0x6d  │ m                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_n      │ 0x6e  │ n                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_o      │ 0x6f  │ o                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_p      │ 0x70  │ p                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_q      │ 0x71  │ q                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_r      │ 0x72  │ r                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_s      │ 0x73  │ s                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_t      │ 0x74  │ t                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_u      │ 0x75  │ u                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_v      │ 0x76  │ v                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_w      │ 0x77  │ w                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_x      │ 0x78  │ x                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_y      │ 0x79  │ y                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_z      │ 0x7a  │ z                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_OCUR   │ 0x7b  │ {                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_PIPE   │ 0x7c  │ Pipe                          │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_CCUR   │ 0x7d  │ }                             │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_TLD    │ 0x7e  │ Tilde                         │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_C_8    │ 0x7f  │ Backspace; see below; depends │
       │              │       │ on terminal see YAS-K-C-H     │
       ├──────────────┼───────┼───────────────────────────────┤
       │ YAS_K_BSP    │ 0x7f  │ Backspace; see below; depends │
       │              │       │ on terminal see YAS-K-C-H     │
       └──────────────┴───────┴───────────────────────────────┘

              • Extended keys, parsed from ANSI sequences

       ┌───────────────┬─────────┬─────────────┐
       │ NameValueDescription │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_F1      │ 0xf0001 │ F1          │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_F2      │ 0xf0002 │ F2          │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_F3      │ 0xf0003 │ F3          │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_F4      │ 0xf0004 │ F4          │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_F5      │ 0xf0005 │ F5          │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_F6      │ 0xf0006 │ F6          │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_F7      │ 0xf0007 │ F7          │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_F8      │ 0xf0008 │ F8          │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_F9      │ 0xf0009 │ F9          │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_F10     │ 0xf000a │ F10         │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_F11     │ 0xf000b │ F11         │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_F12     │ 0xf000c │ F12         │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_F1    │ 0xf000d │ Shift-F1    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_F2    │ 0xf000e │ Shift-F2    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_F3    │ 0xf000f │ Shift-F3    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_F4    │ 0xf0010 │ Shift-F4    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_F5    │ 0xf0011 │ Shift-F5    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_F6    │ 0xf0012 │ Shift-F6    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_F7    │ 0xf0013 │ Shift-F7    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_F8    │ 0xf0014 │ Shift-F8    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_F9    │ 0xf0015 │ Shift-F9    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_F10   │ 0xf0016 │ Shift-F10   │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_F11   │ 0xf0017 │ Shift-F11   │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_F12   │ 0xf0018 │ Shift-F12   │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_F1    │ 0xf0019 │ Ctrl-F1     │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_F2    │ 0xf001a │ Ctrl-F2     │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_F3    │ 0xf001b │ Ctrl-F3     │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_F4    │ 0xf001c │ Ctrl-F4     │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_F5    │ 0xf001d │ Ctrl-F5     │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_F6    │ 0xf001e │ Ctrl-F6     │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_F7    │ 0xf001f │ Ctrl-F7     │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_F8    │ 0xf0020 │ Ctrl-F8     │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_F9    │ 0xf0021 │ Ctrl-F9     │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_F10   │ 0xf0022 │ Ctrl-F10    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_F11   │ 0xf0023 │ Ctrl-F11    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_F12   │ 0xf0024 │ Ctrl-F12    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_F1    │ 0xf0025 │ Alt-F1      │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_F2    │ 0xf0026 │ Alt-F2      │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_F3    │ 0xf0027 │ Alt-F3      │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_F4    │ 0xf0028 │ Alt-F4      │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_F5    │ 0xf0029 │ Alt-F5      │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_F6    │ 0xf002a │ Alt-F6      │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_F7    │ 0xf002b │ Alt-F7      │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_F8    │ 0xf002c │ Alt-F8      │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_F9    │ 0xf002d │ Alt-F9      │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_F10   │ 0xf002e │ Alt-F10     │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_F11   │ 0xf002f │ Alt-F11     │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_F12   │ 0xf0030 │ Alt-F12     │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_LEFT    │ 0xf0031 │ Left        │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_UP      │ 0xf0032 │ Up          │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_DOWN    │ 0xf0033 │ Down        │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_RIGHT   │ 0xf0034 │ Right       │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_HOME    │ 0xf0035 │ Home        │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_END     │ 0xf0036 │ End         │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_PGUP    │ 0xf0037 │ PageUp      │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_PGDN    │ 0xf0038 │ PageDown    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_INS     │ 0xf0039 │ Insert      │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_DEL     │ 0xf003a │ Delete      │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_LEFT  │ 0xf003b │ Ctrl-Left   │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_UP    │ 0xf003c │ Ctrl-Up     │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_DOWN  │ 0xf003d │ Ctrl-Down   │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_C_RIGHT │ 0xf003e │ Ctrl-Right  │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_LEFT  │ 0xf003f │ Shift-Left  │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_UP    │ 0xf0040 │ Shift-Up    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_DOWN  │ 0xf0041 │ Shift-Down  │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_S_RIGHT │ 0xf0042 │ Shift-Right │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_LEFT  │ 0xf0043 │ Alt-Left    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_UP    │ 0xf0044 │ Alt-Up      │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_DOWN  │ 0xf0045 │ Alt-Down    │
       ├───────────────┼─────────┼─────────────┤
       │ YAS_K_A_RIGHT │ 0xf0046 │ Alt-Right   │
       └───────────────┴─────────┴─────────────┘

              • Alt-<letter>

       These codes are generated by a helper macro - YAS_K_ALT(keycode).

       ┌────────────────┬───────────────┐
       │ NameDescription   │
       ├────────────────┼───────────────┤
       │ YAS_K_A_BT     │ Alt-Backtick  │
       ├────────────────┼───────────────┤
       │ YAS_K_A_1      │ Alt-1         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_2      │ Alt-2         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_3      │ Alt-3         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_4      │ Alt-4         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_5      │ Alt-5         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_6      │ Alt-6         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_7      │ Alt-7         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_8      │ Alt-8         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_9      │ Alt-9         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_0      │ Alt-0         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_MINUS  │ Alt-Minus     │
       ├────────────────┼───────────────┤
       │ YAS_K_A_EQ     │ Alt-=         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_BSP    │ Alt-Backspace │
       ├────────────────┼───────────────┤
       │ YAS_K_A_TLD    │ Alt-Tilde     │
       ├────────────────┼───────────────┤
       │ YAS_K_A_EXCL   │ Alt-!         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_AT     │ Alt-@         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_HASH   │ Alt-#         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_POUND  │ Alt-$         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_PERC   │ Alt-%         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_CARRET │ Alt-^         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_AND    │ Alt-Ampersand │
       ├────────────────┼───────────────┤
       │ YAS_K_A_STAR   │ Alt-Star      │
       ├────────────────┼───────────────┤
       │ YAS_K_A_OBRA   │ Alt-(         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_CBRA   │ Alt-)         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_UND    │ Alt-_         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_PLUS   │ Alt-+         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_a      │ Alt-a         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_b      │ Alt-b         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_c      │ Alt-c         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_d      │ Alt-d         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_e      │ Alt-e         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_f      │ Alt-f         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_g      │ Alt-g         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_h      │ Alt-h         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_i      │ Alt-i         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_j      │ Alt-j         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_k      │ Alt-k         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_l      │ Alt-l         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_m      │ Alt-m         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_n      │ Alt-n         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_o      │ Alt-o         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_p      │ Alt-p         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_q      │ Alt-q         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_r      │ Alt-r         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_s      │ Alt-s         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_t      │ Alt-t         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_u      │ Alt-u         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_v      │ Alt-v         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_w      │ Alt-w         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_x      │ Alt-x         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_y      │ Alt-y         │
       ├────────────────┼───────────────┤
       │ YAS_K_A_z      │ Alt-z         │
       └────────────────┴───────────────┘

Functions

       All functions in the API work with a pointer to an opaque yascreen structure.

       The structure is allocated internally in the library by yascreen_init and it  is  the  job  of  the  user
       program to keep track of it.

       The library is thread safe, as long as each struct yascreen object is accessed by a single thread.

   yascreen_init
       inline yascreen *yascreen_init(int sx,int sy);

       allocate and initialize screen data

       output defaults to stdout

       in case output is a terminal and initial size is (0,0), the screen size is autodetected

       in case of error, returns NULL

   yascreen_ver
       inline const char *yascreen_ver(void);

       returns a string with the library version

   yascreen_setout
       inline int yascreen_setout(yascreen *s,ssize_t (*out)(yascreen *s,const void *data,size_t len));

       set callback that handles output

       if out=NULL, the output goes to stdout

       the callback may implement internal buffering, a flush is signalled by calling out with len=0

   yascreen_set_unicode
       inline void yascreen_set_unicode(yascreen *s,int on);

       enable (on is non-zero) or disable (on=0) unicode input processing

       by default unicode mode is on

       changing the unicode input processing will flush all pending input

   yascreen_set_telnet
       inline void yascreen_set_telnet(yascreen *s,int on);

       enable (on is non-zero) or disable (on=0) telnet sequence processing

       by default telnet mode is off

   yascreen_init_telnet
       inline void yascreen_init_telnet(yascreen *s);

       depending on telnet sequence processing, sends a set of telnet initialization sequences

   yascreen_resize
       inline int yascreen_resize(yascreen *s,int sx,int sy);

       resize screen

       should redraw afterwards

       since allocation is involved, this may fail and return -1

   yascreen_free
       inline void yascreen_free(yascreen *s);

       finish the lifecycle of struct yascreen - all internally allocated memory is freed

   yascreen_term_save
       inline void yascreen_term_save(yascreen *s);

       save current terminal state on top of state stack

   yascreen_term_restore
       inline void yascreen_term_restore(yascreen *s);

       restore previously saved terminal state from top of state stack

   yascreen_term_push
       inline void yascreen_term_push(yascreen *s);

       push current terminal state to state stack

   yascreen_term_pop
       inline void yascreen_term_pop(yascreen *s);

       pop and restore previously saved terminal state from state stack

   yascreen_term_set
       inline void yascreen_term_set(yascreen *s,int mode);

       set terminal for proper screen operation

   mode is a bitmask, containing one of
       ┌────────────┬───────┬──────────────────────────────┐
       │ NameValueDescription                  │
       ├────────────┼───────┼──────────────────────────────┤
       │ YAS_NOBUFF │ 1     │ turn   off   canonical  mode │
       │            │       │ (disable ICANON and IEXTEN)  │
       ├────────────┼───────┼──────────────────────────────┤
       │ YAS_NOSIGN │ 2     │ disable ISIG                 │
       ├────────────┼───────┼──────────────────────────────┤
       │ YAS_NOECHO │ 4     │ disable local echo (ECHO)    │
       ├────────────┼───────┼──────────────────────────────┤
       │ YAS_ONLCR  │ 8     │ ONLCR or OPOST               │
       └────────────┴───────┴──────────────────────────────┘

   yascreen_printxy
       inline int yascreen_printxy(yascreen *s,int x,int y,uint32_t attr,const char *format,...) __attribute__((format(printf,5,6)));

   yascreen_putsxy
       inline int yascreen_putsxy(yascreen *s,int x,int y,uint32_t attr,const char *str);

       print at position, if data exceeds buffer, then it gets truncated

   yascreen_printxyu
       inline int yascreen_printxyu(yascreen *s,int x,int y,uint32_t attr,const char *format,...) __attribute__((format(printf,5,6)));

   yascreen_putsxyu
       inline int yascreen_putsxyu(yascreen *s,int x,int y,uint32_t attr,const char *str);

       print at position, if data exceeds buffer, then it gets truncated

       screen is immediately updated

   yascreen_update
       inline int yascreen_update(yascreen *s);

       sync memory state to screen

       since allocation is involved, this may fail and return -1

   yascreen_redraw
       inline void yascreen_redraw(yascreen *s);

       set next update to be a full redraw

   yascreen_clear_mem
       inline void yascreen_clear_mem(yascreen *s,uint32_t attr);

       clear memory buffer

       all cells in the screen are set to Space, using attr for colors and style

   yascreen_cursor
       inline void yascreen_cursor(yascreen *s,int on);

       hide (on=0) or show (on is non-zero) cusror

       screen is updated immediately

   yascreen_cursor_xy
       inline void yascreen_cursor_xy(yascreen *s,int x,int y);

       set cursor position

       screen is updated immediately

   yascreen_altbuf
       inline void yascreen_altbuf(yascreen *s,int on);

       switch between regular and alternative buffer

       screen is updated immediately

   yascreen_clear
       inline void yascreen_clear(yascreen *s);

       clear real screen, no change to memory buffers

   yascreen_clearln
       inline void yascreen_clearln(yascreen *s);

       clear current line, no change to memory buffers

   yascreen_update_attr
       inline void yascreen_update_attr(yascreen *s,uint32_t oattr,uint32_t nattr);

       apply difference between two attrs and output the optimized ANSI sequence to switch from oattr to nattr

       if oattr=0xffffffff, the full ANSI sequence will be generated

       no change to memory buffers

   yascreen_set_attr
       yascreen_set_attr(s,attr)

       reset all attrs and set specific one (attr)

   yascreen_print
       inline int yascreen_print(yascreen *s,const char *format,...) __attribute__((format(printf,2,3)));

   yascreen_write
       inline int yascreen_write(yascreen *s,const char *str,int len);

   yascreen_puts
       inline int yascreen_puts(yascreen *s,const char *str);

   yascreen_clearln_s
       inline const char *yascreen_clearln_s(yascreen *s);

       print in line mode

   yascreen_sx
       inline int yascreen_sx(yascreen *s);

       get current x size

   yascreen_sy
       inline int yascreen_sy(yascreen *s);

       get current y size

   yascreen_x
       inline int yascreen_x(yascreen *s);

       get current x

   yascreen_y
       inline int yascreen_y(yascreen *s);

       get current y

   yascreen_esc_to
       inline void yascreen_esc_to(yascreen *s,int timeout);

       set timeout for single ESC key press

   yascreen_ckto
       inline void yascreen_ckto(yascreen *s);

       in case of external event loop, this call will check for single ESC key

       should be called regularly enough so that the above specified timeout is not extended too much

       if not called often enough then single ESC will be yielded after longer timeout

       if not called at all then single ESC will be yielded with next key press

   yascreen_getch_to
       inline int yascreen_getch_to(yascreen *s,int timeout);

       wait for a key, return ASCII or extended keycode, wait no more than timeout in milliseconds

   yascreen_getch
       yascreen_getch(s)

       get a key without timeout

       this macro expands to yascreen_getch_to(s,0)

       zero timeout=wait forever

   yascreen_getch_nowait
       yascreen_getch_nowait(s)

       get a key, if available, return immediately

       this macro expands to yascreen_getch_to(s,-1)

       negative timeout=do not wait

   yascreen_ungetch
       inline void yascreen_ungetch(yascreen *s,int key);

       put back key value in key buffer

       the internal key buffer is dynamically allocated, hence there is no limit of how many key  codes  may  be
       put  back,  but in case of memory allocation failure, the error will not be reported and the key will not
       be put into the buffer

   yascreen_pushch
       inline void yascreen_pushch(yascreen *s,int key);

       push key value at end of key buffer

       similar to yascreen_ungetch but the key code will be returned after all other key codes currently in  the
       buffer

       the  internal  key  buffer is dynamically allocated, hence there is no limit of how many key codes may be
       put back, but in case of memory allocation failure, the error will not be reported and the key  will  not
       be put into the buffer

   yascreen_feed
       inline void yascreen_feed(yascreen *s,unsigned char c);

       feed key sequence state machine with byte stream

       this  is  useful  to  implement  external event loop and read key codes by yascreen_getch_nowait until it
       returns -1

   yascreen_peekch
       inline int yascreen_peekch(yascreen *s);

       peek for key without removing it from input queue

   yascreen_getsize
       inline void yascreen_getsize(yascreen *s,int *sx,int *sy);

       get last reported screen size

       set both to 0 if there is none

       this will yield valid result after YAS_SCREEN_SIZE is returned as keypress

   yascreen_reqsize
       inline void yascreen_reqsize(yascreen *s);

       request terminal to report its size via ANSI sequence

   yascreen_set_hint_i
       inline void yascreen_set_hint_i(yascreen *s,int hint);

   yascreen_get_hint_i
       inline int yascreen_get_hint_i(yascreen *s);

   yascreen_set_hint_p
       inline void yascreen_set_hint_p(yascreen *s,void *hint);

   yascreen_get_hint_p
       inline void *yascreen_get_hint_p(yascreen *s);

       get/set opaque hint values

       integer and pointer hints are stored separately and both can be used at the same time

       these are useful to link the yascreen instance to user program data

       for example a single output callback may output to socket or a terminal, depending on the hint values

   yascreen_line_flush
       inline void yascreen_line_flush(yascreen *s,int on);

       enable/disable auto flush for line and direct screen oriented operations

       yascreen versions before 1.77 didn't use buffered output and would immediately send  the  output  to  the
       screen

       disabling  internal  flush  can  help  an  application  optimize the number of write calls at the cost of
       performing explicit flush after each group of operations

       explicit flush example:

       yascreen_write(s,"",0);

   yascreen_getwch_to
       inline wchar_t yascreen_getwch_to(yascreen *s,int timeout);

       wait for a key, return wide character or extended keycode, wait no more than timeout in milliseconds

       yascreen_getwch_to does not work in non-unicode mode and will always return YAS_K_NONE

       mixing the utf8 and wide character input modes  will  break  on  multibyte  utf8  sequences  and  is  not
       supported

   yascreen_getwch
       yascreen_getwch(s)

       get a key as wide character without timeout

       this macro expands to yascreen_getwch_to(s,0)

       zero timeout=wait forever

       yascreen_getwch does not work in non-unicode mode and will always return YAS_K_NONE

   yascreen_getwch_nowait
       yascreen_getwch_nowait(s)

       get a key as a wide character, if available, return immediately

       this macro expands to yascreen_getwch_to(s,-1)

       negative timeout=do not wait

       yascreen_getwch_nowait does not work in non-unicode mode and will always return YAS_K_NONE

   yascreen_ungetwch
       inline void yascreen_ungetwch(yascreen *s,wchar_t key);

       put back wide character key value in key buffer

       the  internal  key  buffer is dynamically allocated, hence there is no limit of how many key codes may be
       put back, but in case of memory allocation failure, the error will not be reported and the key  will  not
       be put into the buffer

       the  internal  key  buffer  contains utf8 and the wide character will be expanded to the appropriate utf8
       sequence

       yascreen_ungetwch does not do anything in non-unicode mode

   yascreen_peekwch
       inline wchar_t yascreen_peekwch(yascreen *s);

       peek for key without removing it from input queue

       yascreen_peekwch does not work in non-unicode mode and will always return YAS_K_NONE

yascreen                                       September 30, 2020                                    YASCREEN(3)